Player Matchup

Scylla
Scylla
Criminal000
Scylla
Level 146
God Stats
0W - 4L
1,481 SR
Queue Stats
108W - 118L
1,439 Elo+
Party 2
Thor
Thor
IIGlitch4Fxn_
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,763 Elo+
Solo
Xbalanque
Xbalanque
JayS133per
Xbalanque
Level 159
God Stats
8W - 5L
1,571 SR
Queue Stats
618W - 662L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
Stjerneprins
Aphrodite
Level 34
God Stats
2W - 8L
1,500 SR
Queue Stats
45W - 62L
1,466 Elo+
Solo
Yemoja
Yemoja
UnseenHippo
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,515 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,519 Elo+

VS

Team Averages
Level 119
1,691 SR
1,587 Elo+
Loki
Loki
Gregory Alan486
Loki
Level 159
God Stats
2W - 2L
1,462 SR
Queue Stats
120W - 120L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
IIvocaII
Xbalanque
Level 157
God Stats
3W - 2L
1,926 SR
Queue Stats
161W - 150L
1,545 Elo+
Party 1
Athena
Athena
Olen botti
Athena
Level 27
God Stats
11W - 1L
1,834 SR
Queue Stats
13W - 1L
1,817 Elo+
Party 1
Freya
Freya
Rezullince
Freya
Level 128
God Stats
7W - 3L
1,522 SR
Queue Stats
242W - 223L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
kingdice1233912
Hun Batz
Level 125
God Stats
4W - 1L
1,712 SR
Queue Stats
329W - 347L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 1
7,703
428
4,203
7,467
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 3
6,047
336
1,664
11,899
10,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
JayS133per
Xbalanque
13
1 / 2 / 0
7,778
432
11,317
11,436
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Aphrodite
Stjerneprins
Aphrodite
16
3 / 0 / 0
9,724
540
16,647
14,748
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
12
1 / 1 / 4
8,290
461
6,944
13,045
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,530
474
6,284
12,061
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
IIvocaII
Xbalanque
16
1 / 1 / 6
9,516
529
15,557
11,878
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Olen botti
Athena
13
3 / 0 / 3
8,062
448
4,378
11,968
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
15
1 / 1 / 1
8,954
497
6,664
14,721
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
15
1 / 2 / 3
9,349
519
7,527
17,937
11,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
1
0.17
W
4
2
5
3.25
L
0
4
3
0.38
W
Xbalanque
IIvocaII
Xbalanque
1
1
6
4
L
Xbalanque
JayS133per
Xbalanque
1
2
0
0.5
W
Athena
Olen botti
Athena
3
0
3
4.5
W
Freya
1
1
1
1.5
L
Aphrodite
Stjerneprins
Aphrodite
3
0
0
3
L
Yemoja
1
1
4
3
W
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
40,410
58,595
Taken
68,565
38,472
Mitigated
39,107
22,956
Healing
26,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,203
379
0
1,173
7,467
2,823
0
30
7,437
57,227
0
W
6,284
1,038
0
5,546
12,061
4,936
0
3,979
7,988
0
62,884
L
1,664
546
0
0
11,899
10,206
70
1,221
10,678
0
14,827
W
Xbalanque
IIvocaII
Xbalanque
15,557
4,660
0
375
11,878
5,510
166
3,692
8,046
0
105,197
L
Xbalanque
JayS133per
Xbalanque
11,317
4,120
0
2,534
11,436
4,469
1,500
5,329
5,705
0
59,222
W
Athena
Olen botti
Athena
4,378
1,292
0
3,729
11,968
11,726
104
5,663
6,163
29,151
0
W
Freya
6,664
1,848
0
9,052
14,721
5,420
123
1,354
13,367
80,718
0
L
Aphrodite
Stjerneprins
Aphrodite
16,647
1,803
2,063
9,856
14,748
6,832
0
554
14,194
87,122
0
L
Yemoja
6,944
2,201
3,187
4,143
13,045
14,142
180
3,230
9,539
36,435
0
W
Hun Batz
7,527
1,405
0
7,306
17,937
11,515
892
12,730
5,207
0
75,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
44,411
431
Minions Killed
589
0
Camps Cleared
0
1,521,816
Distance Traveled
1,790,184
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,703
428
105
6
0
313,861
3
W
Loki
8,530
474
91
5
0
390,820
7
L
Thor
6,047
336
25
1
0
304,357
0
W
Xbalanque
9,516
529
174
10
0
341,933
3
L
Xbalanque
7,778
432
104
6
0
314,874
4
W
Athena
8,062
448
40
2
0
370,627
3
W
Freya
8,954
497
140
8
0
320,103
3
L
Aphrodite
9,724
540
158
9
0
308,646
4
L
Yemoja
8,290
461
39
2
0
280,078
2
W
Hun Batz
9,349
519
144
8
0
366,701
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role