Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Goders95
Ganesha
Level 147
God Stats
0W - 2L
1,282 SR
Queue Stats
177W - 134L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
Lt Monroes
Kukulkan
Level 65
God Stats
2W - 2L
1,748 SR
Queue Stats
98W - 57L
1,640 Elo+
Party 1
Hel
Hel
MoverDot
Hel
Level 127
God Stats
2W - 4L
1,119 SR
Queue Stats
228W - 193L
1,622 Elo+
Party 1
Tyr
Tyr
ii NATH lo
Tyr
Level 68
God Stats
3W - 2L
1,668 SR
Queue Stats
223W - 175L
1,599 Elo+
Party 1
Team Averages
Level 110
1,463 SR
1,599 Elo+

VS

Team Averages
Level 122
1,552 SR
1,570 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
B1g 5m0ke
Mulan
Level 87
God Stats
9W - 6L
1,445 SR
Queue Stats
174W - 162L
1,598 Elo+
Solo
He Bo
He Bo
Daemonndo
He Bo
Level 109
God Stats
3W - 2L
1,580 SR
Queue Stats
78W - 91L
1,543 Elo+
Solo
Hel
Hel
TheHugbear
Hel
Level 160
God Stats
3W - 0L
1,738 SR
Queue Stats
111W - 96L
1,627 Elo+
Party 2
Bastet
Bastet
TheRedCloak
Bastet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 3 / 7
10,855
678
19,847
16,277
9,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Goders95
Ganesha
18
1 / 3 / 13
10,242
640
13,306
22,028
29,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Lt Monroes
Kukulkan
16
2 / 4 / 6
9,709
607
12,952
12,091
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 6 / 7
9,711
607
10,544
19,308
17,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 5
10,816
676
11,310
23,086
28,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 15
10,735
671
7,899
24,560
33,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
B1g 5m0ke
Mulan
17
2 / 4 / 14
10,770
673
17,880
22,732
20,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Daemonndo
He Bo
19
3 / 1 / 14
11,416
714
19,395
11,811
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 3 / 12
12,639
790
23,379
21,005
20,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
19
6 / 5 / 11
11,622
726
19,367
24,236
15,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
15
Kills
20
20
Deaths
15
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
7
2.5
W
Artio
 
Artio
2
2
15
4.75
W
Mulan
B1g 5m0ke
Mulan
2
4
14
2.25
W
He Bo
Daemonndo
He Bo
3
1
14
10
L
Ganesha
Goders95
Ganesha
1
3
13
2.5
L
Kukulkan
Lt Monroes
Kukulkan
2
4
6
1.25
L
2
6
7
0.92
W
7
3
12
4.33
W
Bastet
6
5
11
2.3
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,959
Damage
87,920
92,790
Taken
104,344
92,921
Mitigated
96,106
33,916
Healing
63,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,847
1,017
1,225
2,056
16,277
9,705
110
7,868
8,409
35,648
0
W
Artio
 
Artio
7,899
989
3,942
6,374
24,560
33,933
896
11,803
12,757
12,432
0
W
Mulan
B1g 5m0ke
Mulan
17,880
730
1,813
4,840
22,732
20,130
462
11,126
10,399
0
25,375
W
He Bo
Daemonndo
He Bo
19,395
916
1,287
2,611
11,811
6,328
1,276
8,172
3,639
50,017
0
L
Ganesha
Goders95
Ganesha
13,306
797
1,281
2,904
22,028
29,712
384
13,258
8,770
23,966
0
L
Kukulkan
Lt Monroes
Kukulkan
12,952
669
561
712
12,091
7,100
614
6,214
5,877
37,748
0
L
10,544
339
15,177
6,477
19,308
17,738
0
11,416
7,892
23,718
0
W
23,379
2,133
21,559
13,424
21,005
20,297
1,796
13,790
6,887
47,760
0
W
Bastet
19,367
4,782
1,275
6,759
24,236
15,418
2,368
11,758
12,478
0
32,401
L
11,310
1,631
1,062
2,461
23,086
28,666
654
11,917
11,169
0
15,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
57,182
169
Minions Killed
172
0
Camps Cleared
0
1,459,300
Distance Traveled
1,601,750
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,855
678
40
3
0
312,920
1
W
Artio
10,735
671
5
0
0
304,172
2
W
Mulan
10,770
673
18
1
0
286,699
1
W
He Bo
11,416
714
62
4
0
329,716
1
L
Ganesha
10,242
640
0
0
0
291,781
0
L
Kukulkan
9,709
607
66
4
0
284,503
2
L
Hel
9,711
607
38
2
0
277,720
2
W
Hel
12,639
790
67
4
0
331,513
1
W
Bastet
11,622
726
20
1
0
349,650
0
L
Tyr
10,816
676
25
2
0
292,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role