Player Matchup

Mercury
Mercury
AlexFire20
Mercury
Level 104
God Stats
2W - 6L
1,418 SR
Queue Stats
267W - 432L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
Ozokazam
Jormungandr
Level 126
God Stats
2W - 6L
1,484 SR
Queue Stats
225W - 367L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
QuesoO
Sylvanus
Level 68
God Stats
4W - 8L
1,460 SR
Queue Stats
141W - 227L
1,394 Elo+
Party 2
Agni
Agni
lykan1701
Agni
Level 126
God Stats
0W - 3L
1,516 SR
Queue Stats
138W - 212L
1,329 Elo+
Party 2
Ishtar
Ishtar
thtoneguychris
Ishtar
Level 149
God Stats
104W - 81L
1,426 SR
Queue Stats
360W - 351L
1,515 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,383 Elo+

VS

Team Averages
Level 135
1,486 SR
1,515 Elo+
Olorun
Olorun
AyoHYFR
Olorun
Level 160
God Stats
4W - 5L
1,304 SR
Queue Stats
216W - 239L
1,496 Elo+
Party 1
Nemesis
Nemesis
Panjos-
Nemesis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 331L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaintSimz
Cu Chulainn
Level 104
God Stats
11W - 11L
1,555 SR
Queue Stats
69W - 79L
1,499 Elo+
Party 1
Neith
Neith
Shadowmancer01
Neith
Level 157
God Stats
10W - 12L
1,499 SR
Queue Stats
427W - 381L
1,537 Elo+
Solo
Geb
Geb
SilverBunnies34
Geb
Level 127
God Stats
108W - 85L
1,572 SR
Queue Stats
373W - 378L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexFire20
Mercury
18
2 / 4 / 1
11,349
454
7,184
20,419
10,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ozokazam
Jormungandr
18
0 / 2 / 2
11,828
473
11,940
23,963
24,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
QuesoO
Sylvanus
17
0 / 2 / 2
9,927
397
9,970
19,837
28,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
19
2 / 3 / 1
11,960
478
8,555
14,970
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 3 / 2
10,432
417
12,057
13,928
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AyoHYFR
Olorun
20
4 / 1 / 6
14,510
580
21,758
21,093
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Panjos-
Nemesis
20
6 / 2 / 2
14,698
588
11,353
22,208
11,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
SaintSimz
Cu Chulainn
20
1 / 0 / 2
14,268
571
21,012
21,129
27,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 1 / 1
14,130
565
9,181
14,080
7,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 0 / 5
12,070
483
5,471
20,044
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
14
14
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexFire20
Mercury
2
4
1
0.63
W
Olorun
AyoHYFR
Olorun
4
1
6
7
L
Jormungandr
Ozokazam
Jormungandr
0
2
2
0.5
W
Nemesis
Panjos-
Nemesis
6
2
2
3.5
L
Sylvanus
QuesoO
Sylvanus
0
2
2
0.5
W
Cu Chulainn
SaintSimz
Cu Chulainn
1
0
2
2
W
2
1
1
2.5
W
1
0
5
3.5
L
Agni
2
3
1
0.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
68,775
93,117
Taken
98,554
76,669
Mitigated
81,644
18,832
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexFire20
Mercury
7,184
2,475
0
1,617
20,419
10,743
0
5,642
14,777
0
112,208
W
Olorun
AyoHYFR
Olorun
21,758
11,646
1,338
15,161
21,093
10,930
4,449
10,539
10,554
150,982
0
L
Jormungandr
Ozokazam
Jormungandr
11,940
3,243
0
245
23,963
24,771
290
5,738
18,225
107,685
0
W
Nemesis
Panjos-
Nemesis
11,353
5,575
0
4,342
22,208
11,967
556
2,761
19,447
0
170,858
L
Sylvanus
QuesoO
Sylvanus
9,970
3,065
3,498
6,260
19,837
28,236
0
7,831
12,006
53,157
18,001
W
Cu Chulainn
SaintSimz
Cu Chulainn
21,012
3,300
0
4,361
21,129
27,734
332
10,922
10,207
0
123,273
W
9,181
2,864
0
3,221
14,080
7,333
3,376
1,397
12,683
0
146,464
W
5,471
281
0
3,889
20,044
23,680
33
6,361
13,683
32,891
0
L
Agni
8,555
482
159
2,373
14,970
7,809
0
6,895
8,075
90,207
0
L
12,057
6,719
0
4,680
13,928
5,110
0
1,123
12,805
0
84,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
69,676
764
Minions Killed
904
0
Camps Cleared
0
2,419,717
Distance Traveled
2,374,280
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,349
454
169
7
0
587,582
1
W
Olorun
14,510
580
239
10
0
416,053
3
L
Jormungandr
11,828
473
197
8
0
461,352
1
W
Nemesis
14,698
588
191
8
0
596,556
4
L
Sylvanus
9,927
397
104
4
0
438,244
2
W
Cu Chulainn
14,268
571
206
8
0
476,136
0
W
Neith
14,130
565
234
9
0
398,738
0
W
Geb
12,070
483
34
1
0
486,797
8
L
Agni
11,960
478
154
6
0
463,283
14
L
Ishtar
10,432
417
140
6
0
469,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role