Player Matchup

Osiris
Osiris
 
Osiris
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AndresproHD
Merlin
Level 157
God Stats
1W - 2L
1,428 SR
Queue Stats
94W - 96L
1,514 Elo+
Party 3
Chiron
Chiron
DabMillenials
Chiron
Level 84
God Stats
16W - 23L
1,482 SR
Queue Stats
97W - 99L
1,502 Elo+
Party 2
Bacchus
Bacchus
DeluxeStarLord
Bacchus
Level 116
God Stats
20W - 13L
1,648 SR
Queue Stats
133W - 126L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Flopples
Jormungandr
Level 127
God Stats
4W - 4L
1,586 SR
Queue Stats
165W - 170L
1,503 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,504 Elo+

VS

Team Averages
Level 102
1,606 SR
1,618 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Frihk
Thoth
Level 127
God Stats
6W - 8L
1,640 SR
Queue Stats
516W - 174L
1,747 Elo+
Party 1
Lancelot
Lancelot
Luçí
Lancelot
Level 23
God Stats
3W - 0L
1,888 SR
Queue Stats
137W - 25L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 4 / 2
5,699
518
2,223
10,503
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 3 / 1
5,538
503
2,680
6,620
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,409
492
6,746
8,015
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
5,504
500
3,012
11,961
8,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Flopples
Jormungandr
11
4 / 2 / 0
6,887
626
8,196
10,175
9,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 2 / 1
7,155
650
7,549
9,310
4,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
 
Charybdis
11
5 / 1 / 0
6,691
608
8,911
6,117
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
 
Cabrakan
9
0 / 0 / 6
5,998
545
3,740
7,870
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Frihk
Thoth
12
3 / 0 / 1
6,739
613
7,120
4,062
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Luçí
Lancelot
10
4 / 3 / 3
6,202
564
6,740
8,360
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
2
0.25
W
Pele
 
Pele
3
2
1
1.75
W
Charybdis
 
Charybdis
5
1
0
5
W
Cabrakan
 
Cabrakan
0
0
6
3
L
Merlin
0
3
1
0.17
L
1
2
0
0.5
L
0
4
2
0.25
L
Jormungandr
Flopples
Jormungandr
4
2
0
2
W
Thoth
Frihk
Thoth
3
0
1
3.5
W
Lancelot
Luçí
Lancelot
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
34,060
47,274
Taken
35,719
28,828
Mitigated
20,377
12,355
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,223
876
0
3,520
10,503
6,330
0
2,188
8,315
0
32,980
W
Pele
 
Pele
7,549
3,045
0
4,321
9,310
4,465
0
5,171
4,139
0
52,900
W
Charybdis
 
Charybdis
8,911
5,480
0
1,966
6,117
2,335
0
1,092
5,025
0
53,852
W
Cabrakan
 
Cabrakan
3,740
837
0
1,918
7,870
7,914
0
1,826
6,044
12,685
0
L
Merlin
2,680
397
0
915
6,620
2,446
0
3,335
3,285
41,978
0
L
6,746
3,092
572
1,920
8,015
2,577
0
1,200
6,744
0
40,937
L
3,012
183
1,268
1,542
11,961
8,053
0
3,468
8,493
13,988
0
L
Jormungandr
Flopples
Jormungandr
8,196
3,353
0
2,618
10,175
9,422
0
669
9,506
50,031
0
W
Thoth
Frihk
Thoth
7,120
592
0
550
4,062
1,732
525
2,546
1,516
56,574
0
W
Lancelot
Luçí
Lancelot
6,740
1,494
0
2,437
8,360
3,931
0
3,253
5,107
0
31,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
32,785
344
Minions Killed
378
0
Camps Cleared
0
1,034,920
Distance Traveled
1,147,319
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,699
518
78
7
0
241,144
1
W
Pele
7,155
650
110
10
0
241,291
0
W
Charybdis
6,691
608
90
8
0
206,255
3
W
Cabrakan
5,998
545
21
2
0
219,869
2
L
Merlin
5,538
503
73
7
0
187,231
2
L
Chiron
5,409
492
78
7
0
178,796
3
L
Bacchus
5,504
500
20
2
0
222,385
0
L
Jormungandr
6,887
626
95
9
0
205,364
3
W
Thoth
6,739
613
102
9
0
227,641
6
W
Lancelot
6,202
564
55
5
0
252,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role