Player Matchup

Eset
Eset
Akki11
Eset
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,581 Elo+
Party 2
Agni
Agni
MudkipPl
Agni
Level 69
God Stats
2W - 0L
1,227 SR
Queue Stats
72W - 66L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OtterTheGod
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,611 Elo+
Party 2
Arachne
Arachne
SrCubo
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,573 Elo+
Solo
Nox
Nox
itsNotGiulio
Nox
Level 105
God Stats
1W - 3L
1,122 SR
Queue Stats
69W - 67L
1,515 Elo+
Solo
Team Averages
Level 62
1,370 SR
1,571 Elo+

VS

Team Averages
Level 115
1,604 SR
1,547 Elo+
Achilles
Achilles
MAXSEILLES
Achilles
Level 160
God Stats
2W - 2L
1,698 SR
Queue Stats
62W - 62L
1,490 Elo+
Solo
Neith
Neith
Myzaza
Neith
Level 154
God Stats
7W - 5L
1,589 SR
Queue Stats
690W - 491L
1,561 Elo+
Party 3
Ymir
Ymir
Seliene
Ymir
Level 118
God Stats
3W - 3L
1,466 SR
Queue Stats
205W - 188L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
chothonic
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Party 1
Rama
Rama
kontrabaaz
Rama
Level 116
God Stats
2W - 1L
1,766 SR
Queue Stats
347W - 251L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Akki11
Eset
17
4 / 1 / 16
10,090
721
13,933
10,922
5,138
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
18
6 / 2 / 14
10,735
767
18,048
12,514
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
OtterTheGod
Tsukuyomi
17
6 / 3 / 18
10,753
768
21,602
15,694
7,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SrCubo
Arachne
18
7 / 2 / 17
11,372
812
13,580
20,718
23,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 1 / 13
11,422
816
11,335
13,435
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MAXSEILLES
Achilles
13
2 / 6 / 4
8,069
576
13,744
15,256
10,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Myzaza
Neith
17
1 / 4 / 7
9,212
658
19,295
14,641
7,583
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Seliene
Ymir
13
0 / 6 / 5
8,319
594
4,471
21,017
25,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
chothonic
Erlang Shen
15
0 / 5 / 7
9,047
646
9,355
18,236
18,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 8 / 2
10,381
742
12,427
15,556
7,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
29
Kills
8
9
Deaths
29
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
Akki11
Eset
4
1
16
12
L
Achilles
MAXSEILLES
Achilles
2
6
4
0.67
W
Agni
6
2
14
6.5
L
Neith
Myzaza
Neith
1
4
7
1.13
W
Tsukuyomi
OtterTheGod
Tsukuyomi
6
3
18
5
L
Ymir
Seliene
Ymir
0
6
5
0.42
W
Arachne
SrCubo
Arachne
7
2
17
7.75
L
Erlang Shen
chothonic
Erlang Shen
0
5
7
0.7
W
6
1
13
12.5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,498
Damage
59,292
73,283
Taken
84,706
49,730
Mitigated
69,180
34,882
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Akki11
Eset
13,933
2,401
3,074
1,933
10,922
5,138
1,650
1,072
9,850
22,572
0
L
Achilles
MAXSEILLES
Achilles
13,744
2,900
0
3,237
15,256
10,069
0
7,272
7,984
0
19,078
W
Agni
18,048
956
3,973
4,514
12,514
5,544
1,290
728
11,786
39,564
0
L
Neith
Myzaza
Neith
19,295
4,352
2,277
4,159
14,641
7,583
234
7,337
7,304
0
37,897
W
Tsukuyomi
OtterTheGod
Tsukuyomi
21,602
4,615
1,520
3,487
15,694
7,985
800
726
14,968
0
30,935
L
Ymir
Seliene
Ymir
4,471
146
1,325
4,320
21,017
25,419
0
11,812
9,205
9,871
0
W
Arachne
SrCubo
Arachne
13,580
8,700
3,113
8,113
20,718
23,706
1,968
1,125
19,593
1,846
18,568
L
Erlang Shen
chothonic
Erlang Shen
9,355
2,278
2,577
4,480
18,236
18,402
0
10,505
7,731
0
16,505
W
11,335
821
2,353
2,802
13,435
7,357
1,659
820
12,615
33,782
0
L
12,427
5,454
1,270
1,372
15,556
7,707
1,116
7,658
7,898
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
45,028
133
Minions Killed
147
0
Camps Cleared
0
1,269,663
Distance Traveled
1,073,930
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,090
721
31
2
0
249,143
0
L
Achilles
8,069
576
10
1
0
153,271
3
W
Agni
10,735
767
33
2
0
263,514
6
L
Neith
9,212
658
56
4
0
253,703
3
W
Tsukuyomi
10,753
768
13
1
0
234,216
0
L
Ymir
8,319
594
19
1
0
233,190
0
W
Arachne
11,372
812
12
1
0
276,848
0
L
Erlang Shen
9,047
646
14
1
0
237,317
1
W
Nox
11,422
816
44
3
0
245,942
1
L
Rama
10,381
742
48
3
0
196,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role