Player Matchup

Osiris
Osiris
 
Osiris
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BlackFriday
Agni
Level 11
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 7L
1,418 Elo+
Party 1
Charybdis
Charybdis
MarRover
Charybdis
Level 69
God Stats
17W - 16L
1,499 SR
Queue Stats
146W - 141L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
Ponz07
Cabrakan
Level 24
God Stats
8W - 8L
1,451 SR
Queue Stats
88W - 82L
1,314 Elo+
Party 1
Fenrir
Fenrir
cwright9978
Fenrir
Level 129
God Stats
4W - 2L
1,811 SR
Queue Stats
135W - 127L
1,471 Elo+
Party 1
Team Averages
Level 54
1,519 SR
1,431 Elo+

VS

Team Averages
Level 44
1,477 SR
1,416 Elo+
Susano
Susano
Eccentrixxx
Susano
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jiggooboo
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
T1CarlosRD7u7
Nu Wa
Level 26
God Stats
4W - 8L
1,268 SR
Queue Stats
22W - 30L
1,314 Elo+
Party 3
Izanami
Izanami
slxpables
Izanami
Level 34
God Stats
7W - 5L
1,706 SR
Queue Stats
15W - 28L
1,466 Elo+
Party 2
Pele
Pele
xKiiwyy
Pele
Level 105
God Stats
11W - 6L
1,413 SR
Queue Stats
356W - 372L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
1 / 7 / 3
12,039
463
13,648
35,074
42,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 12 / 4
10,134
390
12,263
23,064
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MarRover
Charybdis
18
4 / 3 / 4
11,644
448
19,188
27,827
12,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Ponz07
Cabrakan
15
2 / 9 / 9
11,024
424
7,706
31,056
51,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
9 / 8 / 4
12,215
470
18,193
28,209
15,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
14 / 3 / 13
14,466
556
24,228
19,374
11,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Jiggooboo
Cu Chulainn
17
3 / 5 / 11
11,403
439
16,452
24,242
24,556
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 5 / 16
15,533
597
35,729
18,740
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
slxpables
Izanami
20
8 / 3 / 4
13,952
537
20,062
18,294
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
xKiiwyy
Pele
19
4 / 1 / 13
13,555
521
20,381
29,124
32,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
17
Kills
39
39
Deaths
17
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
7
3
0.36
L
1
12
4
0.25
W
Susano
14
3
13
6.83
W
Cu Chulainn
Jiggooboo
Cu Chulainn
3
5
11
1.7
L
Charybdis
MarRover
Charybdis
4
3
4
2
L
Cabrakan
Ponz07
Cabrakan
2
9
9
0.72
W
10
5
16
3.6
L
Fenrir
9
8
4
1.38
W
Izanami
slxpables
Izanami
8
3
4
3.33
W
Pele
xKiiwyy
Pele
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,998
Damage
116,852
145,230
Taken
109,774
132,854
Mitigated
83,111
29,531
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,648
6,842
0
9,703
35,074
42,900
0
6,571
28,503
0
91,244
L
12,263
854
26
2,217
23,064
10,361
0
9,174
13,890
72,208
0
W
Susano
24,228
7,411
0
3,889
19,374
11,619
1,993
3,964
15,410
123
88,341
W
Cu Chulainn
Jiggooboo
Cu Chulainn
16,452
2,181
0
0
24,242
24,556
982
7,639
16,603
79
52,918
L
Charybdis
MarRover
Charybdis
19,188
5,794
583
5,980
27,827
12,901
476
5,973
21,854
0
120,130
L
Cabrakan
Ponz07
Cabrakan
7,706
1,975
211
5,201
31,056
51,029
200
7,627
23,429
31,078
0
W
35,729
9,399
686
6,234
18,740
8,114
6,052
4,740
14,000
154,005
0
L
Fenrir
18,193
4,686
0
5,610
28,209
15,663
0
7,429
20,780
0
98,568
W
Izanami
slxpables
Izanami
20,062
14,395
0
4,471
18,294
6,523
6,269
2,102
16,192
47
142,185
W
Pele
xKiiwyy
Pele
20,381
5,730
0
15,219
29,124
32,299
1,666
1,524
27,600
77
105,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,056
Gold Earned
68,909
607
Minions Killed
704
0
Camps Cleared
0
2,239,732
Distance Traveled
2,495,374
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,039
463
177
7
0
421,584
2
L
Agni
10,134
390
123
5
0
416,113
0
W
Susano
14,466
556
98
4
0
548,271
2
W
Cu Chulainn
11,403
439
52
2
0
498,985
3
L
Charybdis
11,644
448
157
6
0
480,667
0
L
Cabrakan
11,024
424
39
2
0
450,430
0
W
Nu Wa
15,533
597
214
8
0
431,903
2
L
Fenrir
12,215
470
111
4
0
470,938
1
W
Izanami
13,952
537
195
8
0
496,365
5
W
Pele
13,555
521
145
6
0
519,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role