Player Matchup

Hades
Hades
FatalVengeance9
Hades
Level 91
God Stats
18W - 6L
1,713 SR
Queue Stats
219W - 203L
1,440 Elo+
Party 3
Ganesha
Ganesha
Grendelshins
Ganesha
Level 155
God Stats
27W - 23L
1,591 SR
Queue Stats
487W - 511L
1,383 Elo+
Party 2
Arachne
Arachne
MG Logic
Arachne
Level 61
God Stats
44W - 28L
1,610 SR
Queue Stats
190W - 185L
1,402 Elo+
Party 3
Ishtar
Ishtar
MadMontague
Ishtar
Level 129
God Stats
14W - 15L
1,314 SR
Queue Stats
332W - 349L
1,385 Elo+
Party 2
Pele
Pele
squall28438
Pele
Level 101
God Stats
2W - 3L
1,345 SR
Queue Stats
364W - 391L
1,434 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,409 Elo+

VS

Team Averages
Level 100
1,427 SR
1,429 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GUNR_colby
Thor
Level 69
God Stats
4W - 4L
1,472 SR
Queue Stats
46W - 54L
1,392 Elo+
Party 1
Artio
Artio
GUNR_dylan
Artio
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 55L
1,415 Elo+
Party 1
Hades
Hades
JohnnyReaper02
Hades
Level 106
God Stats
6W - 5L
1,286 SR
Queue Stats
193W - 187L
1,439 Elo+
Solo
Sol
Sol
eugene-sexy
Sol
Level 89
God Stats
23W - 45L
1,375 SR
Queue Stats
660W - 668L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,596
537
8,467
11,204
6,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Grendelshins
Ganesha
12
0 / 2 / 8
8,373
523
5,970
14,483
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
MG Logic
Arachne
15
5 / 1 / 1
8,867
554
6,516
12,286
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
14
4 / 1 / 0
8,413
526
7,591
7,009
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 1 / 0
9,599
600
12,472
12,649
9,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 3 / 1
7,875
492
6,580
8,777
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 1
8,146
509
5,472
12,360
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
14
0 / 1 / 0
7,346
459
4,896
16,823
20,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 4
8,001
500
5,193
13,216
13,545
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 0
7,419
464
10,735
12,726
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
W
2
0
4
4
L
2
2
1
1.25
L
Artio
0
1
0
0
W
Ganesha
Grendelshins
Ganesha
0
2
8
2
L
1
2
4
1.5
W
Arachne
MG Logic
Arachne
5
1
1
5.5
W
Ishtar
4
1
0
4
L
0
4
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
32,876
57,631
Taken
63,902
38,947
Mitigated
48,476
24,674
Healing
27,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,580
5,075
0
2,451
8,777
3,710
906
787
7,990
0
58,113
W
8,467
1,494
829
7,135
11,204
6,725
210
7,923
3,281
70,481
0
L
5,472
1,554
0
5,823
12,360
5,290
0
2,634
9,726
0
57,062
L
Artio
4,896
803
124
8,950
16,823
20,973
0
172
16,651
57,454
0
W
Ganesha
Grendelshins
Ganesha
5,970
536
0
3,349
14,483
14,535
148
5,118
9,365
29,841
0
L
5,193
691
442
3,682
13,216
13,545
0
4,292
8,924
27,240
0
W
Arachne
MG Logic
Arachne
6,516
3,824
0
2,649
12,286
5,594
0
1,502
10,784
0
70,925
W
Ishtar
7,591
4,670
346
2,798
7,009
2,956
2,309
994
6,015
0
52,415
L
10,735
4,987
0
5,561
12,726
4,958
445
6,552
6,174
73,827
0
W
12,472
3,373
0
7,568
12,649
9,137
941
5,287
7,362
0
84,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
38,787
527
Minions Killed
443
0
Camps Cleared
0
1,610,599
Distance Traveled
1,476,596
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,875
492
96
6
0
286,613
0
W
Hades
8,596
537
134
8
0
306,899
5
L
Thor
8,146
509
90
6
0
344,396
1
L
Artio
7,346
459
93
6
0
300,367
2
W
Ganesha
8,373
523
4
0
0
325,652
5
L
Hades
8,001
500
40
3
0
288,754
0
W
Arachne
8,867
554
109
7
0
373,179
4
W
Ishtar
8,413
526
122
8
0
305,968
6
L
Sol
7,419
464
124
8
0
256,466
8
W
Pele
9,599
600
158
10
0
298,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role