Player Matchup

Chang'e
Chang'e
Bezwin
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,270 Elo+
Party 2
Anhur
Anhur
ChaosCleopatra
Anhur
Level 159
God Stats
3W - 4L
1,320 SR
Queue Stats
569W - 585L
1,447 Elo+
Solo
Athena
Athena
LordBisson
Athena
Level 104
God Stats
2W - 1L
1,576 SR
Queue Stats
104W - 63L
1,689 Elo+
Solo
Thanatos
Thanatos
Mattorn
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,270 Elo+
Party 2
Persephone
Persephone
derbfiend
Persephone
Level 68
God Stats
3W - 9L
1,314 SR
Queue Stats
274W - 292L
1,530 Elo+
Solo
Team Averages
Level 117
1,442 SR
1,441 Elo+

VS

Team Averages
Level 132
1,714 SR
1,494 Elo+
Horus
Horus
Barash Vow
Horus
Level 158
God Stats
5W - 1L
1,649 SR
Queue Stats
267W - 266L
1,583 Elo+
Solo
Bacchus
Bacchus
CelestialRis
Bacchus
Level 129
God Stats
11W - 3L
1,940 SR
Queue Stats
566W - 514L
1,507 Elo+
Party 1
Raijin
Raijin
Darkdonaar
Raijin
Level 105
God Stats
7W - 4L
1,778 SR
Queue Stats
462W - 433L
1,491 Elo+
Party 1
Thor
Thor
DivineTsukuyomi
Thor
Level 143
God Stats
2W - 0L
1,703 SR
Queue Stats
28W - 36L
1,471 Elo+
Solo
Anubis
Anubis
pewpewpewb
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 109L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bezwin
Chang'e
17
4 / 4 / 5
9,757
751
11,231
14,332
11,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
0 / 6 / 7
7,618
586
6,416
12,918
6,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
LordBisson
Athena
16
2 / 4 / 6
9,275
713
6,322
26,802
22,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Mattorn
Thanatos
15
5 / 5 / 7
8,913
686
12,167
14,051
13,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
derbfiend
Persephone
14
1 / 4 / 8
8,761
674
14,174
12,083
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 2 / 12
10,692
822
7,573
17,646
20,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
CelestialRis
Bacchus
16
1 / 3 / 18
9,378
721
9,670
14,366
18,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Darkdonaar
Raijin
19
6 / 2 / 8
11,565
890
20,375
11,076
6,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 3 / 12
10,976
844
18,394
14,788
9,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
pewpewpewb
Anubis
17
3 / 3 / 16
10,076
775
14,900
12,567
8,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
12
Kills
23
23
Deaths
13
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Horus
4
2
12
5
L
Chang'e
Bezwin
Chang'e
4
4
5
1.63
W
Bacchus
CelestialRis
Bacchus
1
3
18
3.33
L
0
6
7
0.58
W
Raijin
Darkdonaar
Raijin
6
2
8
5
W
9
3
12
5
L
Athena
LordBisson
Athena
2
4
6
1.25
L
Thanatos
Mattorn
Thanatos
5
5
7
1.7
L
Persephone
derbfiend
Persephone
1
4
8
1.25
W
Anubis
pewpewpewb
Anubis
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,310
Damage
70,912
80,186
Taken
70,443
58,557
Mitigated
63,812
35,622
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,573
3,666
7,139
6,193
17,646
20,953
1,081
9,018
8,342
0
11,630
L
Chang'e
Bezwin
Chang'e
11,231
502
8,051
4,359
14,332
11,081
324
7,968
6,364
24,783
0
W
Bacchus
CelestialRis
Bacchus
9,670
999
1,925
794
14,366
18,868
544
5,979
8,199
17,630
0
L
6,416
3,193
1,574
718
12,918
6,837
347
6,986
5,932
0
10,355
W
Raijin
Darkdonaar
Raijin
20,375
1,847
637
1,656
11,076
6,018
1,511
4,473
6,535
55,061
0
W
18,394
1,929
651
1,375
14,788
9,762
2,529
6,411
8,296
0
29,010
L
Athena
LordBisson
Athena
6,322
2,108
1,182
8,080
26,802
22,091
250
16,326
10,476
16,398
0
L
Thanatos
Mattorn
Thanatos
12,167
1,146
1,204
6,383
14,051
13,788
41
7,692
6,359
0
13,813
L
Persephone
derbfiend
Persephone
14,174
364
2,328
1,743
12,083
4,760
0
5,973
6,106
38,145
0
W
Anubis
pewpewpewb
Anubis
14,900
811
1,995
4,831
12,567
8,211
530
5,846
6,500
32,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
52,687
123
Minions Killed
142
0
Camps Cleared
0
1,103,339
Distance Traveled
1,156,361
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,692
822
8
1
0
239,006
3
L
Chang'e
9,757
751
44
3
0
225,008
0
W
Bacchus
9,378
721
17
1
0
247,682
1
L
Anhur
7,618
586
10
1
0
197,815
0
W
Raijin
11,565
890
65
5
0
247,550
0
W
Thor
10,976
844
19
1
0
239,608
0
L
Athena
9,275
713
23
2
0
228,175
1
L
Thanatos
8,913
686
7
1
0
234,180
1
L
Persephone
8,761
674
39
3
0
218,161
0
W
Anubis
10,076
775
33
3
0
182,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role