Player Matchup

Raijin
Raijin
AxeWood
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 136L
1,558 Elo+
Party 1
Chiron
Chiron
TiitouanIsBack
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
1,529 Elo+
Party 1
Osiris
Osiris
WaterDLaw
Osiris
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 181L
1,526 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,538 Elo+

VS

Team Averages
Level 56
1,446 SR
1,328 Elo+
Artemis
Artemis
MoïSG
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Nevenor86
Anubis
Level 61
God Stats
26W - 42L
1,442 SR
Queue Stats
241W - 557L
1,236 Elo+
Party 2
Nu Wa
Nu Wa
gfamilydemon
Nu Wa
Level 66
God Stats
83W - 139L
1,398 SR
Queue Stats
215W - 547L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AxeWood
Raijin
16
2 / 6 / 13
12,304
648
8,876
14,132
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
21 / 0 / 7
16,663
877
28,913
17,231
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
WaterDLaw
Osiris
18
6 / 6 / 19
14,348
755
13,399
32,043
24,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MoïSG
Artemis
17
5 / 10 / 3
12,538
660
22,492
19,567
7,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Nevenor86
Anubis
16
5 / 12 / 6
12,342
650
11,387
19,372
8,747
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 9
11,013
580
12,636
15,336
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
29
Kills
11
12
Deaths
29
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
AxeWood
Raijin
2
6
13
1.42
L
Artemis
MoïSG
Artemis
5
10
3
0.65
L
Anubis
Nevenor86
Anubis
5
12
6
0.67
W
21
0
7
24.5
W
Osiris
WaterDLaw
Osiris
6
6
19
2.58
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,188
Damage
46,515
63,406
Taken
54,275
36,114
Mitigated
21,951
15,972
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AxeWood
Raijin
8,876
1,140
0
950
14,132
4,531
105
6,331
7,801
56,143
0
L
Artemis
MoïSG
Artemis
22,492
11,161
0
1,224
19,567
7,804
0
2,348
17,219
0
56,763
L
Anubis
Nevenor86
Anubis
11,387
947
0
3,463
19,372
8,747
0
4,832
14,540
37,881
0
W
28,913
7,346
1,561
6,159
17,231
7,442
1,715
7,635
9,596
0
120,791
W
Osiris
WaterDLaw
Osiris
13,399
4,590
330
6,972
32,043
24,141
987
10,601
21,442
19
41,805
L
12,636
6,408
197
2,651
15,336
5,400
16
1,960
13,376
34,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
35,893
293
Minions Killed
167
13
Camps Cleared
4
870,973
Distance Traveled
794,575
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,304
648
89
5
5
244,024
5
L
Artemis
12,538
660
76
4
1
248,842
0
L
Anubis
12,342
650
61
3
2
252,591
3
W
Chiron
16,663
877
160
8
7
321,673
0
W
Osiris
14,348
755
44
2
1
305,276
4
L
Nu Wa
11,013
580
30
2
1
293,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role