Player Matchup

Janus
Janus
Apexx Batman
Janus
Level 127
God Stats
12W - 8L
1,666 SR
Queue Stats
225W - 183L
1,670 Elo+
Party 1
Ishtar
Ishtar
ApexxMango
Ishtar
Level 113
God Stats
9W - 0L
1,924 SR
Queue Stats
170W - 144L
1,640 Elo+
Party 1
Poseidon
Poseidon
Gio76
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,912 Elo+
Party 1
Cabrakan
Cabrakan
Hsmoreau
Cabrakan
Level 68
God Stats
7W - 5L
1,655 SR
Queue Stats
209W - 141L
1,650 Elo+
Party 1
Achilles
Achilles
cwindy8
Achilles
Level 126
God Stats
7W - 2L
1,463 SR
Queue Stats
204W - 158L
1,672 Elo+
Party 1
Team Averages
Level 91
1,642 SR
1,709 Elo+

VS

Team Averages
Level 92
1,550 SR
1,484 Elo+
Discordia
Discordia
I KiSsOfJuDaS I
Discordia
Level 152
God Stats
0W - 1L
1,347 SR
Queue Stats
250W - 256L
1,460 Elo+
Party 2
Atlas
Atlas
LobatoXY
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
Robust Beak
Heimdallr
Level 140
God Stats
2W - 1L
1,574 SR
Queue Stats
91W - 90L
1,493 Elo+
Party 3
Ymir
Ymir
Sobecky
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,532 Elo+
Party 3
Fenrir
Fenrir
spellspooky
Fenrir
Level 126
God Stats
3W - 4L
1,831 SR
Queue Stats
71W - 71L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 7
11,351
473
11,701
15,891
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ApexxMango
Ishtar
19
9 / 4 / 8
13,084
545
21,918
16,900
8,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Gio76
Poseidon
18
5 / 5 / 12
12,061
503
19,482
17,450
7,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Hsmoreau
Cabrakan
19
6 / 6 / 13
12,600
525
20,682
21,240
16,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
cwindy8
Achilles
17
6 / 3 / 7
11,484
479
11,942
25,330
25,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I KiSsOfJuDaS I
Discordia
14
2 / 7 / 5
9,799
408
16,149
16,777
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LobatoXY
Atlas
14
0 / 5 / 9
9,663
403
7,760
23,452
25,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Robust Beak
Heimdallr
16
4 / 7 / 1
10,925
455
13,822
22,114
9,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Sobecky
Ymir
17
6 / 3 / 4
12,045
502
14,651
28,239
26,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
7 / 5 / 4
11,829
493
12,897
25,306
12,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
27
Kills
19
21
Deaths
27
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Ishtar
ApexxMango
Ishtar
9
4
8
3.25
W
Poseidon
Gio76
Poseidon
5
5
12
2.2
W
Cabrakan
Hsmoreau
Cabrakan
6
6
13
2.08
L
Discordia
I KiSsOfJuDaS I
Discordia
2
7
5
0.64
L
Atlas
LobatoXY
Atlas
0
5
9
0.9
L
Heimdallr
Robust Beak
Heimdallr
4
7
1
0.64
L
Ymir
Sobecky
Ymir
6
3
4
2.67
W
Achilles
cwindy8
Achilles
6
3
7
3.17
L
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,725
Damage
65,279
96,811
Taken
115,888
64,917
Mitigated
81,629
19,007
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,701
535
139
5,419
15,891
7,055
423
6,218
9,673
95,178
0
W
Ishtar
ApexxMango
Ishtar
21,918
9,852
0
1,934
16,900
8,328
1,546
4,543
12,357
0
109,803
W
Poseidon
Gio76
Poseidon
19,482
2,386
0
2,922
17,450
7,857
2,614
8,110
9,340
101,742
0
W
Cabrakan
Hsmoreau
Cabrakan
20,682
2,058
0
8,093
21,240
16,012
731
11,667
9,573
102,522
0
L
Discordia
I KiSsOfJuDaS I
Discordia
16,149
527
0
750
16,777
7,534
368
10,639
6,134
61,943
0
L
Atlas
LobatoXY
Atlas
7,760
2,514
0
2,207
23,452
25,217
0
10,924
12,505
31,364
0
L
Heimdallr
Robust Beak
Heimdallr
13,822
6,020
0
6,005
22,114
9,791
1,079
7,621
14,493
0
87,613
L
Ymir
Sobecky
Ymir
14,651
3,419
0
6,955
28,239
26,371
0
14,743
13,496
83,398
0
W
Achilles
cwindy8
Achilles
11,942
2,345
0
500
25,330
25,665
926
8,331
16,999
0
54,956
L
Fenrir
12,897
4,112
0
3,580
25,306
12,716
0
8,440
16,866
0
112,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,580
Gold Earned
54,261
643
Minions Killed
534
0
Camps Cleared
0
2,460,443
Distance Traveled
2,069,320
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,351
473
156
7
0
498,503
6
W
Ishtar
13,084
545
154
6
0
511,078
6
W
Poseidon
12,061
503
133
6
0
509,290
4
W
Cabrakan
12,600
525
145
6
0
462,366
4
L
Discordia
9,799
408
94
4
0
390,136
4
L
Atlas
9,663
403
39
2
0
436,712
1
L
Heimdallr
10,925
455
135
6
0
375,504
4
L
Ymir
12,045
502
142
6
0
412,775
10
W
Achilles
11,484
479
55
2
0
479,206
1
L
Fenrir
11,829
493
124
5
0
454,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role