Player Matchup

Danzaburou
Danzaburou
CAZA_SNIPER
Danzaburou
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
15W - 4L
1,729 Elo+
Party 2
Tyr
Tyr
HJ_SNIPER
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,655 Elo+
Party 2
Ra
Ra
inacio_killer14
Ra
Level 129
God Stats
1W - 0L
1,713 SR
Queue Stats
12W - 4L
1,673 Elo+
Party 2
Team Averages
Level 129
1,639 SR
1,686 Elo+

VS

Team Averages
Level 67
1,614 SR
1,394 Elo+
Sobek
Sobek
Lucariio-x
Sobek
Level 55
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 1
Izanami
Izanami
RealzKarmaa-_
Izanami
Level 44
God Stats
1W - 3L
1,666 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 1
Scylla
Scylla
Whiteeagle303
Scylla
Level 102
God Stats
0W - 3L
1,502 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAZA_SNIPER
Danzaburou
17
5 / 3 / 12
12,295
820
23,087
14,291
6,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 9
10,811
721
13,085
17,702
18,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 9
11,879
792
13,406
10,671
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 4 / 4
10,600
707
6,778
25,882
32,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
4 / 6 / 2
11,180
745
9,944
15,419
7,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 2
9,655
644
12,951
14,406
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CAZA_SNIPER
Danzaburou
5
3
12
3.67
W
5
2
9
4.75
L
Sobek
1
4
4
0.75
L
Izanami
4
6
2
0.83
L
2
7
2
0.43
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,578
Damage
29,673
42,664
Taken
55,707
30,345
Mitigated
46,260
16,295
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CAZA_SNIPER
Danzaburou
23,087
11,488
0
5,558
14,291
6,905
1,173
6,640
7,651
0
61,496
W
13,085
1,009
0
2,634
17,702
18,174
21
6,843
10,859
0
25,487
L
Sobek
6,778
431
0
3,625
25,882
32,510
0
4,800
20,650
17,142
0
L
Izanami
9,944
6,746
0
2,061
15,419
7,240
0
3,358
11,892
0
41,942
L
12,951
496
0
2,691
14,406
6,510
0
4,753
9,403
32,849
0
W
13,406
761
3,278
4,825
10,671
5,266
697
6,563
4,108
49,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
31,435
198
Minions Killed
153
10
Camps Cleared
3
863,746
Distance Traveled
777,338
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,295
820
79
5
4
270,401
3
W
Tyr
10,811
721
25
2
1
299,548
3
L
Sobek
10,600
707
17
1
0
288,143
1
L
Izanami
11,180
745
110
7
1
238,949
4
L
Scylla
9,655
644
26
2
2
250,246
5
W
Ra
11,879
792
94
6
5
293,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role