Player Matchup

Janus
Janus
AkkAckee1312
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Chrikkheo
Fenrir
Level 62
God Stats
0W - 2L
1,484 SR
Queue Stats
13W - 12L
1,457 Elo+
Party 3
Artemis
Artemis
Hoxton
Artemis
Level 68
God Stats
25W - 25L
1,516 SR
Queue Stats
156W - 142L
1,450 Elo+
Party 3
Ymir
Ymir
Hxslop-
Ymir
Level 88
God Stats
4W - 8L
1,382 SR
Queue Stats
281W - 268L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
McMultikill1312
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,478 Elo+

VS

Team Averages
Level 108
1,522 SR
1,458 Elo+
Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ImTheZuZu
Scylla
Level 124
God Stats
1W - 0L
1,774 SR
Queue Stats
10W - 14L
1,444 Elo+
Solo
Nemesis
Nemesis
Kbranno
Nemesis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 174L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
chaoz190790
Cthulhu
Level 97
God Stats
11W - 13L
1,338 SR
Queue Stats
88W - 92L
1,436 Elo+
Party 2
Eset
Eset
dwasu
Eset
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 120L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,598
550
1,281
7,480
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Chrikkheo
Fenrir
9
1 / 2 / 0
5,389
449
1,518
8,415
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Hoxton
Artemis
10
3 / 0 / 0
5,430
453
5,799
5,824
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Hxslop-
Ymir
9
0 / 2 / 3
5,290
441
1,344
7,620
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 0
5,553
463
3,079
10,192
4,463
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 3
5,557
463
4,763
6,249
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ImTheZuZu
Scylla
13
4 / 0 / 1
7,584
632
4,605
3,976
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kbranno
Nemesis
11
1 / 0 / 2
6,229
519
4,520
6,868
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
chaoz190790
Cthulhu
10
1 / 1 / 0
6,332
528
7,759
6,302
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
dwasu
Eset
10
2 / 2 / 3
5,586
466
5,117
4,928
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
3
1.5
L
0
3
0
0
L
Fenrir
Chrikkheo
Fenrir
1
2
0
0.5
L
Artemis
Hoxton
Artemis
3
0
0
3
L
Ymir
Hxslop-
Ymir
0
2
3
0.75
W
Scylla
ImTheZuZu
Scylla
4
0
1
4.5
W
Nemesis
Kbranno
Nemesis
1
0
2
2
L
0
1
0
0
W
Cthulhu
chaoz190790
Cthulhu
1
1
0
1
W
Eset
dwasu
Eset
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
26,764
39,531
Taken
28,323
15,712
Mitigated
10,568
8,581
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,763
1,996
0
1,201
6,249
2,088
300
263
5,920
0
37,729
L
1,281
149
0
540
7,480
3,174
0
3,519
3,961
54,983
0
L
Fenrir
Chrikkheo
Fenrir
1,518
327
0
2,602
8,415
2,994
0
1,983
6,396
0
22,375
L
Artemis
Hoxton
Artemis
5,799
2,408
0
1,241
5,824
1,903
0
1,734
4,090
0
30,715
L
Ymir
Hxslop-
Ymir
1,344
170
0
1,370
7,620
3,178
585
2,868
4,752
26,482
0
W
Scylla
ImTheZuZu
Scylla
4,605
1,262
0
500
3,976
1,368
0
1,203
2,695
53,200
0
W
Nemesis
Kbranno
Nemesis
4,520
1,907
0
1,208
6,868
2,598
0
659
6,115
0
46,068
L
3,079
363
0
2,828
10,192
4,463
283
6,764
2,851
0
30,432
W
Cthulhu
chaoz190790
Cthulhu
7,759
905
0
1,646
6,302
3,395
0
0
6,302
37,884
0
W
Eset
dwasu
Eset
5,117
517
268
500
4,928
1,119
0
236
4,666
22,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
31,288
311
Minions Killed
320
0
Camps Cleared
0
1,171,886
Distance Traveled
1,084,106
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,557
463
47
4
0
208,393
3
L
Janus
6,598
550
114
10
0
215,208
1
L
Fenrir
5,389
449
53
4
0
262,219
2
L
Artemis
5,430
453
44
4
0
204,383
3
L
Ymir
5,290
441
54
5
0
233,483
4
W
Scylla
7,584
632
92
8
0
215,947
5
W
Nemesis
6,229
519
83
7
0
259,530
4
L
Guan Yu
5,553
463
46
4
0
256,593
1
W
Cthulhu
6,332
528
61
5
0
196,754
4
W
Eset
5,586
466
37
3
0
203,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role