Player Matchup

Erlang Shen
Erlang Shen
Akronoo
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
BLUEfiveone
Ao Kuang
Level 106
God Stats
3W - 2L
1,184 SR
Queue Stats
136W - 118L
1,431 Elo+
Solo
Tiamat
Tiamat
CastrOsito-
Tiamat
Level 119
God Stats
2W - 4L
1,400 SR
Queue Stats
226W - 207L
1,459 Elo+
Party 1
Chaac
Chaac
Noderx3
Chaac
Level 108
God Stats
3W - 0L
1,662 SR
Queue Stats
298W - 283L
1,419 Elo+
Party 1
Cerberus
Cerberus
o76osc_nfs
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,381 Elo+
Party 1
Team Averages
Level 77
1,449 SR
1,403 Elo+

VS

Team Averages
Level 114
1,451 SR
1,428 Elo+
Sol
Sol
THeMIKeSIDe
Sol
Level 125
God Stats
12W - 14L
1,401 SR
Queue Stats
351W - 375L
1,412 Elo+
Solo
Amaterasu
Amaterasu
X_JnR_X-
Amaterasu
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
76W - 72L
1,454 Elo+
Solo
Freya
Freya
X_bob_gratton_X
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,422 Elo+
Solo
Kukulkan
Kukulkan
shobanakhatrisho
Kukulkan
Level 140
God Stats
8W - 3L
1,785 SR
Queue Stats
664W - 746L
1,405 Elo+
Solo
Medusa
Medusa
smashdaddie1
Medusa
Level 149
God Stats
3W - 4L
1,296 SR
Queue Stats
400W - 442L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akronoo
Erlang Shen
17
4 / 4 / 13
11,635
727
10,344
22,742
20,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
BLUEfiveone
Ao Kuang
19
9 / 2 / 11
12,869
804
9,719
19,603
14,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
20
3 / 0 / 19
11,694
731
14,987
14,544
11,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Noderx3
Chaac
20
8 / 3 / 16
12,337
771
30,359
26,280
30,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
o76osc_nfs
Cerberus
18
2 / 4 / 15
10,930
683
6,249
23,178
25,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,668
604
15,640
16,372
6,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
X_JnR_X-
Amaterasu
11
0 / 2 / 4
7,887
493
3,900
10,740
5,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 7 / 3
9,998
625
12,015
18,131
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 4 / 6
11,549
722
23,746
11,246
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
2 / 7 / 7
10,133
633
23,408
18,306
8,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
26
Kills
11
13
Deaths
26
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Akronoo
Erlang Shen
4
4
13
2.63
W
Ao Kuang
BLUEfiveone
Ao Kuang
9
2
11
7.25
W
Tiamat
3
0
19
12.5
W
Chaac
Noderx3
Chaac
8
3
16
5.33
L
1
6
7
0.75
L
Amaterasu
X_JnR_X-
Amaterasu
0
2
4
1
L
4
7
3
0.79
W
Cerberus
o76osc_nfs
Cerberus
2
4
15
2.38
L
4
4
6
1.75
L
Medusa
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,658
Damage
78,709
106,347
Taken
74,795
102,591
Mitigated
33,494
55,949
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Akronoo
Erlang Shen
10,344
4,914
4,179
6,918
22,742
20,144
1,083
13,391
9,351
0
21,975
W
Ao Kuang
BLUEfiveone
Ao Kuang
9,719
2,144
5,947
8,242
19,603
14,985
3,161
7,873
11,730
20,532
0
W
Tiamat
14,987
769
3,057
5,095
14,544
11,704
1,556
7,105
7,439
36,584
0
W
Chaac
Noderx3
Chaac
30,359
7,503
4,742
12,499
26,280
30,133
598
11,153
15,127
0
54,329
L
15,640
5,776
55
4,349
16,372
6,235
0
7,084
9,029
22,663
0
L
Amaterasu
X_JnR_X-
Amaterasu
3,900
1,089
726
3,766
10,740
5,161
0
5,414
5,223
0
5,485
L
12,015
4,005
803
4,741
18,131
8,302
0
6,672
10,942
21,009
0
W
Cerberus
o76osc_nfs
Cerberus
6,249
614
1,152
4,118
23,178
25,625
1,140
11,879
11,299
19,481
0
L
23,746
2,657
1,131
2,124
11,246
5,502
0
3,617
7,440
49,225
0
L
Medusa
23,408
5,983
825
3,997
18,306
8,294
0
8,168
9,759
0
48,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,465
Gold Earned
49,235
175
Minions Killed
156
0
Camps Cleared
0
1,594,809
Distance Traveled
1,071,150
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,635
727
27
2
0
301,050
0
W
Ao Kuang
12,869
804
21
1
0
320,137
3
W
Tiamat
11,694
731
48
3
0
316,061
0
W
Chaac
12,337
771
46
3
0
336,169
0
L
Sol
9,668
604
22
1
0
230,274
0
L
Amaterasu
7,887
493
1
0
0
142,374
0
L
Freya
9,998
625
16
1
0
220,625
3
W
Cerberus
10,930
683
33
2
0
321,392
0
L
Kukulkan
11,549
722
73
5
0
224,246
3
L
Medusa
10,133
633
44
3
0
253,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role