Player Matchup

Morgan Le Fay
Morgan Le Fay
Murrciless
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,370 SR
Queue Stats
74W - 69L
1,611 Elo+
Solo
Jing Wei
Jing Wei
PocketPapa
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 115L
1,675 Elo+
Solo
Ne Zha
Ne Zha
Sandocks
Ne Zha
Level 85
God Stats
7W - 3L
1,574 SR
Queue Stats
128W - 126L
1,549 Elo+
Solo
Ganesha
Ganesha
Viagrandad
Ganesha
Level 87
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 6L
1,605 Elo+
Solo
Osiris
Osiris
ohpnss
Osiris
Level 160
God Stats
6W - 2L
1,726 SR
Queue Stats
472W - 470L
1,541 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,596 Elo+

VS

Team Averages
Level 109
1,635 SR
1,598 Elo+
Artio
Artio
 
Artio
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Agully
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Battice
Morgan Le Fay
Level 140
God Stats
5W - 1L
1,857 SR
Queue Stats
219W - 157L
1,647 Elo+
Party 1
Mulan
Mulan
S3Premium
Mulan
Level 146
God Stats
6W - 7L
1,649 SR
Queue Stats
297W - 305L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGremlin1417
Cu Chulainn
Level 76
God Stats
2W - 2L
1,669 SR
Queue Stats
103W - 69L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Murrciless
Morgan Le Fay
20
12 / 7 / 14
14,844
675
33,186
24,574
13,651
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
PocketPapa
Jing Wei
20
5 / 2 / 23
14,806
673
33,880
16,230
8,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Sandocks
Ne Zha
20
12 / 4 / 14
15,642
711
34,535
25,296
16,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Viagrandad
Ganesha
20
0 / 6 / 27
12,967
589
11,073
34,643
48,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
ohpnss
Osiris
20
4 / 7 / 16
14,973
681
17,274
38,427
53,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
3 / 6 / 18
14,179
645
12,303
36,405
54,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Agully
Apollo
20
5 / 9 / 9
13,104
596
26,821
28,073
14,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Battice
Morgan Le Fay
20
11 / 6 / 10
15,930
724
44,883
21,913
12,482
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
S3Premium
Mulan
20
2 / 6 / 16
13,228
601
18,374
34,518
46,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
TheGremlin1417
Cu Chulainn
20
5 / 6 / 15
14,443
657
20,872
34,641
40,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
94
33
Kills
26
26
Deaths
33
94
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
18
2
L
Apollo
Agully
Apollo
5
9
9
1.06
L
Morgan Le Fay
Battice
Morgan Le Fay
11
6
10
2.67
W
Morgan Le Fay
Murrciless
Morgan Le Fay
12
7
14
2.71
W
Jing Wei
PocketPapa
Jing Wei
5
2
23
8.25
L
Mulan
S3Premium
Mulan
2
6
16
1.67
W
Ne Zha
Sandocks
Ne Zha
12
4
14
4.75
L
Cu Chulainn
TheGremlin1417
Cu Chulainn
5
6
15
2.08
W
Ganesha
Viagrandad
Ganesha
0
6
27
2.25
W
Osiris
ohpnss
Osiris
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,948
Damage
123,253
139,170
Taken
155,550
139,637
Mitigated
168,710
44,731
Healing
43,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,303
1,002
9,737
9,939
36,405
54,741
515
10,818
25,587
22,790
0
L
Apollo
Agully
Apollo
26,821
16,613
2,693
5,415
28,073
14,222
2,718
11,680
16,393
0
51,107
L
Morgan Le Fay
Battice
Morgan Le Fay
44,883
1,538
2,037
2,544
21,913
12,482
3,053
6,898
15,015
81,268
0
W
Morgan Le Fay
Murrciless
Morgan Le Fay
33,186
2,874
2,337
2,829
24,574
13,651
460
13,911
10,663
59,359
0
W
Jing Wei
PocketPapa
Jing Wei
33,880
15,884
2,240
1,906
16,230
8,466
3,608
8,242
7,988
0
61,277
L
Mulan
S3Premium
Mulan
18,374
2,423
1,238
3,922
34,518
46,733
1,108
8,982
25,536
0
36,983
W
Ne Zha
Sandocks
Ne Zha
34,535
5,489
2,110
9,133
25,296
16,059
3,219
9,268
16,028
0
66,515
L
Cu Chulainn
TheGremlin1417
Cu Chulainn
20,872
2,094
2,293
4,180
34,641
40,532
400
6,608
28,033
0
41,787
W
Ganesha
Viagrandad
Ganesha
11,073
854
4,139
6,847
34,643
48,004
485
9,398
25,245
28,673
0
W
Osiris
ohpnss
Osiris
17,274
3,880
5,723
7,467
38,427
53,457
709
16,367
22,060
907
27,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,232
Gold Earned
70,884
233
Minions Killed
223
0
Camps Cleared
0
1,921,516
Distance Traveled
1,907,759
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,179
645
26
1
0
410,507
5
L
Apollo
13,104
596
55
3
0
347,184
1
L
Morgan Le Fay
15,930
724
58
3
0
402,083
1
W
Morgan Le Fay
14,844
675
56
3
0
348,662
1
W
Jing Wei
14,806
673
74
3
0
417,756
1
L
Mulan
13,228
601
39
2
0
370,852
0
W
Ne Zha
15,642
711
61
3
0
390,948
2
L
Cu Chulainn
14,443
657
45
2
0
377,133
0
W
Ganesha
12,967
589
5
0
0
379,849
3
W
Osiris
14,973
681
37
2
0
384,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role