Player Matchup

Guan Yu
Guan Yu
Spookops
Guan Yu
Level 67
God Stats
1W - 0L
1,456 SR
Queue Stats
9W - 6L
1,403 Elo+
Party 2
Ravana
Ravana
beetleguise789
Ravana
Level 83
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 11L
1,223 Elo+
Party 2
Skadi
Skadi
darkishgrub6
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,349 Elo+
Party 2
Ymir
Ymir
icypinkoyster
Ymir
Level 67
God Stats
1W - 0L
1,282 SR
Queue Stats
9W - 10L
1,099 Elo+
Party 2
Hera
Hera
pirateldm
Hera
Level 103
God Stats
4W - 3L
1,643 SR
Queue Stats
36W - 51L
1,316 Elo+
Solo
Team Averages
Level 81
1,522 SR
1,278 Elo+

VS

Team Averages
Level 76
1,494 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KayWut
Mercury
Level 88
God Stats
1W - 2L
1,611 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Bellona
Bellona
MateMatz
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,350 Elo+
Party 1
Ymir
Ymir
Olafhs7
Ymir
Level 102
God Stats
12W - 9L
1,621 SR
Queue Stats
258W - 272L
1,481 Elo+
Party 1
Neith
Neith
WillyElSmith69
Neith
Level 16
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Spookops
Guan Yu
11
3 / 0 / 0
6,600
600
3,841
6,192
4,106
10
1 / 0 / 0
6,037
549
1,539
3,588
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 0
5,507
501
4,381
4,539
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 3
5,562
506
1,908
5,377
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
10
0 / 1 / 0
5,840
531
3,758
4,184
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,255
478
2,493
3,756
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
KayWut
Mercury
6
1 / 0 / 0
4,538
413
696
2,475
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
MateMatz
Bellona
8
0 / 2 / 0
5,068
461
972
6,035
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Olafhs7
Ymir
8
0 / 1 / 3
5,431
494
3,199
9,598
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 1
5,207
473
4,108
5,723
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Mercury
KayWut
Mercury
1
0
0
1
L
Bellona
MateMatz
Bellona
0
2
0
0
L
Ymir
Olafhs7
Ymir
0
1
3
1.5
W
Guan Yu
Spookops
Guan Yu
3
0
0
3
L
2
2
1
1.25
W
1
0
0
1
W
1
1
0
1
W
0
1
3
1.5
W
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
11,468
23,880
Taken
27,587
11,197
Mitigated
14,095
4,492
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,493
682
172
541
3,756
1,361
0
2,119
1,637
30,762
0
L
Mercury
KayWut
Mercury
696
368
0
740
2,475
715
0
63
2,412
0
14,766
L
Bellona
MateMatz
Bellona
972
326
0
1,396
6,035
3,535
0
1,360
4,675
0
24,067
L
Ymir
Olafhs7
Ymir
3,199
943
0
1,787
9,598
6,243
0
3,079
6,519
28,157
0
W
Guan Yu
Spookops
Guan Yu
3,841
1,193
128
1,922
6,192
4,106
318
1,498
4,694
0
31,451
L
4,108
1,871
0
459
5,723
2,241
0
983
4,740
0
24,170
W
1,539
470
0
510
3,588
1,435
0
171
3,417
0
45,247
W
4,381
1,931
0
509
4,539
1,244
108
613
3,926
0
33,773
W
1,908
419
0
559
5,377
2,902
0
3,026
2,351
9,697
0
W
Hera
3,758
1,353
51
813
4,184
1,510
0
2,392
1,792
36,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
25,499
284
Minions Killed
238
0
Camps Cleared
0
1,071,620
Distance Traveled
857,776
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,255
478
61
6
0
200,266
4
L
Mercury
4,538
413
39
4
0
129,112
0
L
Bellona
5,068
461
55
5
0
132,347
0
L
Ymir
5,431
494
43
4
0
201,991
0
W
Guan Yu
6,600
600
71
6
0
200,508
4
L
Neith
5,207
473
40
4
0
194,060
0
W
Ravana
6,037
549
82
7
0
216,516
2
W
Skadi
5,507
501
51
5
0
188,861
3
W
Ymir
5,562
506
18
2
0
220,142
2
W
Hera
5,840
531
62
6
0
245,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role