Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GUNR_colby
Thor
Level 69
God Stats
4W - 4L
1,201 SR
Queue Stats
46W - 54L
1,367 Elo+
Party 2
Chang'e
Chang'e
GUNR_dylan
Chang'e
Level 89
God Stats
5W - 3L
1,474 SR
Queue Stats
49W - 55L
1,394 Elo+
Party 2
Discordia
Discordia
jenkinsl196
Discordia
Level 45
God Stats
10W - 9L
1,551 SR
Queue Stats
150W - 202L
1,387 Elo+
Solo
Medusa
Medusa
thunderwalrus16
Medusa
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 78L
1,417 Elo+
Party 1
Team Averages
Level 77
1,445 SR
1,413 Elo+

VS

Team Averages
Level 112
1,434 SR
1,417 Elo+
Ishtar
Ishtar
DEMONSLYZ
Ishtar
Level 155
God Stats
12W - 14L
1,392 SR
Queue Stats
380W - 376L
1,439 Elo+
Party 3
Osiris
Osiris
F_Demiside
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 176L
1,344 Elo+
Party 3
Xbalanque
Xbalanque
Pete_94
Xbalanque
Level 46
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
abarry27
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,356 Elo+
Solo
Sol
Sol
theHIRSCH25
Sol
Level 148
God Stats
0W - 1L
1,271 SR
Queue Stats
60W - 63L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 2 / 10
11,892
457
15,675
29,837
29,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 5 / 5
12,845
494
12,719
27,512
16,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
GUNR_dylan
Chang'e
20
3 / 2 / 6
13,527
520
23,195
24,352
22,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
jenkinsl196
Discordia
19
4 / 4 / 5
12,902
496
12,591
12,931
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 1
12,115
466
14,234
18,813
9,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DEMONSLYZ
Ishtar
20
5 / 5 / 3
13,809
531
17,721
21,478
10,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
F_Demiside
Osiris
17
0 / 4 / 2
11,056
425
8,499
26,959
27,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Pete_94
Xbalanque
18
3 / 3 / 5
11,489
442
13,430
16,341
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
abarry27
Lancelot
19
5 / 5 / 3
12,390
477
16,167
21,462
11,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 3
12,021
462
19,069
25,842
10,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
17
17
Deaths
24
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
10
3.5
L
Ishtar
DEMONSLYZ
Ishtar
5
5
3
1.3
L
Osiris
F_Demiside
Osiris
0
4
2
0.25
W
7
5
5
1.9
W
Chang'e
GUNR_dylan
Chang'e
3
2
6
3
L
Xbalanque
Pete_94
Xbalanque
3
3
5
1.83
L
Lancelot
abarry27
Lancelot
5
5
3
1.3
W
Discordia
jenkinsl196
Discordia
4
4
5
1.63
L
4
7
3
0.79
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,414
Damage
74,886
113,445
Taken
112,082
84,270
Mitigated
67,260
47,738
Healing
25,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,675
4,123
328
15,359
29,837
29,242
465
8,777
21,060
0
74,636
L
Ishtar
DEMONSLYZ
Ishtar
17,721
9,476
0
4,350
21,478
10,678
1,172
7,670
13,281
0
135,605
L
Osiris
F_Demiside
Osiris
8,499
3,322
0
7,264
26,959
27,297
0
14,445
12,361
0
80,501
W
12,719
1,790
0
9,221
27,512
16,846
1,005
3,837
23,675
134
95,256
W
Chang'e
GUNR_dylan
Chang'e
23,195
1,933
1,851
14,790
24,352
22,576
0
1,792
22,560
103,937
0
L
Xbalanque
Pete_94
Xbalanque
13,430
7,257
0
2,110
16,341
7,612
3,500
2,044
14,275
0
66,994
L
Lancelot
abarry27
Lancelot
16,167
2,998
0
703
21,462
11,198
425
7,763
13,648
0
107,836
W
Discordia
jenkinsl196
Discordia
12,591
306
0
2,063
12,931
5,782
1,470
141
12,790
95,640
0
L
19,069
7,786
0
11,044
25,842
10,475
2,801
3,192
22,597
96,488
0
W
14,234
5,711
0
4,126
18,813
9,824
1,749
6,436
12,377
0
76,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,281
Gold Earned
60,765
622
Minions Killed
697
0
Camps Cleared
0
2,279,294
Distance Traveled
2,340,353
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,892
457
98
4
0
479,370
2
L
Ishtar
13,809
531
210
8
0
452,629
7
L
Osiris
11,056
425
131
5
0
467,687
4
W
Thor
12,845
494
119
5
0
476,355
3
W
Chang'e
13,527
520
137
5
0
453,690
4
L
Xbalanque
11,489
442
112
4
0
465,649
0
L
Lancelot
12,390
477
130
5
0
545,941
1
W
Discordia
12,902
496
155
6
0
410,843
6
L
Sol
12,021
462
114
4
0
408,447
1
W
Medusa
12,115
466
113
4
0
459,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role