Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KBUAsh
Pele
Level 83
God Stats
1W - 2L
1,492 SR
Queue Stats
78W - 86L
1,393 Elo+
Party 1
Atlas
Atlas
KBUDrew
Atlas
Level 89
God Stats
1W - 0L
1,721 SR
Queue Stats
86W - 99L
1,370 Elo+
Party 1
Baba Yaga
Baba Yaga
KentavrIg
Baba Yaga
Level 115
God Stats
3W - 3L
1,648 SR
Queue Stats
310W - 293L
1,523 Elo+
Party 4
Camazotz
Camazotz
edinirojka
Camazotz
Level 86
God Stats
2W - 2L
1,507 SR
Queue Stats
231W - 235L
1,451 Elo+
Party 4
Team Averages
Level 86
1,573 SR
1,448 Elo+

VS

Team Averages
Level 100
1,541 SR
1,487 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Akrenthyleia
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
CubePenny403852
Guan Yu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
1,578 Elo+
Party 2
Thanatos
Thanatos
TuskVinsmoke
Thanatos
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 4L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
7 / 4 / 22
11,354
873
12,096
31,411
45,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
KBUAsh
Pele
19
15 / 4 / 13
11,888
914
19,419
18,583
14,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
KBUDrew
Atlas
17
6 / 2 / 22
11,228
864
17,505
21,008
30,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
KentavrIg
Baba Yaga
16
2 / 4 / 21
9,812
755
27,330
13,508
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
edinirojka
Camazotz
17
1 / 5 / 19
9,870
759
13,034
19,166
12,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 6 / 14
9,392
722
19,292
17,986
7,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
 
Baba Yaga
15
3 / 6 / 10
9,153
704
22,403
18,949
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Akrenthyleia
Bellona
16
5 / 6 / 12
10,605
816
15,768
24,567
25,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 16
9,823
756
9,988
22,778
27,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
TuskVinsmoke
Thanatos
15
5 / 7 / 8
9,075
698
14,908
17,531
7,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
31
Kills
19
19
Deaths
31
97
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
4
22
4.5
L
Rama
 
Rama
3
6
14
1.67
L
Baba Yaga
 
Baba Yaga
3
6
10
1.33
L
Bellona
Akrenthyleia
Bellona
5
6
12
1.83
L
3
6
16
1.83
W
Pele
KBUAsh
Pele
15
4
13
5.38
W
Atlas
KBUDrew
Atlas
6
2
22
8.5
W
Baba Yaga
KentavrIg
Baba Yaga
2
4
21
3.13
L
Thanatos
TuskVinsmoke
Thanatos
5
7
8
1.29
W
Camazotz
edinirojka
Camazotz
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,384
Damage
82,359
103,676
Taken
101,811
112,001
Mitigated
76,822
44,085
Healing
46,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,096
3,428
8,487
12,084
31,411
45,562
1,188
6,469
24,942
18,889
0
L
Rama
 
Rama
19,292
12,777
3,031
3,665
17,986
7,940
1,123
11,315
6,671
0
36,430
L
Baba Yaga
 
Baba Yaga
22,403
2,600
1,140
4,841
18,949
8,592
285
11,453
7,496
32,897
0
L
Bellona
Akrenthyleia
Bellona
15,768
5,537
2,482
3,008
24,567
25,450
375
11,846
12,721
0
24,109
L
9,988
1,614
12,112
8,797
22,778
27,103
213
9,878
12,900
0
15,063
W
Pele
KBUAsh
Pele
19,419
4,216
1,891
3,607
18,583
14,174
2,693
4,163
14,420
0
36,956
W
Atlas
KBUDrew
Atlas
17,505
7,703
1,080
2,410
21,008
30,984
732
4,670
16,338
28,562
0
W
Baba Yaga
KentavrIg
Baba Yaga
27,330
2,056
900
3,965
13,508
8,560
1,330
2,509
10,999
51,616
0
L
Thanatos
TuskVinsmoke
Thanatos
14,908
3,347
259
7,018
17,531
7,737
0
12,439
5,092
0
19,583
W
Camazotz
edinirojka
Camazotz
13,034
2,302
2,316
7,345
19,166
12,721
2,086
4,592
14,574
0
25,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
48,048
130
Minions Killed
93
0
Camps Cleared
0
1,183,719
Distance Traveled
1,070,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,354
873
12
1
0
180,075
0
L
Rama
9,392
722
31
2
0
189,087
2
L
Baba Yaga
9,153
704
29
2
0
191,452
0
L
Bellona
10,605
816
16
1
0
223,843
2
L
Guan Yu
9,823
756
11
1
0
239,583
0
W
Pele
11,888
914
25
2
0
229,685
0
W
Atlas
11,228
864
26
2
0
240,697
0
W
Baba Yaga
9,812
755
44
3
0
271,132
0
L
Thanatos
9,075
698
6
0
0
226,248
0
W
Camazotz
9,870
759
23
2
0
262,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role