Player Matchup

Ishtar
Ishtar
Big Team Rush
Ishtar
Level 160
God Stats
5W - 2L
1,742 SR
Queue Stats
28W - 25L
1,634 Elo+
Solo
Odin
Odin
Dogma567869
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 181L
1,620 Elo+
Solo
Hera
Hera
chasperhauritz
Hera
Level 159
God Stats
7W - 4L
1,725 SR
Queue Stats
77W - 77L
1,599 Elo+
Party 1
Tiamat
Tiamat
silas0911
Tiamat
Level 103
God Stats
1W - 1L
1,529 SR
Queue Stats
67W - 54L
1,624 Elo+
Party 1
Lancelot
Lancelot
xHaulrigx
Lancelot
Level 138
God Stats
3W - 6L
1,817 SR
Queue Stats
98W - 89L
1,577 Elo+
Party 1
Team Averages
Level 134
1,663 SR
1,611 Elo+

VS

Team Averages
Level 141
1,609 SR
1,603 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bloonjutsu2300
Merlin
Level 155
God Stats
4W - 6L
1,549 SR
Queue Stats
349W - 363L
1,651 Elo+
Solo
Pele
Pele
IIPEJEII
Pele
Level 105
God Stats
40W - 35L
1,618 SR
Queue Stats
360W - 329L
1,537 Elo+
Solo
Atlas
Atlas
hyperwolf21
Atlas
Level 138
God Stats
7W - 5L
1,570 SR
Queue Stats
46W - 37L
1,678 Elo+
Solo
Ravana
Ravana
officialmikee
Ravana
Level 149
God Stats
6W - 1L
1,806 SR
Queue Stats
372W - 352L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,529
538
7,286
9,280
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
7,016
501
1,748
10,247
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
6,993
500
3,166
7,331
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
silas0911
Tiamat
10
0 / 3 / 2
6,466
462
2,645
10,748
12,767
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
xHaulrigx
Lancelot
12
1 / 5 / 0
7,164
512
6,536
12,260
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 1 / 3
7,421
530
4,731
8,479
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 5
7,929
566
6,760
5,883
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
3 / 0 / 2
8,297
593
7,813
11,106
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 5
7,835
560
5,241
8,625
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
8 / 3 / 2
7,988
571
9,923
6,793
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
3
1.5
L
2
1
0
2
W
2
2
5
2.25
L
2
3
2
1
W
Pele
3
0
2
4
L
1
4
1
0.38
W
3
0
5
5.5
W
8
3
2
3
L
Tiamat
silas0911
Tiamat
0
3
2
0.33
L
Lancelot
xHaulrigx
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
34,468
49,866
Taken
40,886
28,847
Mitigated
21,640
13,483
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,731
2,938
0
3,950
8,479
3,215
164
286
8,193
0
60,501
L
7,286
4,047
0
4,259
9,280
3,548
0
2,113
7,167
0
68,391
W
6,760
546
0
500
5,883
2,486
0
2,145
3,738
74,213
0
L
1,748
381
0
2,760
10,247
4,304
0
2,042
8,205
0
36,236
W
Pele
7,813
1,902
0
6,592
11,106
6,009
0
0
11,106
0
63,764
L
3,166
483
0
250
7,331
2,557
43
2,338
4,993
56,311
0
W
5,241
2,103
0
2,179
8,625
5,943
0
2,592
6,033
19,034
0
W
9,923
2,221
0
1,521
6,793
3,987
0
788
6,005
0
43,531
L
Tiamat
silas0911
Tiamat
2,645
310
84
3,125
10,748
12,767
0
5,508
5,240
22,071
0
L
Lancelot
xHaulrigx
Lancelot
6,536
937
0
3,005
12,260
5,671
0
0
12,260
0
50,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
39,470
412
Minions Killed
460
0
Camps Cleared
0
1,276,636
Distance Traveled
1,319,840
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,421
530
122
9
0
226,349
7
L
Ishtar
7,529
538
115
8
0
224,130
4
W
Merlin
7,929
566
138
10
0
249,279
1
L
Odin
7,016
501
69
5
0
277,550
3
W
Pele
8,297
593
106
8
0
259,707
5
L
Hera
6,993
500
104
7
0
250,008
3
W
Atlas
7,835
560
31
2
0
300,900
6
W
Ravana
7,988
571
63
5
0
283,605
3
L
Tiamat
6,466
462
33
2
0
259,496
0
L
Lancelot
7,164
512
91
7
0
265,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role