Player Matchup

Izanami
Izanami
Silver IV
UNHINGED7989
Izanami
Silver IV
Level 67
God Stats
6W - 4L
1,663 SR
Queue Stats
36W - 41L
1,150 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,663 SR
1,150 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 104
1,500 SR
1,040 MMR
Merlin
Merlin
Bronze V
ZzVicente
Merlin
Bronze V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
UNHINGED7989
Izanami
19
1 / 2 / 0
13,439
840
11,336
17,443
8,651
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetGilgameshNemesisAchillesPele

VS

Bans
UllrRavanaAh Muzen CabSerqetBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ZzVicente
Merlin
19
2 / 1 / 0
12,850
803
12,717
15,096
8,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
UNHINGED7989
Izanami
1
2
0
0.5
L
Merlin
ZzVicente
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,336
Damage
12,717
17,443
Taken
15,096
8,651
Mitigated
8,568
8,234
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
UNHINGED7989
Izanami
11,336
7,373
0
8,234
17,443
8,651
2,605
13,058
4,385
0
94,077
L
Merlin
ZzVicente
Merlin
12,717
924
0
1,750
15,096
8,568
0
50
15,046
91,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,439
Gold Earned
12,850
150
Minions Killed
146
0
Camps Cleared
0
271,006
Distance Traveled
273,400
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,439
840
150
9
0
271,006
4
L
Merlin
12,850
803
146
9
0
273,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role