Player Matchup

Tyr
Tyr
BakaGoBaker
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 3
Atlas
Atlas
Ih8Furrys
Atlas
Level 28
God Stats
3W - 3L
1,415 SR
Queue Stats
62W - 55L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kìkai
Morgan Le Fay
Level 154
God Stats
26W - 5L
1,312 SR
Queue Stats
138W - 76L
1,677 Elo+
Party 3
Yu Huang
Yu Huang
Pattyrick
Yu Huang
Level 160
God Stats
2W - 0L
1,774 SR
Queue Stats
133W - 69L
1,623 Elo+
Party 3
Lancelot
Lancelot
Yakkobb
Lancelot
Level 143
God Stats
13W - 7L
1,530 SR
Queue Stats
263W - 168L
1,644 Elo+
Party 3
Team Averages
Level 100
1,506 SR
1,667 Elo+

VS

Team Averages
Level 107
1,526 SR
1,523 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cast2e
Chaac
Level 141
God Stats
0W - 2L
1,776 SR
Queue Stats
47W - 37L
1,536 Elo+
Party 2
Lancelot
Lancelot
chilly768
Lancelot
Level 115
God Stats
1W - 4L
1,354 SR
Queue Stats
20W - 25L
1,506 Elo+
Party 1
Izanami
Izanami
garlaxus69
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
11,057
691
8,636
19,165
18,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Ih8Furrys
Atlas
19
7 / 1 / 16
11,804
738
15,214
22,136
30,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Kìkai
Morgan Le Fay
20
4 / 1 / 14
12,228
764
24,628
13,778
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Pattyrick
Yu Huang
20
7 / 1 / 17
12,641
790
18,484
10,592
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Yakkobb
Lancelot
20
11 / 4 / 8
12,590
787
24,302
21,835
18,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 10 / 5
10,826
677
16,322
23,665
17,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
 
Aphrodite
17
0 / 9 / 6
10,078
630
9,199
21,452
12,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Cast2e
Chaac
18
2 / 4 / 3
10,716
670
10,530
24,462
29,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
chilly768
Lancelot
17
3 / 6 / 4
10,922
683
14,429
21,219
25,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
garlaxus69
Izanami
18
2 / 5 / 4
11,496
719
14,593
16,567
6,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
34
Kills
10
10
Deaths
34
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
10
5
0.55
L
Aphrodite
 
Aphrodite
0
9
6
0.33
W
5
3
13
3.83
L
Chaac
Cast2e
Chaac
2
4
3
0.88
W
Atlas
Ih8Furrys
Atlas
7
1
16
15
W
Morgan Le Fay
Kìkai
Morgan Le Fay
4
1
14
11
W
Yu Huang
Pattyrick
Yu Huang
7
1
17
15.5
W
Lancelot
Yakkobb
Lancelot
11
4
8
3.75
L
Lancelot
chilly768
Lancelot
3
6
4
0.83
L
Izanami
garlaxus69
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,264
Damage
65,073
87,506
Taken
107,365
81,862
Mitigated
92,533
11,638
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
16,322
1,342
0
1,190
23,665
17,688
77
10,956
12,430
38,418
0
L
Aphrodite
 
Aphrodite
9,199
1,175
6,234
7,782
21,452
12,787
0
14,172
6,842
30,852
0
W
8,636
1,789
0
1,559
19,165
18,790
220
4,079
15,086
0
15,714
L
Chaac
Cast2e
Chaac
10,530
1,679
0
3,267
24,462
29,243
276
9,717
14,349
0
35,454
W
Atlas
Ih8Furrys
Atlas
15,214
3,993
0
470
22,136
30,545
123
6,913
15,223
24,890
0
W
Morgan Le Fay
Kìkai
Morgan Le Fay
24,628
1,519
225
4,871
13,778
8,454
2,439
3,923
9,855
74,407
0
W
Yu Huang
Pattyrick
Yu Huang
18,484
2,227
0
250
10,592
5,929
1,372
4,680
5,912
52,424
0
W
Lancelot
Yakkobb
Lancelot
24,302
2,298
0
4,263
21,835
18,144
1,373
5,926
15,909
0
52,502
L
Lancelot
chilly768
Lancelot
14,429
1,335
0
0
21,219
25,992
504
12,883
7,991
0
26,587
L
Izanami
garlaxus69
Izanami
14,593
8,561
0
1,789
16,567
6,823
1,297
8,862
7,427
0
58,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,320
Gold Earned
54,038
300
Minions Killed
283
0
Camps Cleared
0
1,776,963
Distance Traveled
1,423,965
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,826
677
62
4
0
273,935
2
L
Aphrodite
10,078
630
53
3
0
259,417
1
W
Tyr
11,057
691
10
1
0
374,667
0
L
Chaac
10,716
670
68
4
0
310,498
1
W
Atlas
11,804
738
28
2
0
333,058
2
W
Morgan Le Fay
12,228
764
107
7
0
344,168
0
W
Yu Huang
12,641
790
92
6
0
337,520
0
W
Lancelot
12,590
787
63
4
0
387,550
0
L
Lancelot
10,922
683
27
2
0
299,795
1
L
Izanami
11,496
719
73
5
0
280,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role