Player Matchup

Chiron
Chiron
DaBlurrr
Chiron
Level 48
God Stats
3W - 1L
1,789 SR
Queue Stats
26W - 32L
1,464 Elo+
Party 1
Geb
Geb
DaHazeee
Geb
Level 74
God Stats
8W - 8L
1,602 SR
Queue Stats
102W - 113L
1,464 Elo+
Party 1
Sol
Sol
GhostlyAbyss
Sol
Level 104
God Stats
3W - 4L
1,447 SR
Queue Stats
27W - 28L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
JONNIEBAG308
Cliodhna
Level 106
God Stats
1W - 3L
1,254 SR
Queue Stats
39W - 39L
1,530 Elo+
Party 1
Mulan
Mulan
amateurlife
Mulan
Level 41
God Stats
3W - 2L
1,623 SR
Queue Stats
23W - 26L
1,481 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,493 Elo+

VS

Team Averages
Level 41
1,493 SR
1,340 Elo+
Bellona
Bellona
AlejaandrooRC
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Dionysus_GOW
Gilgamesh
Level 35
God Stats
0W - 3L
1,277 SR
Queue Stats
5W - 24L
1,133 Elo+
Party 3
Skadi
Skadi
Kaebzy
Skadi
Level 64
God Stats
30W - 28L
1,523 SR
Queue Stats
484W - 469L
1,472 Elo+
Party 2
Ymir
Ymir
kihsuke
Ymir
Level 46
God Stats
61W - 35L
1,661 SR
Queue Stats
326W - 280L
1,467 Elo+
Party 2
Sol
Sol
p0seid0n1___
Sol
Level 23
God Stats
1W - 3L
1,501 SR
Queue Stats
2W - 15L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaBlurrr
Chiron
13
3 / 2 / 4
8,206
586
6,567
9,492
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 8
7,661
547
5,580
16,028
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 0 / 4
8,855
633
12,016
13,245
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
JONNIEBAG308
Cliodhna
2
0 / 0 / 0
4,866
348
0
0
0
16
10 / 0 / 1
9,874
705
17,093
14,943
9,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 6 / 0
6,412
458
2,485
13,452
6,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilgamesh
Dionysus_GOW
Gilgamesh
11
0 / 5 / 0
6,615
473
5,677
14,829
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Kaebzy
Skadi
12
4 / 3 / 1
7,844
560
12,134
8,908
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
kihsuke
Ymir
9
0 / 3 / 4
7,018
501
3,151
13,665
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 0
6,945
496
6,415
11,663
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
0
0
W
Chiron
DaBlurrr
Chiron
3
2
4
2.5
W
2
3
8
2
L
Gilgamesh
Dionysus_GOW
Gilgamesh
0
5
0
0
W
4
0
4
6
W
Cliodhna
JONNIEBAG308
Cliodhna
0
0
0
0
L
Skadi
Kaebzy
Skadi
4
3
1
1.5
W
10
0
1
10.5
L
Ymir
kihsuke
Ymir
0
3
4
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
29,862
53,708
Taken
62,517
31,677
Mitigated
31,845
27,871
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,485
1,094
0
803
13,452
6,396
380
329
13,123
0
32,122
W
Chiron
DaBlurrr
Chiron
6,567
2,546
550
4,681
9,492
3,607
3,624
1,113
8,371
0
54,340
W
5,580
837
109
3,839
16,028
11,842
417
2,739
13,289
19,729
0
L
Gilgamesh
Dionysus_GOW
Gilgamesh
5,677
2,334
0
1,352
14,829
6,539
0
3,255
11,574
0
60,419
W
12,016
4,736
0
8,736
13,245
6,558
4,200
4,889
8,356
66,634
8,451
W
Cliodhna
JONNIEBAG308
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Kaebzy
Skadi
12,134
7,442
0
2,012
8,908
3,337
1,229
1,321
7,587
0
53,072
W
17,093
3,149
0
9,956
14,943
9,670
1,429
825
14,118
0
81,706
L
Ymir
kihsuke
Ymir
3,151
978
376
3,979
13,665
10,385
358
3,917
9,168
19,940
0
L
6,415
2,170
0
5,740
11,663
5,188
209
7,526
4,137
46,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
34,834
375
Minions Killed
325
0
Camps Cleared
0
1,124,845
Distance Traveled
1,335,358
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,412
458
44
3
0
278,112
1
W
Chiron
8,206
586
97
7
0
256,188
4
W
Geb
7,661
547
22
2
0
316,418
1
L
Gilgamesh
6,615
473
88
6
0
286,159
0
W
Sol
8,855
633
124
9
0
268,695
2
W
Cliodhna
4,866
348
0
0
0
0
0
L
Skadi
7,844
560
88
6
0
252,949
1
W
Mulan
9,874
705
132
9
0
283,544
0
L
Ymir
7,018
501
22
2
0
264,938
3
L
Sol
6,945
496
83
6
0
253,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role