Player Matchup

Ares
Ares
Diamondnyite
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 1
Hachiman
Hachiman
Kingflippyniips
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
RubyNyite
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 1
Ishtar
Ishtar
Topaznyite
Ishtar
Level 8
God Stats
1W - 4L
1,117 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Achilles
Achilles
emraldnyite
Achilles
Level 44
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 7L
1,225 Elo+
Party 1
Team Averages
Level 15
1,379 SR
1,242 Elo+

VS

Team Averages
Level 77
1,429 SR
1,399 Elo+
Cthulhu
Cthulhu
J0kerJR
Cthulhu
Level 108
God Stats
2W - 5L
1,406 SR
Queue Stats
126W - 158L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Nickel 9yne
Zhong Kui
Level 123
God Stats
4W - 4L
1,377 SR
Queue Stats
285W - 365L
1,379 Elo+
Party 2
Thanatos
Thanatos
Skull_an_bones1
Thanatos
Level 18
God Stats
2W - 12L
1,228 SR
Queue Stats
18W - 50L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Squigit15
Ah Muzen Cab
Level 69
God Stats
8W - 9L
1,422 SR
Queue Stats
380W - 469L
1,387 Elo+
Solo
Ravana
Ravana
xPOINT-BREAKx
Ravana
Level 65
God Stats
3W - 3L
1,710 SR
Queue Stats
171W - 178L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
13,585
715
16,199
29,578
35,632
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
20
6 / 4 / 12
13,611
716
18,689
19,012
10,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RubyNyite
Baron Samedi
20
5 / 5 / 10
13,423
706
20,283
18,928
13,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
Topaznyite
Ishtar
19
1 / 3 / 15
12,609
664
14,089
15,158
9,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
emraldnyite
Achilles
20
7 / 4 / 13
13,451
708
21,600
26,723
32,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J0kerJR
Cthulhu
20
7 / 8 / 10
13,901
732
22,043
38,160
55,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Nickel 9yne
Zhong Kui
18
2 / 6 / 10
11,989
631
16,929
20,762
15,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
18
3 / 5 / 9
12,251
645
7,115
14,032
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Squigit15
Ah Muzen Cab
20
7 / 3 / 5
14,409
758
28,195
14,352
8,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 8
13,212
695
11,718
21,443
30,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
25
Kills
21
21
Deaths
25
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
Cthulhu
J0kerJR
Cthulhu
7
8
10
1.5
W
Hachiman
6
4
12
3
L
Zhong Kui
Nickel 9yne
Zhong Kui
2
6
10
1.17
W
Baron Samedi
RubyNyite
Baron Samedi
5
5
10
2
L
Thanatos
3
5
9
1.5
L
Ah Muzen Cab
Squigit15
Ah Muzen Cab
7
3
5
3.17
W
Ishtar
Topaznyite
Ishtar
1
3
15
2.83
W
Achilles
emraldnyite
Achilles
7
4
13
3.38
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,860
Damage
86,000
109,399
Taken
108,749
101,934
Mitigated
118,018
30,731
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,199
1,882
930
1,913
29,578
35,632
113
10,062
19,136
29,933
0
L
Cthulhu
J0kerJR
Cthulhu
22,043
1,495
1,380
5,335
38,160
55,053
519
13,763
24,397
59,794
0
W
Hachiman
18,689
10,603
1,254
6,172
19,012
10,268
1,351
6,809
12,083
0
73,304
L
Zhong Kui
Nickel 9yne
Zhong Kui
16,929
2,059
0
2,397
20,762
15,959
371
5,649
15,113
24,025
0
W
Baron Samedi
RubyNyite
Baron Samedi
20,283
2,298
8,801
7,714
18,928
13,856
1,631
7,085
11,744
56,779
0
L
Thanatos
7,115
130
0
2,999
14,032
7,871
0
4,483
9,549
0
9,585
L
Ah Muzen Cab
Squigit15
Ah Muzen Cab
28,195
9,064
0
5,595
14,352
8,617
1,152
5,697
8,655
0
88,446
W
Ishtar
Topaznyite
Ishtar
14,089
9,709
0
1,629
15,158
9,305
5,390
7,051
8,017
0
42,601
W
Achilles
emraldnyite
Achilles
21,600
5,271
0
2,318
26,723
32,873
361
7,709
18,735
0
44,270
L
11,718
2,210
0
1,435
21,443
30,518
222
6,890
14,553
712
58,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
65,762
306
Minions Killed
302
0
Camps Cleared
0
1,812,096
Distance Traveled
1,748,770
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,585
715
20
1
0
377,887
4
L
Cthulhu
13,901
732
74
4
0
330,130
0
W
Hachiman
13,611
716
84
4
0
349,963
0
L
Zhong Kui
11,989
631
17
1
0
287,332
0
W
Baron Samedi
13,423
706
77
4
0
342,700
1
L
Thanatos
12,251
645
4
0
0
394,740
1
L
Ah Muzen Cab
14,409
758
120
6
0
376,824
2
W
Ishtar
12,609
664
67
4
0
339,638
0
W
Achilles
13,451
708
58
3
0
401,908
1
L
Ravana
13,212
695
87
5
0
359,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role