Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
DaHottest
King Arthur
Platinum IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
2,012 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Pandamonium98
Baron Samedi
Diamond III
Level 83
God Stats
2W - 1L
1,728 SR
Queue Stats
122W - 109L
2,130 MMR
Solo
Mercury
Mercury
Diamond V
Turneer
Mercury
Diamond V
Level 160
God Stats
5W - 6L
1,598 SR
Queue Stats
113W - 98L
2,091 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,565 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,553 SR
1,978 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Aslief
Janus
Diamond V
Level 148
God Stats
7W - 8L
1,522 SR
Queue Stats
451W - 456L
2,030 MMR
Solo
Athena
Athena
Gold IV
Dobroezd
Athena
Gold IV
Level 44
God Stats
5W - 3L
1,822 SR
Queue Stats
28W - 27L
1,740 MMR
Solo
Mulan
Mulan
Masters
NautÍcal
Mulan
Masters
Level 107
God Stats
2W - 5L
1,596 SR
Queue Stats
215W - 201L
2,911 MMR
Solo
Apollo
Apollo
Gold III
vaehid
Apollo
Gold III
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
40W - 30L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 2 / 1
3,019
604
3,188
3,894
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
1
0 / 0 / 0
909
182
0
0
0
King Arthur
DaHottest
King Arthur
6
0 / 1 / 0
3,420
684
2,184
4,162
1,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Pandamonium98
Baron Samedi
5
1 / 0 / 0
3,522
704
1,763
3,335
1,276
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Turneer
Mercury
6
0 / 0 / 0
3,237
647
411
3,110
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliShivaTyrNemesis

VS

Bans
RatatoskrLancelotYu HuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 0
3,688
738
579
2,127
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Aslief
Janus
6
0 / 0 / 0
3,486
697
722
1,356
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Dobroezd
Athena
5
1 / 1 / 1
3,457
691
2,101
3,796
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
NautÍcal
Mulan
6
0 / 0 / 1
3,627
725
2,899
3,796
1,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
vaehid
Apollo
5
1 / 0 / 1
3,403
681
2,582
3,293
771
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Poseidon
 
Poseidon
0
0
0
0
W
Chang'e
 
Chang'e
1
0
0
1
W
Janus
Aslief
Janus
0
0
0
0
L
King Arthur
DaHottest
King Arthur
0
1
0
0
W
Athena
Dobroezd
Athena
1
1
1
1.5
W
Mulan
NautÍcal
Mulan
0
0
1
0.5
L
Baron Samedi
Pandamonium98
Baron Samedi
1
0
0
1
L
Mercury
Turneer
Mercury
0
0
0
0
W
Apollo
vaehid
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,546
Damage
8,883
14,501
Taken
14,368
4,640
Mitigated
4,333
5,590
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,188
2,204
0
1,286
3,894
938
0
1,245
2,621
0
15,607
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
 
Chang'e
579
168
93
1,177
2,127
538
0
0
2,127
12,061
0
W
Janus
Aslief
Janus
722
38
0
350
1,356
267
0
94
1,262
21,665
0
L
King Arthur
DaHottest
King Arthur
2,184
488
0
1,037
4,162
1,527
0
255
3,907
0
16,830
W
Athena
Dobroezd
Athena
2,101
1,090
0
1,157
3,796
1,465
0
825
2,971
8,389
0
W
Mulan
NautÍcal
Mulan
2,899
662
0
1,601
3,796
1,292
0
0
3,796
0
17,079
L
Baron Samedi
Pandamonium98
Baron Samedi
1,763
686
319
1,805
3,335
1,276
0
1,329
1,978
8,609
0
L
Mercury
Turneer
Mercury
411
336
0
1,143
3,110
899
0
489
2,593
0
16,938
W
Apollo
vaehid
Apollo
2,582
1,999
0
906
3,293
771
0
844
2,449
0
14,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,107
Gold Earned
17,661
116
Minions Killed
152
0
Camps Cleared
0
378,674
Distance Traveled
456,854
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,019
604
27
5
0
81,302
0
L
Poseidon
909
182
0
0
0
0
0
W
Chang'e
3,688
738
39
8
0
87,054
0
W
Janus
3,486
697
46
9
0
99,738
0
L
King Arthur
3,420
684
39
8
0
107,983
2
W
Athena
3,457
691
14
3
0
100,838
1
W
Mulan
3,627
725
28
6
0
84,807
0
L
Baron Samedi
3,522
704
15
3
0
75,879
0
L
Mercury
3,237
647
35
7
0
113,510
1
W
Apollo
3,403
681
25
5
0
84,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role