Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DudeGuyAForsaken
Ah Muzen Cab
Level 143
God Stats
10W - 3L
1,969 SR
Queue Stats
455W - 218L
1,908 Elo+
Solo
Kukulkan
Kukulkan
Hagodromo
Kukulkan
Level 126
God Stats
7W - 3L
1,790 SR
Queue Stats
176W - 135L
1,609 Elo+
Party 2
Cerberus
Cerberus
XXXPIMPOSAMAXXX
Cerberus
Level 128
God Stats
27W - 26L
1,686 SR
Queue Stats
489W - 360L
1,559 Elo+
Party 2
Team Averages
Level 132
1,815 SR
1,692 Elo+

VS

Team Averages
Level 121
1,731 SR
1,515 Elo+
Gilgamesh
Gilgamesh
GrimmreaperMIT
Gilgamesh
Level 147
God Stats
15W - 8L
1,835 SR
Queue Stats
245W - 173L
1,584 Elo+
Party 1
Bacchus
Bacchus
ku5t0m
Bacchus
Level 69
God Stats
0W - 1L
1,483 SR
Queue Stats
7W - 9L
1,371 Elo+
Solo
Chang'e
Chang'e
tranxt
Chang'e
Level 147
God Stats
6W - 2L
1,874 SR
Queue Stats
51W - 42L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DudeGuyAForsaken
Ah Muzen Cab
17
9 / 1 / 5
11,397
814
23,135
7,807
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Hagodromo
Kukulkan
15
3 / 1 / 11
10,038
717
15,134
8,049
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
16
3 / 1 / 12
11,404
815
10,863
19,253
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimmreaperMIT
Gilgamesh
13
2 / 4 / 1
9,271
662
8,081
19,804
16,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ku5t0m
Bacchus
12
0 / 6 / 2
8,830
631
6,116
22,618
25,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
tranxt
Chang'e
13
1 / 5 / 2
9,199
657
12,347
13,945
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DudeGuyAForsaken
Ah Muzen Cab
9
1
5
11.5
L
Gilgamesh
GrimmreaperMIT
Gilgamesh
2
4
1
0.63
W
Kukulkan
Hagodromo
Kukulkan
3
1
11
8.5
W
Cerberus
3
1
12
9
L
Bacchus
ku5t0m
Bacchus
0
6
2
0.17
L
Chang'e
tranxt
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
26,544
35,109
Taken
56,367
25,044
Mitigated
46,959
11,751
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DudeGuyAForsaken
Ah Muzen Cab
23,135
9,795
0
2,567
7,807
4,214
1,865
3,973
3,666
0
60,930
L
Gilgamesh
GrimmreaperMIT
Gilgamesh
8,081
1,611
164
1,381
19,804
16,181
0
7,933
11,313
0
27,226
W
Kukulkan
Hagodromo
Kukulkan
15,134
1,629
0
803
8,049
4,319
336
3,485
4,434
46,012
0
W
Cerberus
10,863
1,085
499
7,882
19,253
16,511
542
10,410
8,221
20,842
0
L
Bacchus
ku5t0m
Bacchus
6,116
1,335
486
3,284
22,618
25,980
0
12,500
9,562
14,280
0
L
Chang'e
tranxt
Chang'e
12,347
955
2,036
3,578
13,945
4,798
0
4,578
9,285
42,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
27,300
182
Minions Killed
166
8
Camps Cleared
3
826,097
Distance Traveled
787,891
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,397
814
81
6
5
290,797
1
L
Gilgamesh
9,271
662
45
3
1
290,095
5
W
Kukulkan
10,038
717
69
5
3
256,073
3
W
Cerberus
11,404
815
32
2
0
279,227
2
L
Bacchus
8,830
631
24
2
0
239,844
0
L
Chang'e
9,199
657
97
7
2
257,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role