Player Matchup

King Arthur
King Arthur
CancerMage
King Arthur
Level 73
God Stats
1W - 2L
1,883 SR
Queue Stats
6W - 12L
1,728 Elo+
Party 2
Hel
Hel
Medioc
Hel
Level 62
God Stats
19W - 19L
1,564 SR
Queue Stats
134W - 120L
1,605 Elo+
Solo
Bastet
Bastet
RynEther
Bastet
Level 120
God Stats
5W - 8L
1,297 SR
Queue Stats
89W - 97L
1,434 Elo+
Party 2
Terra
Terra
Synicull
Terra
Level 109
God Stats
5W - 1L
1,844 SR
Queue Stats
45W - 38L
1,530 Elo+
Solo
Ymir
Ymir
upperlemons
Ymir
Level 101
God Stats
11W - 8L
1,531 SR
Queue Stats
128W - 114L
1,558 Elo+
Solo
Team Averages
Level 93
1,624 SR
1,571 Elo+

VS

Team Averages
Level 105
1,492 SR
1,413 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JohnEvilStuff
He Bo
Level 61
God Stats
32W - 36L
1,144 SR
Queue Stats
254W - 271L
1,416 Elo+
Solo
Osiris
Osiris
Phyriall
Osiris
Level 152
God Stats
3W - 5L
1,651 SR
Queue Stats
268W - 297L
1,441 Elo+
Solo
Yemoja
Yemoja
Toocold4me
Yemoja
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 39L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
ViperAshes
Jing Wei
Level 58
God Stats
1W - 3L
1,450 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CancerMage
King Arthur
18
9 / 6 / 11
13,056
1,187
25,685
23,938
20,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hel
Medioc
Hel
17
3 / 1 / 10
11,361
1,033
18,834
15,825
10,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
RynEther
Bastet
17
5 / 2 / 9
11,837
1,076
11,384
9,272
4,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Synicull
Terra
18
0 / 1 / 18
11,201
1,018
18,848
16,479
20,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 0 / 14
12,395
1,127
18,360
19,296
26,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 4 / 5
11,998
1,091
21,386
18,877
9,022
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 8 / 4
12,067
1,097
25,220
22,755
9,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Phyriall
Osiris
16
1 / 7 / 5
10,690
972
11,983
27,060
30,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Toocold4me
Yemoja
16
0 / 2 / 5
10,458
951
8,218
17,417
20,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
ViperAshes
Jing Wei
17
0 / 1 / 7
10,730
975
11,957
13,788
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
22
Kills
10
10
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
5
1.88
W
King Arthur
CancerMage
King Arthur
9
6
11
2.42
L
4
8
4
0.75
W
Hel
Medioc
Hel
3
1
10
8
L
Osiris
Phyriall
Osiris
1
7
5
0.5
W
Bastet
RynEther
Bastet
5
2
9
4.75
W
Terra
Synicull
Terra
0
1
18
9
L
Yemoja
Toocold4me
Yemoja
0
2
5
1.25
L
Jing Wei
ViperAshes
Jing Wei
0
1
7
3.5
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,111
Damage
78,764
84,810
Taken
99,897
82,538
Mitigated
76,750
33,246
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,386
4,751
0
0
18,877
9,022
0
10,882
7,995
0
40,406
W
King Arthur
CancerMage
King Arthur
25,685
6,308
412
4,965
23,938
20,768
0
8,801
14,638
289
50,381
L
25,220
1,194
908
1,980
22,755
9,881
0
12,204
10,551
39,082
0
W
Hel
Medioc
Hel
18,834
1,664
10,980
9,707
15,825
10,012
0
4,107
11,233
37,013
0
L
Osiris
Phyriall
Osiris
11,983
4,150
0
768
27,060
30,439
0
15,948
11,112
0
22,771
W
Bastet
RynEther
Bastet
11,384
5,049
0
931
9,272
4,685
0
3,067
6,128
0
25,100
W
Terra
Synicull
Terra
18,848
1,461
3,824
2,089
16,479
20,666
0
7,844
8,597
30,669
0
L
Yemoja
Toocold4me
Yemoja
8,218
2,000
3,339
1,039
17,417
20,790
0
8,143
9,274
28,565
0
L
Jing Wei
ViperAshes
Jing Wei
11,957
9,738
0
2,993
13,788
6,618
0
9,154
4,634
0
40,264
W
18,360
3,489
0
338
19,296
26,407
0
9,619
9,437
32,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,850
Gold Earned
55,943
207
Minions Killed
194
6
Camps Cleared
4
1,122,549
Distance Traveled
1,010,686
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,998
1,091
39
4
0
235,641
4
W
King Arthur
13,056
1,187
59
5
0
218,951
0
L
He Bo
12,067
1,097
33
3
0
195,768
1
W
Hel
11,361
1,033
60
5
1
222,406
0
L
Osiris
10,690
972
18
2
1
208,011
2
W
Bastet
11,837
1,076
26
2
5
220,856
3
W
Terra
11,201
1,018
24
2
0
248,398
0
L
Yemoja
10,458
951
47
4
1
181,729
1
L
Jing Wei
10,730
975
57
5
2
189,537
0
W
Ymir
12,395
1,127
38
3
0
211,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role