Player Matchup

Agni
Agni
Silver I
KiszonyJeż
Agni
Silver I
Level 160
God Stats
21W - 28L
1,509 SR
Queue Stats
349W - 376L
1,268 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Lyoha2703
Sun Wukong
Bronze III
Level 45
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Bronze V
Sier0
Xbalanque
Bronze V
Level 81
God Stats
1W - 7L
1,408 SR
Queue Stats
1W - 11L
1,062 MMR
Party 1
Bakasura
Bakasura
Silver I
TheSoulSaver
Bakasura
Silver I
Level 153
God Stats
45W - 38L
1,296 SR
Queue Stats
547W - 558L
1,123 MMR
Solo
Ymir
Ymir
Silver III
VolcanicTsunami
Ymir
Silver III
Level 106
God Stats
5W - 9L
1,456 SR
Queue Stats
86W - 107L
1,013 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,387 SR
1,173 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,444 SR
1,272 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
Gkhan78
Mercury
Silver IV
Level 55
God Stats
10W - 5L
1,513 SR
Queue Stats
174W - 185L
1,271 MMR
Solo
Chiron
Chiron
Silver II
Jdun
Chiron
Silver II
Level 160
God Stats
3W - 2L
1,429 SR
Queue Stats
195W - 198L
1,051 MMR
Solo
Thoth
Thoth
Silver V
Scandaluwe
Thoth
Silver V
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,267 MMR
Party 2
Bacchus
Bacchus
Bronze IV
ZunoTakaeZo
Bacchus
Bronze IV
Level 147
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 13L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,921
495
8,245
8,830
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Lyoha2703
Sun Wukong
13
1 / 4 / 2
7,518
470
6,870
15,549
7,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Sier0
Xbalanque
12
0 / 4 / 0
7,203
450
4,900
13,305
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TheSoulSaver
Bakasura
14
2 / 2 / 1
8,259
516
10,106
17,196
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
6,340
396
1,259
16,138
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KaliTyrUllrAchilles

VS

Bans
AthenaYu HuangNemesisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 3 / 3
9,943
621
18,742
12,827
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Gkhan78
Mercury
15
3 / 0 / 5
9,155
572
9,915
13,549
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Jdun
Chiron
17
4 / 1 / 2
10,304
644
10,133
9,427
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
13
1 / 0 / 1
8,143
509
3,047
5,273
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ZunoTakaeZo
Bacchus
14
4 / 0 / 4
8,487
530
6,501
9,345
9,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
3
2.17
W
Mercury
Gkhan78
Mercury
3
0
5
5.5
W
Chiron
Jdun
Chiron
4
1
2
5
L
1
3
1
0.5
L
Sun Wukong
Lyoha2703
Sun Wukong
1
4
2
0.5
W
Thoth
1
0
1
1.5
L
Xbalanque
Sier0
Xbalanque
0
4
0
0
L
Bakasura
TheSoulSaver
Bakasura
2
2
1
1.25
L
0
4
0
0
W
Bacchus
ZunoTakaeZo
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
48,338
71,018
Taken
50,421
33,842
Mitigated
26,463
12,864
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,742
4,892
0
4,117
12,827
4,953
801
2,050
9,714
79,612
0
W
Mercury
Gkhan78
Mercury
9,915
5,702
0
2,202
13,549
5,901
0
3,301
9,614
0
72,636
W
Chiron
Jdun
Chiron
10,133
3,682
680
3,744
9,427
3,880
1,357
383
8,467
0
98,105
L
8,245
133
0
1,101
8,830
3,498
0
3,997
4,647
62,498
0
L
Sun Wukong
Lyoha2703
Sun Wukong
6,870
848
0
3,295
15,549
7,154
0
10,830
4,076
0
47,813
W
Thoth
3,047
164
0
1,401
5,273
1,876
0
1,689
3,235
62,612
0
L
Xbalanque
Sier0
Xbalanque
4,900
1,849
0
3,230
13,305
4,469
0
2,333
10,776
0
62,971
L
Bakasura
TheSoulSaver
Bakasura
10,106
6,018
0
3,322
17,196
7,304
0
5,322
11,624
0
56,632
L
1,259
442
0
1,916
16,138
11,417
0
4,352
10,489
20,917
0
W
Bacchus
ZunoTakaeZo
Bacchus
6,501
849
380
1,315
9,345
9,853
0
2,119
5,982
19,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
46,032
443
Minions Killed
515
0
Camps Cleared
0
1,478,337
Distance Traveled
1,638,564
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,943
621
112
7
0
259,452
5
W
Mercury
9,155
572
121
8
0
416,074
6
W
Chiron
10,304
644
160
10
0
306,518
2
L
Agni
7,921
495
111
7
0
315,989
4
L
Sun Wukong
7,518
470
79
5
0
307,673
0
W
Thoth
8,143
509
100
6
0
322,730
4
L
Xbalanque
7,203
450
113
7
0
260,258
2
L
Bakasura
8,259
516
107
7
0
337,544
6
L
Ymir
6,340
396
33
2
0
256,873
4
W
Bacchus
8,487
530
22
1
0
333,790
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role