Player Matchup

Tiamat
Tiamat
EPS1L0N3
Tiamat
Level 123
God Stats
0W - 1L
1,345 SR
Queue Stats
45W - 39L
1,622 Elo+
Party 1
Shiva
Shiva
Jensisx
Shiva
Level 132
God Stats
0W - 2L
1,735 SR
Queue Stats
37W - 30L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
Locelemril
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
aSoccerBoy12
Gilgamesh
Level 126
God Stats
0W - 1L
1,769 SR
Queue Stats
61W - 43L
1,669 Elo+
Solo
Persephone
Persephone
kafkaaaw
Persephone
Level 140
God Stats
0W - 1L
1,729 SR
Queue Stats
21W - 16L
1,705 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,649 Elo+

VS

Team Averages
Level 152
1,560 SR
1,572 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlazinParrack
Shiva
Level 160
God Stats
3W - 1L
1,685 SR
Queue Stats
66W - 67L
1,635 Elo+
Solo
Artemis
Artemis
PoeticVenom
Artemis
Level 129
God Stats
2W - 1L
1,402 SR
Queue Stats
246W - 192L
1,646 Elo+
Solo
Fafnir
Fafnir
TrilIlion
Fafnir
Level 154
God Stats
2W - 0L
1,738 SR
Queue Stats
84W - 90L
1,555 Elo+
Solo
Hachiman
Hachiman
WhyS0xSALTY
Hachiman
Level 157
God Stats
4W - 1L
1,473 SR
Queue Stats
203W - 216L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EPS1L0N3
Tiamat
17
1 / 5 / 18
11,507
606
14,987
19,837
16,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jensisx
Shiva
20
8 / 6 / 21
15,390
810
25,206
36,388
51,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Locelemril
Ah Puch
16
3 / 6 / 13
12,266
646
13,739
37,532
52,366
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
aSoccerBoy12
Gilgamesh
20
13 / 6 / 15
14,845
781
23,879
34,915
51,846
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
kafkaaaw
Persephone
20
5 / 4 / 21
13,813
727
26,455
19,430
10,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 7 / 19
12,801
674
10,922
27,069
38,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 6 / 17
13,751
724
25,513
31,940
44,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Artemis
PoeticVenom
Artemis
20
16 / 7 / 10
15,648
824
49,568
23,382
15,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
TrilIlion
Fafnir
17
1 / 7 / 18
11,632
612
13,646
26,515
43,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
WhyS0xSALTY
Hachiman
20
6 / 3 / 17
14,566
767
22,970
13,888
8,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
109
30
Kills
28
27
Deaths
30
88
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
7
19
1.5
W
4
6
17
2.08
L
Tiamat
EPS1L0N3
Tiamat
1
5
18
2
L
Shiva
Jensisx
Shiva
8
6
21
3.08
L
Ah Puch
Locelemril
Ah Puch
3
6
13
1.58
W
Artemis
PoeticVenom
Artemis
16
7
10
3
W
Fafnir
TrilIlion
Fafnir
1
7
18
1.43
W
Hachiman
WhyS0xSALTY
Hachiman
6
3
17
4.83
L
Gilgamesh
aSoccerBoy12
Gilgamesh
13
6
15
3.42
L
Persephone
kafkaaaw
Persephone
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,266
Damage
122,619
148,102
Taken
122,794
182,172
Mitigated
149,666
55,149
Healing
33,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,922
724
1,808
2,414
27,069
38,159
150
11,551
15,518
19,714
0
W
25,513
2,609
8,224
8,161
31,940
44,920
346
13,798
18,142
788
45,643
L
Tiamat
EPS1L0N3
Tiamat
14,987
959
1,824
4,689
19,837
16,095
1,307
2,643
17,009
31,047
0
L
Shiva
Jensisx
Shiva
25,206
2,346
7,143
10,497
36,388
51,147
1,008
6,546
29,351
0
45,999
L
Ah Puch
Locelemril
Ah Puch
13,739
1,278
2,963
16,856
37,532
52,366
142
5,097
31,745
27,930
0
W
Artemis
PoeticVenom
Artemis
49,568
25,089
721
5,030
23,382
15,296
4,215
11,137
12,245
0
79,169
W
Fafnir
TrilIlion
Fafnir
13,646
2,142
757
3,012
26,515
43,091
304
12,766
13,749
21,183
0
W
Hachiman
WhyS0xSALTY
Hachiman
22,970
10,643
1,126
1,790
13,888
8,200
3,199
6,126
7,762
0
66,658
L
Gilgamesh
aSoccerBoy12
Gilgamesh
23,879
3,841
1,835
4,191
34,915
51,846
1,677
5,465
27,694
197
41,488
L
Persephone
kafkaaaw
Persephone
26,455
2,135
1,689
3,462
19,430
10,718
3,634
2,122
17,266
48,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,821
Gold Earned
68,398
190
Minions Killed
228
0
Camps Cleared
0
1,648,641
Distance Traveled
1,580,891
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,801
674
23
1
0
320,417
0
W
Shiva
13,751
724
34
2
0
348,912
5
L
Tiamat
11,507
606
30
2
0
331,762
0
L
Shiva
15,390
810
41
2
0
355,756
0
L
Ah Puch
12,266
646
36
2
0
301,628
0
W
Artemis
15,648
824
49
3
0
286,049
1
W
Fafnir
11,632
612
14
1
0
304,137
0
W
Hachiman
14,566
767
108
6
0
321,376
0
L
Gilgamesh
14,845
781
32
2
0
317,372
5
L
Persephone
13,813
727
51
3
0
342,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role