Player Matchup

Ishtar
Ishtar
AKSlo
Ishtar
Level 129
God Stats
2W - 0L
1,525 SR
Queue Stats
64W - 48L
1,630 Elo+
Solo
Zhong Kui
Zhong Kui
F6Persereikä
Zhong Kui
Level 125
God Stats
4W - 4L
1,573 SR
Queue Stats
234W - 202L
1,589 Elo+
Party 2
Ravana
Ravana
Maitolasi
Ravana
Level 160
God Stats
11W - 10L
1,473 SR
Queue Stats
676W - 654L
1,593 Elo+
Party 2
Kali
Kali
acetaldehida
Kali
Level 155
God Stats
2W - 0L
1,600 SR
Queue Stats
86W - 64L
1,584 Elo+
Solo
Sobek
Sobek
リトルジャパンをダウンさせる
Sobek
Level 124
God Stats
9W - 7L
1,524 SR
Queue Stats
131W - 116L
1,579 Elo+
Solo
Team Averages
Level 139
1,539 SR
1,595 Elo+

VS

Team Averages
Level 131
1,640 SR
1,589 Elo+
Nox
Nox
CORVIKNIGHT
Nox
Level 160
God Stats
4W - 4L
1,506 SR
Queue Stats
109W - 115L
1,591 Elo+
Solo
Vamana
Vamana
Lexelius
Vamana
Level 114
God Stats
6W - 6L
1,438 SR
Queue Stats
608W - 616L
1,585 Elo+
Party 1
Ra
Ra
Melxuop
Ra
Level 160
God Stats
5W - 5L
1,677 SR
Queue Stats
189W - 155L
1,555 Elo+
Party 1
Izanami
Izanami
RadzeckiPocisk
Izanami
Level 80
God Stats
5W - 4L
1,861 SR
Queue Stats
142W - 143L
1,612 Elo+
Solo
Kali
Kali
Saul11
Kali
Level 140
God Stats
8W - 3L
1,718 SR
Queue Stats
133W - 114L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKSlo
Ishtar
12
8 / 1 / 3
7,450
677
9,985
6,423
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
F6Persereikä
Zhong Kui
11
2 / 0 / 4
6,218
565
6,688
4,338
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Maitolasi
Ravana
12
3 / 0 / 1
6,984
635
5,958
4,315
2,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 4
5,816
529
4,144
8,245
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 7
6,192
563
4,189
7,490
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,114
465
2,795
7,838
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Lexelius
Vamana
11
0 / 2 / 0
6,208
564
3,119
8,034
4,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,594
509
2,625
5,923
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 1
5,138
467
3,233
9,887
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Saul11
Kali
10
1 / 2 / 0
5,759
524
3,277
12,167
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
1
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AKSlo
Ishtar
8
1
3
9.5
L
0
3
0
0
W
Zhong Kui
F6Persereikä
Zhong Kui
2
0
4
4
L
Vamana
Lexelius
Vamana
0
2
0
0
W
Ravana
Maitolasi
Ravana
3
0
1
3.5
L
0
2
0
0
L
0
7
1
0.07
L
Kali
Saul11
Kali
1
2
0
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
15,049
30,811
Taken
43,849
16,748
Mitigated
17,892
10,635
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AKSlo
Ishtar
9,985
5,913
0
2,296
6,423
2,948
0
160
6,223
0
62,901
L
2,795
551
793
1,300
7,838
4,312
0
3,231
4,481
12,591
0
W
Zhong Kui
F6Persereikä
Zhong Kui
6,688
1,248
0
1,846
4,338
3,107
0
1,091
3,155
45,851
0
L
Vamana
Lexelius
Vamana
3,119
2,022
0
2,126
8,034
4,097
0
0
8,034
0
49,285
W
Ravana
Maitolasi
Ravana
5,958
1,741
0
2,477
4,315
2,221
0
120
4,161
0
52,055
L
2,625
349
521
1,369
5,923
2,038
0
2,012
3,809
47,719
0
L
3,233
1,865
0
1,514
9,887
2,537
0
1,649
8,196
0
36,294
L
Kali
Saul11
Kali
3,277
1,486
0
5,109
12,167
4,908
0
3,475
8,452
0
33,618
W
4,144
1,917
0
1,792
8,245
3,017
0
776
6,687
0
30,217
W
4,189
522
0
2,224
7,490
5,455
0
2,933
3,981
10,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
27,813
350
Minions Killed
352
0
Camps Cleared
0
1,094,933
Distance Traveled
1,078,384
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,450
677
98
9
0
190,381
4
L
Nox
5,114
465
20
2
0
194,272
3
W
Zhong Kui
6,218
565
98
9
0
208,792
5
L
Vamana
6,208
564
102
9
0
220,357
1
W
Ravana
6,984
635
97
9
0
230,334
8
L
Ra
5,594
509
105
10
0
229,474
1
L
Izanami
5,138
467
61
6
0
198,705
0
L
Kali
5,759
524
64
6
0
235,576
4
W
Kali
5,816
529
53
5
0
245,051
2
W
Sobek
6,192
563
4
0
0
220,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role