Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MeAnd0thers
Lancelot
Level 128
God Stats
0W - 3L
1,140 SR
Queue Stats
152W - 163L
1,464 Elo+
Solo
Hercules
Hercules
RippinGood
Hercules
Level 130
God Stats
1W - 2L
1,516 SR
Queue Stats
86W - 90L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
jireh007
Jormungandr
Level 149
God Stats
11W - 7L
1,462 SR
Queue Stats
345W - 370L
1,463 Elo+
Solo
Ullr
Ullr
ziptrickhead
Ullr
Level 115
God Stats
2W - 2L
1,674 SR
Queue Stats
42W - 45L
1,464 Elo+
Party 1
Team Averages
Level 129
1,458 SR
1,479 Elo+

VS

Team Averages
Level 94
1,429 SR
1,436 Elo+
King Arthur
King Arthur
Das Wilde
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,309 Elo+
Solo
Atlas
Atlas
LuckyLefty618
Atlas
Level 151
God Stats
4W - 1L
1,586 SR
Queue Stats
261W - 277L
1,458 Elo+
Solo
Vulcan
Vulcan
OnlyGuge
Vulcan
Level 68
God Stats
1W - 0L
1,309 SR
Queue Stats
52W - 60L
1,474 Elo+
Solo
Chiron
Chiron
kellnozz96
Chiron
Level 68
God Stats
3W - 2L
1,368 SR
Queue Stats
328W - 302L
1,466 Elo+
Solo
Geb
Geb
retroo
Geb
Level 37
God Stats
4W - 4L
1,380 SR
Queue Stats
123W - 156L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 11 / 8
10,011
527
13,800
18,352
9,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MeAnd0thers
Lancelot
19
3 / 11 / 9
12,143
639
10,620
28,821
16,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RippinGood
Hercules
20
2 / 6 / 10
11,340
597
14,349
31,595
34,141
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
jireh007
Jormungandr
20
7 / 8 / 11
14,257
750
23,584
27,620
43,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 6 / 8
12,697
668
15,904
23,023
14,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Das Wilde
King Arthur
19
4 / 7 / 24
12,695
668
17,739
23,630
33,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 25
13,859
729
28,961
20,842
20,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
OnlyGuge
Vulcan
20
13 / 5 / 14
14,910
785
31,267
20,582
14,832
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
kellnozz96
Chiron
20
13 / 4 / 21
14,914
785
25,681
21,355
14,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
retroo
Geb
20
4 / 2 / 26
13,382
704
14,257
22,559
35,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
152
19
Kills
42
42
Deaths
19
46
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
11
8
0.45
W
King Arthur
Das Wilde
King Arthur
4
7
24
2.29
W
8
1
25
20.5
L
Lancelot
MeAnd0thers
Lancelot
3
11
9
0.68
W
Vulcan
OnlyGuge
Vulcan
13
5
14
4
L
Hercules
RippinGood
Hercules
2
6
10
1.17
L
Jormungandr
jireh007
Jormungandr
7
8
11
1.56
W
Chiron
kellnozz96
Chiron
13
4
21
5.88
W
Geb
retroo
Geb
4
2
26
8.5
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,257
Damage
117,905
129,411
Taken
108,968
116,792
Mitigated
120,149
30,733
Healing
39,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,800
2,536
1,565
924
18,352
9,051
42
11,006
7,346
25,844
0
W
King Arthur
Das Wilde
King Arthur
17,739
1,518
2,837
1,468
23,630
33,809
264
6,079
17,551
88
31,816
W
28,961
5,903
6,520
7,034
20,842
20,950
468
9,891
10,951
62,478
0
L
Lancelot
MeAnd0thers
Lancelot
10,620
1,098
2,817
3,788
28,821
16,181
240
14,890
13,931
0
25,948
W
Vulcan
OnlyGuge
Vulcan
31,267
8,412
2,196
3,077
20,582
14,832
2,798
7,440
13,142
69,142
0
L
Hercules
RippinGood
Hercules
14,349
1,485
2,306
10,932
31,595
34,141
305
18,939
12,656
0
21,848
L
Jormungandr
jireh007
Jormungandr
23,584
3,795
2,149
5,486
27,620
43,407
400
15,714
11,906
62,720
0
W
Chiron
kellnozz96
Chiron
25,681
12,208
5,019
5,828
21,355
14,907
4,756
8,393
12,936
0
56,607
W
Geb
retroo
Geb
14,257
783
3,086
2,830
22,559
35,651
104
5,568
16,991
20,047
0
L
15,904
5,076
192
574
23,023
14,012
821
14,024
8,999
0
37,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
69,760
208
Minions Killed
228
0
Camps Cleared
0
1,533,524
Distance Traveled
1,815,379
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,011
527
22
1
0
271,566
3
W
King Arthur
12,695
668
31
2
0
329,022
2
W
Atlas
13,859
729
54
3
0
374,302
0
L
Lancelot
12,143
639
35
2
0
319,410
1
W
Vulcan
14,910
785
84
4
0
354,113
1
L
Hercules
11,340
597
15
1
0
353,951
0
L
Jormungandr
14,257
750
85
4
0
297,061
1
W
Chiron
14,914
785
44
2
0
332,444
0
W
Geb
13,382
704
15
1
0
425,498
1
L
Ullr
12,697
668
51
3
0
291,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role