Player Matchup

Kali
Kali
Nimbfull7
Kali
Level 120
God Stats
1W - 2L
1,330 SR
Queue Stats
416W - 385L
1,479 Elo+
Party 2
Ra
Ra
franciscofmgbf
Ra
Level 125
God Stats
8W - 7L
1,440 SR
Queue Stats
233W - 184L
1,546 Elo+
Party 3
Charybdis
Charybdis
frandem
Charybdis
Level 88
God Stats
4W - 4L
1,404 SR
Queue Stats
186W - 184L
1,458 Elo+
Party 2
Mercury
Mercury
ricky1270
Mercury
Level 118
God Stats
2W - 1L
1,395 SR
Queue Stats
33W - 35L
1,473 Elo+
Party 3
Cabrakan
Cabrakan
vivyc96830
Cabrakan
Level 118
God Stats
30W - 19L
1,677 SR
Queue Stats
391W - 373L
1,471 Elo+
Party 2
Team Averages
Level 114
1,449 SR
1,486 Elo+

VS

Team Averages
Level 57
1,499 SR
1,376 Elo+
Erlang Shen
Erlang Shen
Abraclem
Erlang Shen
Level 99
God Stats
8W - 4L
1,574 SR
Queue Stats
230W - 273L
1,363 Elo+
Solo
Chaac
Chaac
Madz505
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,311 Elo+
Party 1
Merlin
Merlin
SilentMafyozo
Merlin
Level 69
God Stats
17W - 22L
1,341 SR
Queue Stats
324W - 363L
1,423 Elo+
Party 1
Ymir
Ymir
barisunal118
Ymir
Level 15
God Stats
5W - 7L
1,508 SR
Queue Stats
6W - 14L
1,300 Elo+
Party 1
Sol
Sol
unnamedpig
Sol
Level 95
God Stats
60W - 56L
1,570 SR
Queue Stats
478W - 553L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
12 / 1 / 8
12,167
608
16,767
21,645
14,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 9
12,446
622
11,377
12,377
11,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
frandem
Charybdis
17
7 / 3 / 2
11,608
580
17,531
15,067
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ricky1270
Mercury
18
4 / 1 / 7
11,137
557
9,717
13,481
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
vivyc96830
Cabrakan
16
1 / 2 / 12
10,778
539
9,051
20,205
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abraclem
Erlang Shen
12
1 / 7 / 2
7,806
390
5,871
21,388
16,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Madz505
Chaac
15
0 / 3 / 1
8,170
409
5,551
13,574
10,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 7 / 0
8,719
436
10,068
13,797
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 4 / 4
8,487
424
3,065
18,867
23,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 8 / 1
9,856
493
19,173
18,360
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
29
Kills
7
7
Deaths
29
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Abraclem
Erlang Shen
1
7
2
0.29
L
Chaac
Madz505
Chaac
0
3
1
0.17
W
Kali
12
1
8
16
L
1
7
0
0.14
L
0
4
4
0.5
W
5
0
9
9.5
W
Charybdis
frandem
Charybdis
7
3
2
2.67
W
Mercury
ricky1270
Mercury
4
1
7
7.5
L
5
8
1
0.69
W
Cabrakan
vivyc96830
Cabrakan
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,443
Damage
43,728
82,775
Taken
85,986
66,761
Mitigated
66,043
37,459
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Abraclem
Erlang Shen
5,871
3,140
0
6,035
21,388
16,107
0
4,145
17,243
0
60,132
L
Chaac
Madz505
Chaac
5,551
1,481
0
1,182
13,574
10,608
0
7,328
6,246
0
39,867
W
Kali
16,767
8,459
0
9,822
21,645
14,115
1,145
5,816
15,829
0
106,238
L
10,068
412
0
540
13,797
6,977
0
3,095
10,702
67,998
0
L
3,065
563
0
1,034
18,867
23,983
0
3,654
15,213
21,393
0
W
11,377
2,547
2,159
8,329
12,377
11,141
0
1,943
10,434
100,117
0
W
Charybdis
frandem
Charybdis
17,531
13,559
0
5,673
15,067
7,662
2,643
10,026
5,041
0
100,200
W
Mercury
ricky1270
Mercury
9,717
4,705
0
4,477
13,481
7,335
0
6,108
7,373
0
95,929
L
19,173
6,544
0
6,308
18,360
8,368
0
2,488
15,872
75,142
10,436
W
Cabrakan
vivyc96830
Cabrakan
9,051
2,382
475
6,524
20,205
26,508
75
10,393
9,812
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,136
Gold Earned
43,038
668
Minions Killed
412
0
Camps Cleared
0
1,965,643
Distance Traveled
1,659,216
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,806
390
90
5
0
336,934
1
L
Chaac
8,170
409
67
3
0
300,977
1
W
Kali
12,167
608
140
7
0
453,811
1
L
Merlin
8,719
436
100
5
0
342,348
6
L
Ymir
8,487
424
46
2
0
342,729
1
W
Ra
12,446
622
180
9
0
352,448
4
W
Charybdis
11,608
580
146
7
0
309,746
2
W
Mercury
11,137
557
152
8
0
472,450
1
L
Sol
9,856
493
109
5
0
336,228
0
W
Cabrakan
10,778
539
50
3
0
377,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role