Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
I like za
Charybdis
Level 88
God Stats
6W - 2L
1,667 SR
Queue Stats
108W - 73L
1,539 Elo+
Party 1
Athena
Athena
JukeJeuk
Athena
Level 99
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Cerberus
Cerberus
ZestyAsta
Cerberus
Level 22
God Stats
3W - 0L
1,869 SR
Queue Stats
82W - 14L
1,871 Elo+
Party 1
Agni
Agni
portalmaster455
Agni
Level 160
God Stats
2W - 2L
1,482 SR
Queue Stats
297W - 197L
1,634 Elo+
Party 1
Team Averages
Level 92
1,664 SR
1,641 Elo+

VS

Team Averages
Level 86
1,414 SR
1,407 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 160
God Stats
70W - 65L
1,479 SR
Queue Stats
539W - 575L
1,511 Elo+
Party 2
Lancelot
Lancelot
LEGIONAIRE1999
Lancelot
Level 65
God Stats
5W - 8L
1,337 SR
Queue Stats
243W - 283L
1,349 Elo+
Solo
Hel
Hel
Mench1235885
Hel
Level 58
God Stats
9W - 5L
1,189 SR
Queue Stats
243W - 270L
1,313 Elo+
Solo
Sol
Sol
TrainerJerry920
Sol
Level 116
God Stats
6W - 4L
1,564 SR
Queue Stats
496W - 563L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 4
7,906
565
4,994
9,540
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
I like za
Charybdis
13
3 / 1 / 3
7,908
565
4,499
10,158
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JukeJeuk
Athena
11
4 / 1 / 9
8,107
579
5,220
9,279
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
ZestyAsta
Cerberus
13
5 / 1 / 7
8,761
626
14,111
11,445
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 2
8,699
621
11,406
5,693
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 3 / 1
6,288
449
2,742
6,505
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
I8-NOOR
Bacchus
9
1 / 3 / 2
6,238
446
5,257
10,442
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
10
1 / 5 / 1
6,432
459
3,276
13,345
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
5,844
417
4,129
11,004
4,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 3
6,779
484
7,228
12,598
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
4
4
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
4
6
L
Hades
 
Hades
1
3
1
0.5
W
Charybdis
I like za
Charybdis
3
1
3
4.5
L
Bacchus
I8-NOOR
Bacchus
1
3
2
0.67
W
Athena
JukeJeuk
Athena
4
1
9
8.5
L
Lancelot
1
5
1
0.3
L
0
6
1
0.08
L
1
2
3
1.25
W
Cerberus
ZestyAsta
Cerberus
5
1
7
8.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
22,632
46,115
Taken
53,894
29,669
Mitigated
25,044
15,269
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,994
1,944
0
4,043
9,540
6,539
65
2,218
7,322
0
57,689
L
Hades
 
Hades
2,742
382
236
1,613
6,505
2,871
15
1,899
4,556
27,799
0
W
Charybdis
I like za
Charybdis
4,499
2,529
0
5,124
10,158
3,865
1,497
3,722
6,436
0
74,097
L
Bacchus
I8-NOOR
Bacchus
5,257
805
284
2,399
10,442
8,561
0
5,643
4,537
18,843
0
W
Athena
JukeJeuk
Athena
5,220
1,542
0
1,423
9,279
9,944
65
5,531
3,748
16,838
0
L
Lancelot
3,276
878
0
4,057
13,345
4,306
0
6,858
6,068
0
30,867
L
4,129
480
734
3,155
11,004
4,603
0
6,930
3,744
32,390
0
L
7,228
4,188
0
4,593
12,598
4,703
0
7,938
4,252
48,530
0
W
Cerberus
ZestyAsta
Cerberus
14,111
976
0
4,183
11,445
6,943
1,013
6,393
5,052
54,286
0
W
11,406
991
0
496
5,693
2,378
588
2,408
3,285
73,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
31,581
488
Minions Killed
257
0
Camps Cleared
0
1,353,636
Distance Traveled
1,268,630
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,906
565
87
6
0
304,120
3
L
Hades
6,288
449
44
3
0
226,948
0
W
Charybdis
7,908
565
106
8
0
239,848
3
L
Bacchus
6,238
446
17
1
0
272,692
2
W
Athena
8,107
579
24
2
0
274,816
6
L
Lancelot
6,432
459
57
4
0
261,422
0
L
Hel
5,844
417
56
4
0
247,994
1
L
Sol
6,779
484
83
6
0
259,574
2
W
Cerberus
8,761
626
136
10
0
249,357
3
W
Agni
8,699
621
135
10
0
285,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role