Player Matchup

Neith
Neith
Kareeent
Neith
Level 44
God Stats
23W - 22L
1,471 SR
Queue Stats
28W - 32L
1,409 Elo+
Solo
Ravana
Ravana
MrMeatyMcSkeety
Ravana
Level 60
God Stats
5W - 2L
1,542 SR
Queue Stats
59W - 52L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RazTheTabby
Ah Muzen Cab
Level 37
God Stats
4W - 0L
1,595 SR
Queue Stats
10W - 8L
1,461 Elo+
Party 2
Hades
Hades
TheViolator9735
Hades
Level 67
God Stats
11W - 4L
1,469 SR
Queue Stats
57W - 64L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxJose061xX
Morgan Le Fay
Level 61
God Stats
8W - 4L
1,573 SR
Queue Stats
43W - 41L
1,429 Elo+
Solo
Team Averages
Level 54
1,530 SR
1,426 Elo+

VS

Team Averages
Level 65
1,330 SR
1,355 Elo+
Shiva
Shiva
Lotcher0001
Shiva
Level 86
God Stats
8W - 16L
1,371 SR
Queue Stats
145W - 186L
1,388 Elo+
Solo
Kukulkan
Kukulkan
ThERoCkAnT13
Kukulkan
Level 58
God Stats
1W - 3L
1,126 SR
Queue Stats
20W - 31L
1,294 Elo+
Party 1
Artemis
Artemis
WhySoMad4205380
Artemis
Level 28
God Stats
2W - 5L
1,153 SR
Queue Stats
13W - 14L
1,360 Elo+
Party 1
Vulcan
Vulcan
damohai
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,418 Elo+
Solo
Sol
Sol
skuddles
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kareeent
Neith
18
2 / 1 / 7
11,686
1,062
5,357
10,307
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 2 / 16
11,542
1,049
12,426
14,545
16,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
RazTheTabby
Ah Muzen Cab
18
7 / 1 / 10
12,069
1,097
14,290
9,746
4,778
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 3 / 12
13,715
1,247
29,010
18,567
13,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
XxJose061xX
Morgan Le Fay
18
3 / 1 / 12
11,508
1,046
18,861
9,436
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
11,357
1,032
11,412
24,775
16,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
ThERoCkAnT13
Kukulkan
16
0 / 5 / 3
10,190
926
2,636
11,941
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 8 / 4
10,372
943
16,433
22,472
9,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
damohai
Vulcan
17
2 / 3 / 5
11,412
1,037
20,126
11,697
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 3
10,840
985
9,083
15,389
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
25
Kills
8
8
Deaths
25
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Kareeent
Neith
2
1
7
5.5
L
4
6
3
0.92
W
1
2
16
4.5
W
Ah Muzen Cab
RazTheTabby
Ah Muzen Cab
7
1
10
12
L
Kukulkan
ThERoCkAnT13
Kukulkan
0
5
3
0.3
W
12
3
12
6
L
0
8
4
0.25
W
Morgan Le Fay
XxJose061xX
Morgan Le Fay
3
1
12
9
L
Vulcan
damohai
Vulcan
2
3
5
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,944
Damage
59,690
62,601
Taken
86,274
44,679
Mitigated
44,210
21,387
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kareeent
Neith
5,357
3,007
0
3,470
10,307
4,972
0
3,787
6,520
0
33,567
L
11,412
3,468
192
737
24,775
16,515
0
13,232
11,543
0
22,976
W
12,426
4,401
0
3,683
14,545
16,396
0
7,509
7,036
0
23,287
W
Ah Muzen Cab
RazTheTabby
Ah Muzen Cab
14,290
4,370
729
3,160
9,746
4,778
0
6,662
3,084
0
31,911
L
Kukulkan
ThERoCkAnT13
Kukulkan
2,636
55
0
0
11,941
4,998
0
6,727
5,214
18,360
0
W
29,010
4,233
775
7,696
18,567
13,504
0
9,953
8,614
43,419
0
L
16,433
9,385
0
2,412
22,472
9,969
0
11,314
11,158
0
38,429
W
Morgan Le Fay
XxJose061xX
Morgan Le Fay
18,861
3,677
108
1,766
9,436
5,029
0
3,676
5,760
34,727
0
L
Vulcan
damohai
Vulcan
20,126
4,879
0
250
11,697
5,563
0
7,121
4,576
48,134
0
L
9,083
926
0
2,074
15,389
7,165
0
9,477
5,912
16,833
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
54,171
218
Minions Killed
202
13
Camps Cleared
4
1,104,099
Distance Traveled
1,068,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,686
1,062
58
5
7
213,113
2
L
Shiva
11,357
1,032
27
2
0
201,960
1
W
Ravana
11,542
1,049
25
2
5
229,900
0
W
Ah Muzen Cab
12,069
1,097
53
5
1
233,946
0
L
Kukulkan
10,190
926
39
4
0
179,392
0
W
Hades
13,715
1,247
45
4
0
198,959
0
L
Artemis
10,372
943
48
4
3
198,945
1
W
Morgan Le Fay
11,508
1,046
37
3
0
228,181
0
L
Vulcan
11,412
1,037
65
6
0
249,511
0
L
Sol
10,840
985
23
2
1
239,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role