Player Matchup

Danzaburou
Danzaburou
FatDogGiner
Danzaburou
Level 28
God Stats
23W - 9L
1,564 SR
Queue Stats
48W - 37L
1,452 Elo+
Party 2
Ra
Ra
MadSnaxGaming
Ra
Level 109
God Stats
3W - 1L
1,206 SR
Queue Stats
48W - 33L
1,506 Elo+
Party 2
Bacchus
Bacchus
zdd77
Bacchus
Level 42
God Stats
6W - 3L
1,623 SR
Queue Stats
17W - 16L
1,444 Elo+
Party 2
Team Averages
Level 60
1,464 SR
1,467 Elo+

VS

Team Averages
Level 66
1,585 SR
1,468 Elo+
Izanami
Izanami
Grossti
Izanami
Level 3
God Stats
1W - 1L
1,767 SR
Queue Stats
20W - 20L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
HiboGuts
Cthulhu
Level 55
God Stats
22W - 22L
1,542 SR
Queue Stats
185W - 294L
1,430 Elo+
Solo
Olorun
Olorun
rexygamer1
Olorun
Level 140
God Stats
3W - 4L
1,445 SR
Queue Stats
377W - 420L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatDogGiner
Danzaburou
15
7 / 2 / 5
9,688
745
14,284
9,997
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 5
9,845
757
11,407
8,917
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
zdd77
Bacchus
14
0 / 1 / 13
9,691
745
7,624
10,179
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grossti
Izanami
12
0 / 6 / 3
7,869
605
4,602
9,957
4,609
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
HiboGuts
Cthulhu
12
2 / 3 / 1
8,504
654
7,990
14,878
16,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
rexygamer1
Olorun
13
2 / 5 / 2
8,617
663
10,041
13,011
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FatDogGiner
Danzaburou
7
2
5
4.75
L
Izanami
Grossti
Izanami
0
6
3
0.25
L
Cthulhu
HiboGuts
Cthulhu
2
3
1
0.83
W
6
1
5
8.5
L
Olorun
rexygamer1
Olorun
2
5
2
0.6
W
Bacchus
zdd77
Bacchus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
22,633
29,093
Taken
37,846
23,606
Mitigated
28,218
12,341
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FatDogGiner
Danzaburou
14,284
6,364
0
4,181
9,997
5,156
688
6,413
3,584
0
37,017
L
Izanami
Grossti
Izanami
4,602
2,802
0
652
9,957
4,609
0
5,592
4,365
0
23,106
L
Cthulhu
HiboGuts
Cthulhu
7,990
365
432
722
14,878
16,686
0
7,440
7,438
19,972
0
W
11,407
1,397
1,689
4,046
8,917
4,770
315
5,112
3,805
57,900
0
L
Olorun
rexygamer1
Olorun
10,041
4,099
120
3,227
13,011
6,923
0
6,592
6,419
32,455
3,691
W
Bacchus
zdd77
Bacchus
7,624
400
0
2,425
10,179
13,680
224
5,400
4,779
10,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
24,990
159
Minions Killed
128
7
Camps Cleared
4
751,598
Distance Traveled
669,236
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,688
745
42
3
3
247,918
2
L
Izanami
7,869
605
46
4
1
204,438
3
L
Cthulhu
8,504
654
38
3
1
255,684
1
W
Ra
9,845
757
112
9
4
260,166
1
L
Olorun
8,617
663
44
3
2
209,114
3
W
Bacchus
9,691
745
5
0
0
243,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role