Player Matchup

Achilles
Achilles
Jason1916
Achilles
Level 100
God Stats
5W - 0L
1,898 SR
Queue Stats
157W - 132L
1,503 Elo+
Party 1
Anubis
Anubis
MeDium_PsYcho
Anubis
Level 93
God Stats
2W - 1L
1,572 SR
Queue Stats
9W - 5L
1,545 Elo+
Party 3
Geb
Geb
Pvt_parts_XD
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,575 Elo+
Party 3
Jing Wei
Jing Wei
Tamaki FP
Jing Wei
Level 27
God Stats
1W - 4L
1,236 SR
Queue Stats
50W - 50L
1,422 Elo+
Party 1
Camazotz
Camazotz
XjoegotsdoughyoX
Camazotz
Level 129
God Stats
7W - 3L
1,661 SR
Queue Stats
50W - 44L
1,558 Elo+
Party 3
Team Averages
Level 95
1,573 SR
1,521 Elo+

VS

Team Averages
Level 82
1,655 SR
1,528 Elo+
Chernobog
Chernobog
DaQueenBreaker97
Chernobog
Level 48
God Stats
2W - 3L
1,584 SR
Queue Stats
151W - 172L
1,411 Elo+
Party 2
Geb
Geb
KMILLER0
Geb
Level 133
God Stats
11W - 11L
1,592 SR
Queue Stats
179W - 196L
1,472 Elo+
Party 2
Ishtar
Ishtar
LagsLaw
Ishtar
Level 28
God Stats
92W - 32L
1,795 SR
Queue Stats
300W - 120L
1,703 Elo+
Party 4
Baba Yaga
Baba Yaga
Murph_xD
Baba Yaga
Level 160
God Stats
66W - 12L
1,760 SR
Queue Stats
422W - 227L
1,697 Elo+
Party 4
Vamana
Vamana
ΩΩΩΩΩΩΩΩΩ
Vamana
Level 43
God Stats
6W - 4L
1,545 SR
Queue Stats
51W - 69L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jason1916
Achilles
6
2 / 0 / 0
3,735
747
1,812
2,841
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,401
680
501
2,544
1,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 1 / 1
3,234
647
1,725
3,548
1,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Tamaki FP
Jing Wei
5
0 / 0 / 3
3,341
668
2,776
2,563
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
3,537
707
101
3,395
879
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
5
1 / 1 / 0
3,207
641
2,478
2,954
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,373
675
1,278
4,876
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
LagsLaw
Ishtar
6
0 / 0 / 0
3,606
721
2,525
1,424
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Murph_xD
Baba Yaga
7
2 / 0 / 0
4,263
853
1,527
2,552
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
993
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
1
1
0
1
W
Achilles
Jason1916
Achilles
2
0
0
2
L
0
2
1
0.25
L
Ishtar
LagsLaw
Ishtar
0
0
0
0
W
0
2
0
0
L
Baba Yaga
Murph_xD
Baba Yaga
2
0
0
2
W
1
1
1
1.5
W
Jing Wei
Tamaki FP
Jing Wei
0
0
3
1.5
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,915
Damage
7,808
14,891
Taken
11,806
5,698
Mitigated
4,197
5,022
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
2,478
1,280
0
1,096
2,954
890
0
746
2,208
0
16,780
W
Achilles
Jason1916
Achilles
1,812
821
0
565
2,841
1,066
0
375
2,466
0
16,491
L
1,278
499
0
1,382
4,876
2,030
0
979
3,897
7,161
0
L
Ishtar
LagsLaw
Ishtar
2,525
1,537
0
593
1,424
562
0
0
1,424
0
19,778
W
501
0
0
681
2,544
1,147
0
1,152
1,392
16,271
0
L
Baba Yaga
Murph_xD
Baba Yaga
1,527
156
0
838
2,552
715
0
501
2,051
22,540
0
W
1,725
331
75
825
3,548
1,999
0
730
2,818
8,738
0
W
Jing Wei
Tamaki FP
Jing Wei
2,776
2,386
0
976
2,563
607
0
548
2,015
0
13,545
W
101
0
0
1,900
3,395
879
0
0
3,395
0
16,825
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,248
Gold Earned
15,442
121
Minions Killed
129
0
Camps Cleared
0
495,603
Distance Traveled
362,133
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,207
641
29
6
0
78,895
0
W
Achilles
3,735
747
31
6
0
123,858
2
L
Geb
3,373
675
9
2
0
98,557
1
L
Ishtar
3,606
721
49
10
0
90,891
1
W
Anubis
3,401
680
28
6
0
86,227
0
L
Baba Yaga
4,263
853
42
8
0
93,790
2
W
Geb
3,234
647
13
3
0
93,616
0
W
Jing Wei
3,341
668
15
3
0
96,918
0
W
Camazotz
3,537
707
34
7
0
94,984
0
L
Vamana
993
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role