Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Panzaman8you
Janus
Level 160
God Stats
13W - 20L
1,419 SR
Queue Stats
806W - 736L
1,564 Elo+
Party 1
Ishtar
Ishtar
UNDERHERETIC
Ishtar
Level 160
God Stats
21W - 10L
1,599 SR
Queue Stats
635W - 550L
1,608 Elo+
Party 1
Team Averages
Level 159
1,506 SR
1,557 Elo+

VS

Team Averages
Level 101
1,320 SR
1,231 Elo+
Hel
Hel
Angormatore
Hel
Level 142
God Stats
2W - 12L
1,295 SR
Queue Stats
66W - 105L
1,247 Elo+
Party 2
Cabrakan
Cabrakan
Demon_Regime
Cabrakan
Level 73
God Stats
0W - 4L
1,223 SR
Queue Stats
10W - 30L
1,231 Elo+
Solo
Bastet
Bastet
SydneeRae
Bastet
Level 88
God Stats
7W - 11L
1,443 SR
Queue Stats
46W - 73L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 1 / 13
10,877
725
9,305
14,548
18,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 4 / 11
11,414
761
18,102
11,026
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ishtar
17
9 / 1 / 11
12,047
803
20,526
14,276
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
9,655
644
10,827
17,772
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Demon_Regime
Cabrakan
12
0 / 7 / 4
8,503
567
5,178
17,999
30,590
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
SydneeRae
Bastet
15
4 / 5 / 1
10,172
678
13,355
18,546
9,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
13
11.5
L
2
9
2
0.33
L
Cabrakan
Demon_Regime
Cabrakan
0
7
4
0.29
W
7
4
11
3.13
L
Bastet
SydneeRae
Bastet
4
5
1
0.9
W
Ishtar
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
29,360
39,850
Taken
54,317
30,815
Mitigated
48,172
17,407
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,305
1,533
500
6,436
14,548
18,876
300
5,744
8,804
0
22,233
L
10,827
656
2,860
4,044
17,772
8,303
0
6,438
11,334
40,956
0
L
Cabrakan
Demon_Regime
Cabrakan
5,178
630
227
412
17,999
30,590
0
5,373
12,626
10,668
0
W
18,102
757
0
3,020
11,026
5,245
614
6,077
4,949
50,321
0
L
Bastet
SydneeRae
Bastet
13,355
1,641
407
1,438
18,546
9,279
0
6,431
12,115
0
27,455
W
Ishtar
20,526
15,325
0
7,451
14,276
6,694
1,633
4,767
9,509
0
62,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
28,330
191
Minions Killed
122
8
Camps Cleared
3
821,973
Distance Traveled
726,632
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,877
725
30
2
1
295,721
0
L
Hel
9,655
644
76
5
0
215,459
3
L
Cabrakan
8,503
567
10
1
0
224,363
0
W
Janus
11,414
761
82
5
2
263,926
2
L
Bastet
10,172
678
36
2
3
286,810
1
W
Ishtar
12,047
803
79
5
5
262,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role