Player Matchup

Nike
Nike
Icyfall
Nike
Level 80
God Stats
3W - 2L
1,780 SR
Queue Stats
45W - 26L
1,731 Elo+
Party 2
Achilles
Achilles
TACOSARETASTEE
Achilles
Level 99
God Stats
1W - 0L
1,821 SR
Queue Stats
49W - 26L
1,737 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxxSlayer69xxx
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,807 SR
Queue Stats
26W - 13L
1,716 Elo+
Party 2
Team Averages
Level 82
1,803 SR
1,728 Elo+

VS

Team Averages
Level 123
1,638 SR
1,604 Elo+
Discordia
Discordia
Jrhodeo
Discordia
Level 147
God Stats
2W - 2L
1,576 SR
Queue Stats
38W - 38L
1,575 Elo+
Party 1
Ravana
Ravana
RuiNanami
Ravana
Level 114
God Stats
2W - 2L
1,702 SR
Queue Stats
221W - 180L
1,669 Elo+
Party 1
Bellona
Bellona
SedgarAllanPoe
Bellona
Level 107
God Stats
11W - 8L
1,637 SR
Queue Stats
47W - 42L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Icyfall
Nike
17
5 / 3 / 10
12,400
689
15,512
19,590
21,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
17
7 / 3 / 8
13,545
753
15,996
23,743
31,752
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
xxxSlayer69xxx
Morgan Le Fay
18
5 / 2 / 6
12,798
711
21,353
17,799
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jrhodeo
Discordia
17
6 / 5 / 2
12,496
694
21,133
15,641
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
RuiNanami
Ravana
12
0 / 5 / 5
9,446
525
7,312
12,126
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 7 / 4
11,389
633
13,466
33,253
25,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
8
8
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
Icyfall
Nike
5
3
10
3.33
L
Discordia
Jrhodeo
Discordia
6
5
2
1.4
L
Ravana
RuiNanami
Ravana
0
5
5
0.5
L
2
7
4
0.57
W
Achilles
7
3
8
3.67
W
Morgan Le Fay
xxxSlayer69xxx
Morgan Le Fay
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
41,911
61,132
Taken
61,020
62,156
Mitigated
42,833
16,744
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Icyfall
Nike
15,512
1,838
1,471
2,784
19,590
21,078
332
6,118
12,719
0
30,635
L
Discordia
Jrhodeo
Discordia
21,133
686
0
500
15,641
6,663
0
6,049
9,357
55,467
0
L
Ravana
RuiNanami
Ravana
7,312
2,032
0
1,246
12,126
10,526
0
5,548
6,270
0
13,337
L
13,466
5,024
0
3,365
33,253
25,644
0
10,261
22,240
0
32,931
W
Achilles
15,996
3,665
0
6,682
23,743
31,752
566
7,879
14,188
275
35,568
W
Morgan Le Fay
xxxSlayer69xxx
Morgan Le Fay
21,353
1,420
703
5,104
17,799
9,326
1,549
6,240
11,009
80,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
33,331
191
Minions Killed
140
12
Camps Cleared
2
976,874
Distance Traveled
836,613
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,400
689
38
2
1
338,040
2
L
Discordia
12,496
694
91
5
1
310,879
4
L
Ravana
9,446
525
11
1
0
215,120
3
L
Bellona
11,389
633
38
2
1
310,614
4
W
Achilles
13,545
753
35
2
3
333,977
2
W
Morgan Le Fay
12,798
711
118
7
8
304,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role