Player Matchup

Cernunnos
Cernunnos
Asphyra
Cernunnos
Level 105
God Stats
5W - 1L
1,975 SR
Queue Stats
161W - 135L
1,533 Elo+
Solo
Odin
Odin
Darknetic
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,511 Elo+
Solo
Khepri
Khepri
WLP Solar
Khepri
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 149L
1,576 Elo+
Solo
Ah Puch
Ah Puch
iLLUSiONAL-Blitz
Ah Puch
Level 154
God Stats
3W - 1L
1,823 SR
Queue Stats
142W - 154L
1,520 Elo+
Solo
Thor
Thor
iNChris
Thor
Level 68
God Stats
1W - 12L
1,081 SR
Queue Stats
393W - 382L
1,605 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,549 Elo+

VS

Team Averages
Level 136
1,696 SR
1,547 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DontBeAfraidMan
Vulcan
Level 160
God Stats
5W - 1L
1,797 SR
Queue Stats
515W - 439L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Rambo4ever
Kuzenbo
Level 89
God Stats
3W - 0L
1,868 SR
Queue Stats
206W - 199L
1,600 Elo+
Solo
Hachiman
Hachiman
llO-PII
Hachiman
Level 158
God Stats
1W - 3L
1,577 SR
Queue Stats
176W - 156L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
xV1BEx
Gilgamesh
Level 126
God Stats
3W - 0L
1,735 SR
Queue Stats
156W - 151L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asphyra
Cernunnos
19
9 / 5 / 13
11,817
844
28,171
18,163
11,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
4 / 5 / 13
9,743
696
12,610
19,205
16,463
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
WLP Solar
Khepri
17
0 / 6 / 21
10,515
751
8,875
23,946
32,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
9 / 5 / 11
10,614
758
18,095
17,600
10,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
iNChris
Thor
17
5 / 5 / 14
10,530
752
17,155
19,238
12,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 7 / 17
10,387
742
5,293
23,329
29,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 4 / 11
12,548
896
31,676
13,708
7,102
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Rambo4ever
Kuzenbo
17
2 / 7 / 20
10,271
734
9,689
32,383
41,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
llO-PII
Hachiman
17
3 / 6 / 15
10,151
725
19,636
16,033
7,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xV1BEx
Gilgamesh
20
10 / 4 / 13
12,613
901
16,024
28,329
22,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
102
27
Kills
26
26
Deaths
28
72
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
7
17
1.21
L
Cernunnos
Asphyra
Cernunnos
9
5
13
3.1
L
Odin
4
5
13
2.1
W
11
4
11
4.13
W
Kuzenbo
Rambo4ever
Kuzenbo
2
7
20
1.71
L
Khepri
WLP Solar
Khepri
0
6
21
1.75
L
9
5
11
2.9
L
Thor
iNChris
Thor
5
5
14
2.4
W
Hachiman
llO-PII
Hachiman
3
6
15
1.75
W
Gilgamesh
xV1BEx
Gilgamesh
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,906
Damage
82,318
98,152
Taken
113,782
83,374
Mitigated
107,752
28,485
Healing
34,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,293
174
4,679
5,008
23,329
29,237
62
5,604
16,974
14,015
0
L
Cernunnos
Asphyra
Cernunnos
28,171
11,428
762
3,052
18,163
11,536
3,557
10,878
7,161
0
54,342
L
Odin
12,610
1,237
2,729
3,692
19,205
16,463
227
7,748
11,162
0
19,061
W
31,676
7,160
374
2,412
13,708
7,102
748
3,839
9,869
54,564
0
W
Kuzenbo
Rambo4ever
Kuzenbo
9,689
2,888
2,240
6,573
32,383
41,085
508
6,355
25,362
13,403
0
L
Khepri
WLP Solar
Khepri
8,875
796
842
2,340
23,946
32,190
111
8,931
14,697
19,174
0
L
18,095
1,510
293
5,701
17,600
10,975
1,426
10,102
7,226
30,028
0
L
Thor
iNChris
Thor
17,155
781
3,887
5,187
19,238
12,210
330
8,999
10,171
0
30,948
W
Hachiman
llO-PII
Hachiman
19,636
7,018
867
1,256
16,033
7,642
4,184
4,188
11,845
0
34,105
W
Gilgamesh
xV1BEx
Gilgamesh
16,024
3,116
1,810
8,888
28,329
22,686
2,099
6,984
19,521
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
55,970
166
Minions Killed
145
0
Camps Cleared
0
1,251,546
Distance Traveled
1,302,668
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,387
742
14
1
0
262,113
0
L
Cernunnos
11,817
844
83
6
0
230,697
0
L
Odin
9,743
696
17
1
0
273,249
2
W
Vulcan
12,548
896
52
4
0
308,473
0
W
Kuzenbo
10,271
734
9
1
0
259,205
1
L
Khepri
10,515
751
13
1
0
255,987
1
L
Ah Puch
10,614
758
28
2
0
231,333
0
L
Thor
10,530
752
25
2
0
260,280
4
W
Hachiman
10,151
725
30
2
0
232,557
0
W
Gilgamesh
12,613
901
40
3
0
240,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role