Player Matchup

Skadi
Skadi
FainterGalaxy76
Skadi
Level 27
God Stats
12W - 2L
1,752 SR
Queue Stats
60W - 56L
1,431 Elo+
Party 1
Nox
Nox
JCBoysII
Nox
Level 128
God Stats
2W - 7L
1,199 SR
Queue Stats
109W - 143L
1,383 Elo+
Solo
Ymir
Ymir
SavageChop
Ymir
Level 128
God Stats
3W - 2L
1,494 SR
Queue Stats
76W - 92L
1,429 Elo+
Party 1
Team Averages
Level 94
1,481 SR
1,414 Elo+

VS

Team Averages
Level 72
1,462 SR
1,387 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KronicOreo024
Ishtar
Level 36
God Stats
2W - 5L
1,386 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 2
Bacchus
Bacchus
Liliths Love
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
7,054
705
8,275
8,290
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 3
7,989
799
6,196
5,683
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 4
8,426
843
7,609
13,820
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 4 / 1
7,422
742
8,978
9,122
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 4
7,259
726
4,588
7,151
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Liliths Love
Bacchus
11
1 / 3 / 3
6,766
677
7,767
11,212
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
5
5
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
1
0.88
W
0
2
8
2
W
4
1
3
5.5
L
1
1
4
3
L
Bacchus
Liliths Love
Bacchus
1
3
3
0.83
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
21,333
27,793
Taken
27,485
19,498
Mitigated
19,911
3,396
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,978
1,246
141
1,087
9,122
4,300
0
5,831
3,291
28,923
0
W
8,275
4,094
0
262
8,290
3,603
48
6,410
1,685
0
22,568
W
6,196
698
0
465
5,683
2,564
182
3,541
2,016
29,894
0
L
4,588
2,409
0
1,850
7,151
3,037
68
3,552
3,599
0
17,167
L
Bacchus
Liliths Love
Bacchus
7,767
1,120
0
3,148
11,212
12,574
0
4,878
6,334
16,790
0
W
7,609
1,157
0
2,669
13,820
13,331
26
6,417
7,079
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
21,447
127
Minions Killed
106
7
Camps Cleared
3
536,616
Distance Traveled
494,788
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,422
742
55
6
3
164,633
3
W
Skadi
7,054
705
45
5
2
178,970
0
W
Nox
7,989
799
60
6
5
178,243
4
L
Ishtar
7,259
726
24
2
0
149,332
0
L
Bacchus
6,766
677
27
3
0
180,823
2
W
Ymir
8,426
843
22
2
0
179,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role