Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AntuanSwe
Cernunnos
Level 67
God Stats
1W - 1L
1,337 SR
Queue Stats
15W - 10L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
ChrisundKira
Gilgamesh
Level 157
God Stats
13W - 14L
1,463 SR
Queue Stats
885W - 945L
1,452 Elo+
Solo
Ares
Ares
Majestic84
Ares
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 114L
1,384 Elo+
Solo
Zeus
Zeus
Murlozet
Zeus
Level 68
God Stats
3W - 1L
1,425 SR
Queue Stats
182W - 177L
1,489 Elo+
Solo
Team Averages
Level 91
1,445 SR
1,460 Elo+

VS

Team Averages
Level 120
1,466 SR
1,449 Elo+
Tyr
Tyr
Calacacou
Tyr
Level 141
God Stats
6W - 16L
1,378 SR
Queue Stats
308W - 306L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
EmpressKitana
Sun Wukong
Level 109
God Stats
3W - 2L
1,488 SR
Queue Stats
245W - 243L
1,454 Elo+
Party 1
Sobek
Sobek
GoThOUr
Sobek
Level 123
God Stats
4W - 7L
1,439 SR
Queue Stats
339W - 328L
1,437 Elo+
Solo
Eset
Eset
Pixie01
Eset
Level 114
God Stats
3W - 4L
1,728 SR
Queue Stats
282W - 303L
1,426 Elo+
Party 1
Tiamat
Tiamat
omgSarge
Tiamat
Level 115
God Stats
2W - 4L
1,296 SR
Queue Stats
274W - 280L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 0 / 7
7,557
756
3,284
5,900
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
AntuanSwe
Cernunnos
15
6 / 1 / 4
8,864
886
11,686
7,603
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ChrisundKira
Gilgamesh
14
0 / 1 / 9
8,470
847
7,224
16,201
11,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 5
7,386
739
5,290
9,567
9,477
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
16
5 / 1 / 4
8,488
849
13,917
4,102
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,145
715
5,746
10,906
13,525
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
EmpressKitana
Sun Wukong
14
0 / 1 / 5
7,725
773
11,451
9,721
8,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
GoThOUr
Sobek
9
0 / 3 / 4
6,573
657
2,431
9,497
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Pixie01
Eset
11
0 / 4 / 1
6,690
669
3,371
7,332
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
omgSarge
Tiamat
16
3 / 1 / 2
8,062
806
10,087
8,466
8,472
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
11
Kills
5
5
Deaths
11
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
7
3.5
W
Cernunnos
AntuanSwe
Cernunnos
6
1
4
8
L
2
2
3
1.75
W
Gilgamesh
ChrisundKira
Gilgamesh
0
1
9
4.5
L
Sun Wukong
EmpressKitana
Sun Wukong
0
1
5
2.5
L
Sobek
GoThOUr
Sobek
0
3
4
0.67
W
0
2
5
1.25
W
Zeus
5
1
4
7
L
Eset
Pixie01
Eset
0
4
1
0.13
L
Tiamat
omgSarge
Tiamat
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
33,086
43,373
Taken
45,922
33,085
Mitigated
43,658
22,898
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,284
892
2,120
2,180
5,900
4,804
210
2,335
3,565
0
8,812
W
Cernunnos
AntuanSwe
Cernunnos
11,686
4,915
1,025
2,673
7,603
4,988
876
2,936
4,667
0
28,640
L
5,746
632
1,259
2,301
10,906
13,525
0
4,847
6,059
0
10,441
W
Gilgamesh
ChrisundKira
Gilgamesh
7,224
1,319
3,375
8,480
16,201
11,657
587
6,216
9,985
0
13,754
L
Sun Wukong
EmpressKitana
Sun Wukong
11,451
2,001
1,717
2,034
9,721
8,626
0
4,521
5,200
0
19,272
L
Sobek
GoThOUr
Sobek
2,431
101
0
1,779
9,497
8,946
0
2,251
7,246
6,692
0
W
5,290
398
524
2,175
9,567
9,477
0
2,493
7,074
11,485
0
W
Zeus
13,917
1,154
0
346
4,102
2,159
606
1,909
2,193
27,349
0
L
Eset
Pixie01
Eset
3,371
122
1,838
827
7,332
4,089
0
3,330
4,002
11,766
0
L
Tiamat
omgSarge
Tiamat
10,087
665
1,335
2,462
8,466
8,472
0
4,258
4,208
24,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
36,195
103
Minions Killed
90
0
Camps Cleared
0
898,321
Distance Traveled
913,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,557
756
15
2
0
145,720
0
W
Cernunnos
8,864
886
35
4
0
160,535
0
L
Tyr
7,145
715
9
1
0
214,812
0
W
Gilgamesh
8,470
847
12
1
0
198,251
0
L
Sun Wukong
7,725
773
28
3
0
196,090
0
L
Sobek
6,573
657
7
1
0
126,550
0
W
Ares
7,386
739
6
1
0
204,799
0
W
Zeus
8,488
849
35
4
0
189,016
0
L
Eset
6,690
669
19
2
0
187,178
0
L
Tiamat
8,062
806
27
3
0
188,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role