Player Matchup

Nox
Nox
NickMiester88
Nox
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 55L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
RolyPoly7
Cthulhu
Level 8
God Stats
12W - 0L
1,769 SR
Queue Stats
12W - 0L
1,932 Elo+
Party 2
Neith
Neith
St3V3o1110343
Neith
Level 105
God Stats
4W - 2L
1,931 SR
Queue Stats
79W - 54L
1,618 Elo+
Party 2
Team Averages
Level 74
1,733 SR
1,719 Elo+

VS

Team Averages
Level 71
1,577 SR
1,382 Elo+
Nike
Nike
DEAD PAVILION
Nike
Level 121
God Stats
134W - 150L
1,519 SR
Queue Stats
274W - 353L
1,481 Elo+
Party 1
Athena
Athena
Moravian Knight
Athena
Level 64
God Stats
2W - 1L
1,748 SR
Queue Stats
12W - 18L
1,313 Elo+
Solo
Vulcan
Vulcan
ViTaminC40
Vulcan
Level 27
God Stats
4W - 6L
1,463 SR
Queue Stats
103W - 139L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
8,565
857
9,099
5,310
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
RolyPoly7
Cthulhu
12
2 / 1 / 11
8,664
866
7,992
9,380
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 0 / 9
8,157
816
8,857
6,696
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,158
616
7,225
12,495
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,138
614
2,978
10,390
6,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
ViTaminC40
Vulcan
9
1 / 7 / 0
6,318
632
5,242
8,425
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
1
0.17
W
8
0
4
10
W
Cthulhu
RolyPoly7
Cthulhu
2
1
11
7.5
W
4
0
9
8.5
L
Vulcan
ViTaminC40
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
15,445
21,386
Taken
31,310
15,586
Mitigated
18,038
5,385
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
1,357
0
3,327
12,495
8,013
0
5,339
7,156
0
19,665
L
2,978
758
322
952
10,390
6,124
0
6,930
3,460
12,567
0
W
9,099
890
0
980
5,310
2,507
725
2,045
3,127
30,149
0
W
Cthulhu
RolyPoly7
Cthulhu
7,992
419
271
1,503
9,380
10,123
104
4,692
4,450
15,726
0
W
8,857
1,410
0
2,631
6,696
2,956
2,068
1,921
4,527
0
25,606
L
Vulcan
ViTaminC40
Vulcan
5,242
1,671
0
0
8,425
3,901
0
5,249
3,176
14,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
18,614
120
Minions Killed
70
6
Camps Cleared
2
586,819
Distance Traveled
529,105
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,158
616
25
3
1
189,894
0
L
Athena
6,138
614
17
2
1
177,876
0
W
Nox
8,565
857
57
6
5
170,913
3
W
Cthulhu
8,664
866
13
1
0
220,344
2
W
Neith
8,157
816
50
5
1
195,562
1
L
Vulcan
6,318
632
28
3
0
161,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role