Player Matchup

Janus
Janus
Austykun
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Solo
Ganesha
Ganesha
CrogDog
Ganesha
Level 81
God Stats
0W - 2L
1,515 SR
Queue Stats
13W - 15L
1,299 Elo+
Solo
Chaac
Chaac
LaloNeave
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Fenrir
Fenrir
REDBONED
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,394 Elo+
Solo
Danzaburou
Danzaburou
hollygroveQ0017
Danzaburou
Level 47
God Stats
13W - 16L
1,333 SR
Queue Stats
46W - 64L
1,165 Elo+
Solo
Team Averages
Level 76
1,469 SR
1,436 Elo+

VS

Team Averages
Level 43
1,442 SR
1,246 Elo+
Anubis
Anubis
AnderNST21
Anubis
Level 23
God Stats
5W - 5L
1,363 SR
Queue Stats
6W - 18L
1,079 Elo+
Party 1
Jormungandr
Jormungandr
Legionpayload
Jormungandr
Level 48
God Stats
5W - 4L
1,430 SR
Queue Stats
26W - 46L
1,342 Elo+
Solo
Bacchus
Bacchus
NVG Noble
Bacchus
Level 43
God Stats
13W - 11L
1,411 SR
Queue Stats
40W - 52L
1,331 Elo+
Solo
Loki
Loki
TheRomiu700
Loki
Level 66
God Stats
98W - 106L
1,505 SR
Queue Stats
269W - 279L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
juany63
Ah Muzen Cab
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 18L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Austykun
Janus
7
0 / 3 / 0
4,899
445
2,098
4,455
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
CrogDog
Ganesha
9
0 / 1 / 1
5,468
497
3,240
6,129
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
LaloNeave
Chaac
10
2 / 2 / 0
6,301
573
7,740
10,569
6,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
REDBONED
Fenrir
7
0 / 3 / 1
4,559
414
3,863
8,738
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
hollygroveQ0017
Danzaburou
8
1 / 2 / 0
5,190
472
2,089
6,489
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnderNST21
Anubis
9
1 / 1 / 2
5,263
478
2,537
2,897
1,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Legionpayload
Jormungandr
10
1 / 1 / 1
5,798
527
7,309
8,350
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
NVG Noble
Bacchus
9
3 / 0 / 1
5,191
472
3,981
4,921
4,153
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 0
6,169
561
4,265
7,834
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
juany63
Ah Muzen Cab
10
1 / 0 / 3
5,611
510
4,297
5,619
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AnderNST21
Anubis
1
1
2
2
L
Janus
Austykun
Janus
0
3
0
0
L
Ganesha
CrogDog
Ganesha
0
1
1
0.5
L
Chaac
LaloNeave
Chaac
2
2
0
1
W
Jormungandr
Legionpayload
Jormungandr
1
1
1
1.5
W
Bacchus
NVG Noble
Bacchus
3
0
1
3.5
L
Fenrir
REDBONED
Fenrir
0
3
1
0.17
W
5
1
0
5
L
Danzaburou
hollygroveQ0017
Danzaburou
1
2
0
0.5
W
Ah Muzen Cab
juany63
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
22,389
36,380
Taken
29,621
16,692
Mitigated
15,343
10,740
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AnderNST21
Anubis
2,537
221
0
228
2,897
1,102
633
897
1,967
29,253
0
L
Janus
Austykun
Janus
2,098
291
0
255
4,455
1,254
38
0
4,455
20,593
0
L
Ganesha
CrogDog
Ganesha
3,240
62
0
1,439
6,129
4,062
0
1,682
4,447
29,666
0
L
Chaac
LaloNeave
Chaac
7,740
2,866
0
3,587
10,569
6,091
0
6,507
4,062
0
44,711
W
Jormungandr
Legionpayload
Jormungandr
7,309
4,389
0
370
8,350
5,438
0
0
8,350
40,401
0
W
Bacchus
NVG Noble
Bacchus
3,981
369
149
411
4,921
4,153
327
1,480
3,441
14,132
0
L
Fenrir
REDBONED
Fenrir
3,863
667
359
3,601
8,738
3,148
0
1,474
7,264
0
17,274
W
4,265
1,471
0
3,138
7,834
2,651
0
352
7,451
0
32,603
L
Danzaburou
hollygroveQ0017
Danzaburou
2,089
616
0
1,499
6,489
2,137
62
4,164
2,325
0
21,140
W
Ah Muzen Cab
juany63
Ah Muzen Cab
4,297
1,519
0
1,410
5,619
1,999
264
2,258
3,074
0
31,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
28,032
233
Minions Killed
242
0
Camps Cleared
0
892,187
Distance Traveled
981,747
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,263
478
50
5
0
182,378
0
L
Janus
4,899
445
47
4
0
172,608
3
L
Ganesha
5,468
497
19
2
0
189,890
2
L
Chaac
6,301
573
75
7
0
186,842
4
W
Jormungandr
5,798
527
58
5
0
171,439
2
W
Bacchus
5,191
472
25
2
0
205,488
2
L
Fenrir
4,559
414
36
3
0
182,090
0
W
Loki
6,169
561
65
6
0
234,009
0
L
Danzaburou
5,190
472
56
5
0
160,757
0
W
Ah Muzen Cab
5,611
510
44
4
0
188,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role