Player Matchup

Ishtar
Ishtar
Arudogrilonoks
Ishtar
Level 125
God Stats
17W - 24L
1,441 SR
Queue Stats
319W - 354L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Klarington
Guan Yu
Level 121
God Stats
32W - 25L
1,601 SR
Queue Stats
302W - 329L
1,541 Elo+
Party 2
Agni
Agni
Pănda
Agni
Level 128
God Stats
2W - 1L
1,578 SR
Queue Stats
72W - 57L
1,607 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,545 Elo+

VS

Team Averages
Level 65
1,528 SR
1,458 Elo+
Danzaburou
Danzaburou
Dr P x MeNaCeZz
Danzaburou
Level 64
God Stats
24W - 27L
1,484 SR
Queue Stats
60W - 84L
1,396 Elo+
Party 1
Scylla
Scylla
Salem71
Scylla
Level 105
God Stats
113W - 107L
1,598 SR
Queue Stats
578W - 535L
1,602 Elo+
Solo
Nemesis
Nemesis
Swarvv
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 108L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 11
12,981
811
15,516
16,870
6,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Guan Yu
Klarington
Guan Yu
17
7 / 6 / 15
11,991
749
12,739
19,565
13,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
Pănda
Agni
18
8 / 1 / 14
12,205
763
21,646
10,024
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr P x MeNaCeZz
Danzaburou
17
4 / 7 / 4
12,422
776
8,981
17,351
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Salem71
Scylla
16
4 / 6 / 3
10,696
669
17,469
15,594
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Swarvv
Nemesis
13
1 / 14 / 6
10,179
636
10,055
23,394
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
27
Kills
9
11
Deaths
27
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
4
11
4.38
L
Danzaburou
Dr P x MeNaCeZz
Danzaburou
4
7
4
0.86
W
Guan Yu
Klarington
Guan Yu
7
6
15
2.42
W
Agni
Pănda
Agni
8
1
14
15
L
Scylla
Salem71
Scylla
4
6
3
0.92
L
Nemesis
Swarvv
Nemesis
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
36,505
46,459
Taken
56,339
23,890
Mitigated
18,702
10,339
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,516
10,164
0
2,584
16,870
6,905
1,881
7,608
9,262
0
46,950
L
Danzaburou
Dr P x MeNaCeZz
Danzaburou
8,981
3,638
92
3,099
17,351
5,803
108
9,445
7,906
0
47,700
W
Guan Yu
Klarington
Guan Yu
12,739
2,522
727
4,882
19,565
13,201
171
5,481
14,084
0
33,497
W
Agni
Pănda
Agni
21,646
1,842
0
2,146
10,024
3,784
1,252
4,639
5,385
59,876
0
L
Scylla
Salem71
Scylla
17,469
2,120
0
2,626
15,594
5,533
68
4,536
11,058
47,778
0
L
Nemesis
Swarvv
Nemesis
10,055
4,568
65
1,806
23,394
7,366
26
8,023
15,371
0
19,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
33,297
211
Minions Killed
156
10
Camps Cleared
4
900,270
Distance Traveled
776,231
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,981
811
68
4
3
276,379
4
L
Danzaburou
12,422
776
70
4
1
261,119
3
W
Guan Yu
11,991
749
38
2
3
313,610
2
W
Agni
12,205
763
105
7
4
310,281
4
L
Scylla
10,696
669
66
4
2
264,522
9
L
Nemesis
10,179
636
20
1
1
250,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role