Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Benkei78
Osiris
Level 68
God Stats
1W - 0L
1,844 SR
Queue Stats
34W - 44L
1,429 Elo+
Party 1
Mulan
Mulan
Cozythemozy
Mulan
Level 130
God Stats
53W - 60L
1,466 SR
Queue Stats
217W - 217L
1,402 Elo+
Solo
Bacchus
Bacchus
GOUMI76
Bacchus
Level 49
God Stats
7W - 11L
1,400 SR
Queue Stats
138W - 168L
1,292 Elo+
Solo
Merlin
Merlin
Salesian
Merlin
Level 98
God Stats
27W - 29L
1,500 SR
Queue Stats
171W - 153L
1,460 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,417 Elo+

VS

Team Averages
Level 72
1,496 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Baytuix
Izanami
Level 51
God Stats
1W - 3L
1,213 SR
Queue Stats
114W - 135L
1,445 Elo+
Solo
Lancelot
Lancelot
EXperiment0ne
Lancelot
Level 84
God Stats
1W - 1L
1,764 SR
Queue Stats
103W - 106L
1,478 Elo+
Solo
Thanatos
Thanatos
KRATOS69998
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
SpaceApe257
Sol
Level 157
God Stats
2W - 1L
1,504 SR
Queue Stats
33W - 29L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 3
9,406
553
7,406
8,988
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Benkei78
Osiris
14
1 / 2 / 3
8,476
499
4,778
14,366
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 3
10,295
606
12,446
16,327
14,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
GOUMI76
Bacchus
14
4 / 1 / 4
9,487
558
9,406
10,734
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
Salesian
Merlin
15
2 / 2 / 1
9,377
552
6,695
6,491
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 0
7,435
437
8,905
16,668
13,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Baytuix
Izanami
6
0 / 2 / 1
5,645
332
2,272
5,115
1,538
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
EXperiment0ne
Lancelot
10
1 / 2 / 2
7,377
434
3,416
12,962
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
KRATOS69998
Thanatos
10
2 / 7 / 0
6,599
388
3,408
12,253
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 0
8,381
493
8,977
11,478
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
3
5.5
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Izanami
Baytuix
Izanami
0
2
1
0.25
W
Osiris
Benkei78
Osiris
1
2
3
1.25
W
1
0
3
2.5
L
Lancelot
EXperiment0ne
Lancelot
1
2
2
1
W
Bacchus
GOUMI76
Bacchus
4
1
4
6
L
Thanatos
KRATOS69998
Thanatos
2
7
0
0.29
W
Merlin
Salesian
Merlin
2
2
1
1.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,731
Damage
26,978
56,906
Taken
58,476
37,335
Mitigated
38,053
23,656
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,406
3,672
84
4,210
8,988
3,419
6,430
1,042
7,946
0
74,578
L
Sun Wukong
 
Sun Wukong
8,905
1,979
0
5,593
16,668
13,288
55
1,851
14,817
0
53,433
L
Izanami
Baytuix
Izanami
2,272
1,602
0
1,588
5,115
1,538
0
1,645
3,470
0
21,437
W
Osiris
Benkei78
Osiris
4,778
2,247
0
6,900
14,366
8,567
48
2,011
12,355
0
63,734
W
12,446
599
0
9,280
16,327
14,015
779
276
16,051
4,317
77,029
L
Lancelot
EXperiment0ne
Lancelot
3,416
353
0
1,946
12,962
12,507
0
5,169
7,793
0
24,455
W
Bacchus
GOUMI76
Bacchus
9,406
1,323
0
2,182
10,734
8,438
338
1,871
8,863
45,080
0
L
Thanatos
KRATOS69998
Thanatos
3,408
821
0
5,833
12,253
5,635
0
2,913
9,340
0
30,157
W
Merlin
Salesian
Merlin
6,695
233
0
1,000
6,491
2,896
655
3,054
3,437
72,951
0
L
8,977
2,118
0
4,872
11,478
5,085
0
5,430
6,048
67,836
7,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
35,437
596
Minions Killed
350
0
Camps Cleared
0
1,620,634
Distance Traveled
1,413,964
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,406
553
106
6
0
286,576
7
L
Sun Wukong
7,435
437
102
6
0
291,124
2
L
Izanami
5,645
332
32
2
0
135,683
2
W
Osiris
8,476
499
112
7
0
363,154
0
W
Mulan
10,295
606
167
10
0
295,532
5
L
Lancelot
7,377
434
37
2
0
358,172
5
W
Bacchus
9,487
558
73
4
0
351,106
0
L
Thanatos
6,599
388
46
3
0
306,966
0
W
Merlin
9,377
552
138
8
0
324,266
3
L
Sol
8,381
493
133
8
0
322,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role