Player Matchup

Baron Samedi
Baron Samedi
Diukey
Baron Samedi
Level 104
God Stats
4W - 2L
1,566 SR
Queue Stats
34W - 49L
1,392 Elo+
Party 1
King Arthur
King Arthur
MatixSoTwist
King Arthur
Level 128
God Stats
2W - 0L
1,478 SR
Queue Stats
78W - 93L
1,435 Elo+
Party 1
Anubis
Anubis
Sheerwin
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,366 Elo+
Solo
Cupid
Cupid
TinyBou
Cupid
Level 103
God Stats
1W - 1L
1,708 SR
Queue Stats
76W - 81L
1,446 Elo+
Party 1
Bakasura
Bakasura
Valentin105
Bakasura
Level 84
God Stats
24W - 18L
1,500 SR
Queue Stats
59W - 48L
1,522 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,432 Elo+

VS

Team Averages
Level 105
1,368 SR
1,470 Elo+
Cthulhu
Cthulhu
BigBootyScylla
Cthulhu
Level 144
God Stats
0W - 3L
1,575 SR
Queue Stats
301W - 304L
1,529 Elo+
Party 2
Awilix
Awilix
Calfan
Awilix
Level 64
God Stats
27W - 28L
1,569 SR
Queue Stats
345W - 339L
1,456 Elo+
Solo
Merlin
Merlin
DiosJota
Merlin
Level 89
God Stats
0W - 5L
1,297 SR
Queue Stats
301W - 312L
1,367 Elo+
Solo
Neith
Neith
Yanderemanda
Neith
Level 102
God Stats
5W - 8L
1,363 SR
Queue Stats
134W - 139L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
sm3gaming
Zhong Kui
Level 125
God Stats
1W - 5L
1,038 SR
Queue Stats
86W - 85L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diukey
Baron Samedi
20
1 / 2 / 14
12,353
441
16,127
24,239
25,350
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
MatixSoTwist
King Arthur
20
1 / 3 / 4
13,859
495
14,417
27,601
21,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Sheerwin
Anubis
20
5 / 3 / 9
15,076
538
26,209
20,958
13,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
TinyBou
Cupid
20
4 / 1 / 4
14,470
517
10,772
20,237
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Valentin105
Bakasura
20
18 / 1 / 1
16,226
580
27,074
26,290
14,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,214
401
16,426
22,647
22,435
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Calfan
Awilix
17
4 / 9 / 4
11,433
408
11,430
30,811
13,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
DiosJota
Merlin
18
4 / 7 / 1
12,329
440
10,958
22,218
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 5 / 3
11,111
397
6,667
21,454
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
sm3gaming
Zhong Kui
17
0 / 5 / 3
12,139
434
21,846
26,447
27,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
29
Kills
10
10
Deaths
29
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Awilix
Calfan
Awilix
4
9
4
0.67
L
Merlin
DiosJota
Merlin
4
7
1
0.64
W
Baron Samedi
Diukey
Baron Samedi
1
2
14
4
W
King Arthur
MatixSoTwist
King Arthur
1
3
4
1
W
Anubis
Sheerwin
Anubis
5
3
9
3.17
W
Cupid
TinyBou
Cupid
4
1
4
6
W
Bakasura
Valentin105
Bakasura
18
1
1
18.5
L
0
5
3
0.3
L
Zhong Kui
sm3gaming
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,599
Damage
67,327
119,325
Taken
123,577
82,961
Mitigated
80,246
51,767
Healing
27,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,426
1,148
311
2,615
22,647
22,435
0
4,867
14,623
66,787
0
L
Awilix
Calfan
Awilix
11,430
5,059
0
9,969
30,811
13,210
0
12,080
18,167
0
81,018
L
Merlin
DiosJota
Merlin
10,958
574
0
1,017
22,218
8,728
0
13,754
7,663
84,889
0
W
Baron Samedi
Diukey
Baron Samedi
16,127
2,042
3,329
8,871
24,239
25,350
247
14,439
9,599
74,673
0
W
King Arthur
MatixSoTwist
King Arthur
14,417
1,700
493
9,250
27,601
21,591
519
12,406
14,401
0
98,902
W
Anubis
Sheerwin
Anubis
26,209
927
0
14,559
20,958
13,146
625
8,229
12,697
168,529
0
W
Cupid
TinyBou
Cupid
10,772
4,926
612
11,275
20,237
8,553
5,460
5,001
13,904
0
129,390
W
Bakasura
Valentin105
Bakasura
27,074
17,055
0
3,378
26,290
14,321
254
8,886
16,932
0
154,242
L
6,667
776
0
5,030
21,454
7,995
1,272
8,522
12,607
0
83,171
L
Zhong Kui
sm3gaming
Zhong Kui
21,846
2,048
0
8,343
26,447
27,878
576
3,113
22,159
96,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,984
Gold Earned
58,226
860
Minions Killed
685
0
Camps Cleared
0
2,682,633
Distance Traveled
2,392,884
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,214
401
102
4
0
535,890
4
L
Awilix
11,433
408
108
4
0
534,438
3
L
Merlin
12,329
440
147
5
0
445,752
7
W
Baron Samedi
12,353
441
70
3
0
498,873
2
W
King Arthur
13,859
495
193
7
0
492,275
7
W
Anubis
15,076
538
209
7
0
498,651
5
W
Cupid
14,470
517
200
7
0
523,423
15
W
Bakasura
16,226
580
188
7
0
669,411
2
L
Neith
11,111
397
141
5
0
465,961
5
L
Zhong Kui
12,139
434
187
7
0
410,843
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role