Player Matchup

Sol
Sol
SwiftExo
Sol
Level 63
God Stats
14W - 14L
1,601 SR
Queue Stats
73W - 94L
1,388 Elo+
Party 2
King Arthur
King Arthur
ThatGuy6754
King Arthur
Level 56
God Stats
3W - 4L
1,155 SR
Queue Stats
126W - 150L
1,375 Elo+
Party 2
Pele
Pele
Zeppelinstarr
Pele
Level 143
God Stats
69W - 50L
1,502 SR
Queue Stats
340W - 386L
1,442 Elo+
Party 3
Discordia
Discordia
princessprvybrd
Discordia
Level 141
God Stats
30W - 36L
1,447 SR
Queue Stats
340W - 389L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
xTuCo_PoG0-
Cthulhu
Level 65
God Stats
3W - 1L
1,637 SR
Queue Stats
145W - 131L
1,513 Elo+
Solo
Team Averages
Level 94
1,469 SR
1,426 Elo+

VS

Team Averages
Level 65
1,444 SR
1,397 Elo+
Achilles
Achilles
JuNk1E1
Achilles
Level 83
God Stats
4W - 7L
1,442 SR
Queue Stats
421W - 484L
1,391 Elo+
Party 1
Ishtar
Ishtar
Miggy4211
Ishtar
Level 69
God Stats
4W - 6L
1,328 SR
Queue Stats
87W - 100L
1,364 Elo+
Party 4
Pele
Pele
Snowdaddyg25
Pele
Level 81
God Stats
17W - 14L
1,495 SR
Queue Stats
143W - 173L
1,403 Elo+
Party 4
Sylvanus
Sylvanus
tecc--_
Sylvanus
Level 29
God Stats
23W - 31L
1,446 SR
Queue Stats
375W - 427L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
Level 64
God Stats
26W - 28L
1,510 SR
Queue Stats
352W - 420L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
11,346
597
19,873
19,749
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ThatGuy6754
King Arthur
15
4 / 8 / 7
9,715
511
12,794
20,514
10,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
17 / 2 / 7
11,925
628
26,078
20,688
9,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
princessprvybrd
Discordia
16
5 / 3 / 3
10,610
558
7,768
12,640
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xTuCo_PoG0-
Cthulhu
14
3 / 3 / 15
10,046
529
9,505
18,829
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuNk1E1
Achilles
15
8 / 6 / 3
10,195
537
16,828
21,078
20,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Miggy4211
Ishtar
13
0 / 7 / 0
7,491
394
9,831
15,860
6,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 6 / 5
8,799
463
8,806
20,065
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
tecc--_
Sylvanus
11
2 / 5 / 1
7,314
385
8,620
19,791
14,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
xgdeadpool91
Morgan Le Fay
12
0 / 10 / 1
7,518
396
14,145
20,708
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
34
Kills
13
16
Deaths
34
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
JuNk1E1
Achilles
8
6
3
1.58
L
Ishtar
Miggy4211
Ishtar
0
7
0
0
L
3
6
5
0.92
W
5
0
10
10
W
King Arthur
ThatGuy6754
King Arthur
4
8
7
0.94
W
17
2
7
10.25
W
Discordia
princessprvybrd
Discordia
5
3
3
2.17
L
Sylvanus
tecc--_
Sylvanus
2
5
1
0.5
W
Cthulhu
xTuCo_PoG0-
Cthulhu
3
3
15
3.5
L
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,018
Damage
58,230
92,420
Taken
97,502
52,712
Mitigated
56,655
29,995
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JuNk1E1
Achilles
16,828
5,143
0
5,782
21,078
20,505
595
3,892
17,186
0
57,581
L
Ishtar
Miggy4211
Ishtar
9,831
5,614
0
2,027
15,860
6,334
0
8,770
7,090
0
50,748
L
8,806
2,018
0
3,571
20,065
7,396
0
3,139
16,926
0
65,730
W
19,873
10,017
0
14,651
19,749
8,338
7,598
3,634
16,115
97,667
0
W
King Arthur
ThatGuy6754
King Arthur
12,794
2,568
152
3,628
20,514
10,030
396
1,471
19,043
85
59,222
W
26,078
5,847
0
5,555
20,688
9,614
638
6,307
14,381
43
83,250
W
Discordia
princessprvybrd
Discordia
7,768
120
0
375
12,640
5,576
1,972
5,529
7,111
76,006
0
L
Sylvanus
tecc--_
Sylvanus
8,620
2,827
1,291
3,785
19,791
14,107
0
10,306
9,485
25,711
6,557
W
Cthulhu
xTuCo_PoG0-
Cthulhu
9,505
207
1,738
3,896
18,829
19,154
134
4,589
14,240
37,461
0
L
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
14,145
2,421
0
1,520
20,708
8,313
240
11,167
9,541
54,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
41,317
517
Minions Killed
355
0
Camps Cleared
0
1,892,941
Distance Traveled
1,610,797
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,195
537
77
4
0
331,191
3
L
Ishtar
7,491
394
67
4
0
338,760
3
L
Pele
8,799
463
99
5
0
340,305
3
W
Sol
11,346
597
165
9
0
355,413
1
W
King Arthur
9,715
511
73
4
0
358,650
1
W
Pele
11,925
628
91
5
0
441,509
1
W
Discordia
10,610
558
148
8
0
344,930
2
L
Sylvanus
7,314
385
41
2
0
285,154
0
W
Cthulhu
10,046
529
40
2
0
392,439
1
L
Morgan Le Fay
7,518
396
71
4
0
315,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role