Player Matchup

Set
Set
APeiceofPoo
Set
Level 145
God Stats
0W - 1L
1,252 SR
Queue Stats
12W - 14L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Calibér
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Katamorphism
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Mufcookie
Chronos
Level 108
God Stats
5W - 4L
1,657 SR
Queue Stats
392W - 228L
1,650 Elo+
Party 1
Shiva
Shiva
bunnies go hop
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,303 Elo+
Party 1
Team Averages
Level 74
1,482 SR
1,500 Elo+

VS

Team Averages
Level 63
1,457 SR
1,523 Elo+
Baba Yaga
Baba Yaga
Darndrakn
Baba Yaga
Level 41
God Stats
3W - 3L
1,461 SR
Queue Stats
123W - 112L
1,530 Elo+
Party 3
Merlin
Merlin
Renunciadito
Merlin
Level 29
God Stats
5W - 4L
1,324 SR
Queue Stats
104W - 140L
1,441 Elo+
Party 2
Da Ji
Da Ji
Unskilledcrowd
Da Ji
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 89L
1,597 Elo+
Solo
Olorun
Olorun
lordCamdeno
Olorun
Level 79
God Stats
3W - 2L
1,276 SR
Queue Stats
113W - 90L
1,556 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
saravanes
Ah Muzen Cab
Level 139
God Stats
4W - 0L
1,723 SR
Queue Stats
230W - 233L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 3
12,270
584
24,222
21,963
13,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Calibér
Cu Chulainn
18
1 / 5 / 5
10,969
522
10,089
23,445
20,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Katamorphism
Sun Wukong
19
2 / 3 / 5
11,360
541
7,608
16,987
19,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Mufcookie
Chronos
20
1 / 4 / 9
12,410
591
20,732
16,950
7,291
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 8 / 8
11,471
546
9,409
26,689
34,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Darndrakn
Baba Yaga
20
6 / 2 / 17
13,967
665
29,747
17,883
10,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
19
4 / 5 / 12
12,508
596
11,998
17,607
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 16
13,732
654
17,136
20,679
11,941
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
2 / 1 / 22
13,032
621
16,358
19,651
10,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
saravanes
Ah Muzen Cab
20
6 / 2 / 15
14,318
682
19,992
15,713
8,693
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
13
Kills
27
27
Deaths
14
30
Assists
82
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
L
Cu Chulainn
Calibér
Cu Chulainn
1
5
5
0.7
W
Baba Yaga
Darndrakn
Baba Yaga
6
2
17
7.25
L
Sun Wukong
Katamorphism
Sun Wukong
2
3
5
1.5
L
Chronos
Mufcookie
Chronos
1
4
9
1.38
W
Merlin
4
5
12
2
W
9
4
16
4.25
L
2
8
8
0.75
W
Olorun
2
1
22
13
W
Ah Muzen Cab
saravanes
Ah Muzen Cab
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,060
Damage
95,231
106,034
Taken
91,533
95,388
Mitigated
51,169
18,287
Healing
47,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,222
6,843
1,561
4,708
21,963
13,853
0
7,366
14,597
0
52,685
L
Cu Chulainn
Calibér
Cu Chulainn
10,089
369
0
0
23,445
20,004
0
16,004
7,441
2,830
18,385
W
Baba Yaga
Darndrakn
Baba Yaga
29,747
1,929
2,297
5,477
17,883
10,814
889
3,486
14,397
53,316
0
L
Sun Wukong
Katamorphism
Sun Wukong
7,608
942
48
1,898
16,987
19,746
0
10,407
6,580
0
14,156
L
Chronos
Mufcookie
Chronos
20,732
1,073
1
4,681
16,950
7,291
114
7,778
9,172
60,864
0
W
Merlin
11,998
138
2,545
3,349
17,607
9,073
798
7,238
10,369
33,273
0
W
17,136
2,910
1,121
3,375
20,679
11,941
1,605
3,984
16,695
0
21,227
L
9,409
150
2,797
2,593
26,689
34,494
0
16,548
10,141
0
17,552
W
Olorun
16,358
6,325
12,575
8,700
19,651
10,648
2,689
4,868
14,783
49,344
0
W
Ah Muzen Cab
saravanes
Ah Muzen Cab
19,992
6,432
2,121
5,675
15,713
8,693
4,491
2,024
13,689
0
61,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
67,557
210
Minions Killed
226
0
Camps Cleared
0
1,789,471
Distance Traveled
2,049,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,270
584
63
3
0
360,341
4
L
Cu Chulainn
10,969
522
23
1
0
306,416
0
W
Baba Yaga
13,967
665
57
3
0
406,891
2
L
Sun Wukong
11,360
541
28
1
0
320,703
0
L
Chronos
12,410
591
82
4
0
438,601
0
W
Merlin
12,508
596
51
2
0
381,507
0
W
Da Ji
13,732
654
7
0
0
402,512
1
L
Shiva
11,471
546
14
1
0
363,410
0
W
Olorun
13,032
621
55
3
0
457,609
2
W
Ah Muzen Cab
14,318
682
56
3
0
401,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role