Player Matchup

Gilgamesh
Gilgamesh
an Imouto san
Gilgamesh
Level 127
God Stats
1W - 2L
1,446 SR
Queue Stats
23W - 16L
1,634 Elo+
Party 2
Scylla
Scylla
anOniisan
Scylla
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,564 Elo+
Party 2
Izanami
Izanami
realalexthegreat
Izanami
Level 108
God Stats
0W - 2L
1,373 SR
Queue Stats
11W - 15L
1,594 Elo+
Party 2
Team Averages
Level 125
1,439 SR
1,597 Elo+

VS

Team Averages
Level 131
1,552 SR
1,571 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Des0late Nova
Ishtar
Level 129
God Stats
52W - 73L
1,539 SR
Queue Stats
263W - 295L
1,569 Elo+
Solo
Susano
Susano
SosukeKyoka
Susano
Level 160
God Stats
10W - 10L
1,616 SR
Queue Stats
301W - 224L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
an Imouto san
Gilgamesh
11
4 / 3 / 2
7,542
754
7,568
9,448
6,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
anOniisan
Scylla
11
1 / 4 / 6
7,072
707
3,915
7,819
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 3
6,482
648
3,965
9,261
2,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 2 / 9
7,826
783
6,311
5,740
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 7
7,659
766
6,991
5,417
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
11
7 / 4 / 5
8,131
813
10,593
9,478
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
14
14
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
9
3.75
W
4
1
7
7.5
W
Susano
7
4
5
2.38
L
Gilgamesh
an Imouto san
Gilgamesh
4
3
2
1.67
L
Scylla
anOniisan
Scylla
1
4
6
1
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
23,895
26,528
Taken
20,635
11,241
Mitigated
8,516
1,275
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,311
167
0
965
5,740
2,205
372
728
5,012
23,858
0
W
6,991
3,426
0
1,599
5,417
2,427
1,276
1,984
3,433
0
16,000
W
Susano
10,593
2,713
0
973
9,478
3,884
456
1,639
7,839
0
24,428
L
Gilgamesh
an Imouto san
Gilgamesh
7,568
2,456
0
471
9,448
6,259
0
2,518
6,739
0
11,876
L
Scylla
anOniisan
Scylla
3,915
504
0
155
7,819
2,177
0
1,431
6,340
16,060
0
L
3,965
2,645
0
649
9,261
2,805
0
2,118
6,917
0
16,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
23,616
82
Minions Killed
103
3
Camps Cleared
4
518,012
Distance Traveled
508,043
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,826
783
50
5
1
185,722
0
W
Ishtar
7,659
766
24
2
2
170,725
2
W
Susano
8,131
813
29
3
1
151,596
2
L
Gilgamesh
7,542
754
12
1
1
190,481
3
L
Scylla
7,072
707
37
4
2
184,174
4
L
Izanami
6,482
648
33
3
0
143,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role