Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AhegaoSenpaiMuda
Izanami
Level 25
God Stats
30W - 14L
1,561 SR
Queue Stats
83W - 61L
1,598 Elo+
Party 2
Thanatos
Thanatos
Alpha_Wolf113
Thanatos
Level 88
God Stats
8W - 5L
1,587 SR
Queue Stats
56W - 49L
1,341 Elo+
Party 2
Hades
Hades
CraZy_SteVe38
Hades
Level 112
God Stats
8W - 7L
1,638 SR
Queue Stats
36W - 33L
1,432 Elo+
Party 2
Thoth
Thoth
darkleader001
Thoth
Level 109
God Stats
4W - 4L
1,479 SR
Queue Stats
68W - 72L
1,384 Elo+
Party 2
Team Averages
Level 96
1,553 SR
1,451 Elo+

VS

Team Averages
Level 64
1,558 SR
1,377 Elo+
Jormungandr
Jormungandr
BabyGator567
Jormungandr
Level 41
God Stats
5W - 7L
1,359 SR
Queue Stats
50W - 98L
1,259 Elo+
Solo
Sylvanus
Sylvanus
F2782
Sylvanus
Level 42
God Stats
24W - 15L
1,626 SR
Queue Stats
55W - 61L
1,419 Elo+
Party 1
Chernobog
Chernobog
Welfare Pear
Chernobog
Level 100
God Stats
1W - 2L
1,748 SR
Queue Stats
58W - 51L
1,470 Elo+
Party 1
Hades
Hades
archerman64
Hades
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 1
Apollo
Apollo
raging_waxwork8
Apollo
Level 119
God Stats
5W - 7L
1,559 SR
Queue Stats
341W - 354L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 2
8,106
477
8,401
16,337
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 1
8,656
509
2,028
10,264
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Alpha_Wolf113
Thanatos
13
2 / 3 / 2
8,416
495
5,152
14,937
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 2 / 2
9,698
570
10,170
10,933
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 3
8,429
496
7,782
3,598
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BabyGator567
Jormungandr
9
1 / 4 / 0
7,120
419
5,986
8,926
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
F2782
Sylvanus
12
0 / 2 / 2
6,914
407
6,032
13,339
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Welfare Pear
Chernobog
14
1 / 2 / 0
7,898
465
9,670
9,513
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,957
468
5,693
11,093
6,495
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
8,841
520
3,903
10,859
4,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
6
6
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
2
3
W
0
0
1
0.5
W
Thanatos
Alpha_Wolf113
Thanatos
2
3
2
1
L
Jormungandr
BabyGator567
Jormungandr
1
4
0
0.25
W
6
2
2
3.5
L
Sylvanus
F2782
Sylvanus
0
2
2
0.5
L
Chernobog
Welfare Pear
Chernobog
1
2
0
0.5
L
1
3
0
0.33
W
2
0
3
3.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
31,284
56,069
Taken
53,730
26,817
Mitigated
29,622
31,289
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,401
4,337
3,133
5,815
16,337
10,087
564
5,172
11,165
0
29,053
W
2,028
1,973
0
4,160
10,264
3,672
0
891
9,373
0
71,920
W
Thanatos
Alpha_Wolf113
Thanatos
5,152
2,225
0
10,579
14,937
6,214
0
3,032
11,905
0
53,287
L
Jormungandr
BabyGator567
Jormungandr
5,986
2,341
0
500
8,926
4,407
0
5,409
3,517
37,927
0
W
10,170
191
649
6,453
10,933
5,398
1,812
6,144
4,789
59,205
0
L
Sylvanus
F2782
Sylvanus
6,032
1,752
504
4,151
13,339
10,664
92
3,393
9,946
31,775
15,987
L
Chernobog
Welfare Pear
Chernobog
9,670
6,988
0
3,999
9,513
3,442
1,422
1,658
7,855
0
68,387
L
5,693
657
216
3,976
11,093
6,495
219
5,466
5,627
52,668
0
W
7,782
110
0
500
3,598
1,446
894
1,836
1,762
52,985
0
L
3,903
2,452
325
4,989
10,859
4,614
0
2,026
8,833
0
70,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
38,730
469
Minions Killed
455
0
Camps Cleared
0
1,518,569
Distance Traveled
1,366,566
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,106
477
54
3
0
319,426
2
W
Izanami
8,656
509
134
8
0
300,804
0
W
Thanatos
8,416
495
94
6
0
304,100
0
L
Jormungandr
7,120
419
69
4
0
171,696
0
W
Hades
9,698
570
104
6
0
317,493
1
L
Sylvanus
6,914
407
59
3
0
302,826
1
L
Chernobog
7,898
465
111
7
0
298,132
7
L
Hades
7,957
468
90
5
0
280,163
0
W
Thoth
8,429
496
83
5
0
276,746
0
L
Apollo
8,841
520
126
7
0
313,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role