Player Matchup

Tyr
Tyr
Gold III
AceThePoet
Tyr
Gold III
Level 126
God Stats
63W - 62L
1,554 SR
Queue Stats
105W - 105L
1,454 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
CONTETRON
Kumbhakarna
Gold III
Level 148
God Stats
14W - 14L
1,622 SR
Queue Stats
189W - 201L
1,476 MMR
Party 1
Loki
Loki
Gold V
Omar-IDoThis
Loki
Gold V
Level 149
God Stats
5W - 1L
1,611 SR
Queue Stats
192W - 201L
1,385 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
RaMMeRJaMMeR17
Nu Wa
Gold IV
Level 128
God Stats
105W - 99L
1,596 SR
Queue Stats
233W - 249L
1,480 MMR
Solo
Neith
Neith
Gold V
ShrillBrute3271
Neith
Gold V
Level 136
God Stats
3W - 4L
1,508 SR
Queue Stats
29W - 34L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,578 SR
1,450 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 57
1,568 SR
1,453 MMR
Bellona
Bellona
Bronze III
No1Kali
Bellona
Bronze III
Level 43
God Stats
0W - 1L
1,766 SR
Queue Stats
9W - 8L
1,446 MMR
Solo
Heimdallr
Heimdallr
Bronze III
OscxrR1chxrds
Heimdallr
Bronze III
Level 59
God Stats
0W - 2L
1,202 SR
Queue Stats
5W - 9L
1,442 MMR
Solo
Poseidon
Poseidon
Bronze III
mG x Wake
Poseidon
Bronze III
Level 47
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
memojp Ritter
Khepri
Bronze III
Level 68
God Stats
0W - 2L
1,787 SR
Queue Stats
13W - 14L
1,407 MMR
Solo
Pele
Pele
Silver II
x8MileVigilante
Pele
Silver II
Level 66
God Stats
0W - 1L
1,587 SR
Queue Stats
5W - 11L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,686
620
6,053
6,596
5,639
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
CONTETRON
Kumbhakarna
11
0 / 0 / 7
7,104
507
2,371
8,635
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 1 / 3
8,122
580
8,467
9,968
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 7
8,359
597
7,147
3,849
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 5
8,005
572
7,939
6,222
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
LancelotRaBacchusGeb

VS

Bans
AtlasAchillesCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
No1Kali
Bellona
11
0 / 2 / 0
6,585
470
2,893
9,802
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
OscxrR1chxrds
Heimdallr
10
0 / 4 / 0
5,921
423
3,626
6,956
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
mG x Wake
Poseidon
11
0 / 4 / 0
6,300
450
2,111
8,772
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,769
412
2,877
10,033
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
7,155
511
2,040
12,564
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
18
Kills
1
1
Deaths
18
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Kumbhakarna
CONTETRON
Kumbhakarna
0
0
7
3.5
L
Bellona
No1Kali
Bellona
0
2
0
0
W
9
1
3
10.5
L
Heimdallr
OscxrR1chxrds
Heimdallr
0
4
0
0
W
2
0
7
5.5
W
4
0
5
6.5
L
Poseidon
mG x Wake
Poseidon
0
4
0
0
L
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
13,547
35,270
Taken
48,127
19,379
Mitigated
26,037
14,117
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,053
315
0
2,819
6,596
5,639
912
0
6,596
0
59,591
W
Kumbhakarna
CONTETRON
Kumbhakarna
2,371
306
0
2,432
8,635
5,459
0
1,458
7,177
14,730
0
L
Bellona
No1Kali
Bellona
2,893
1,011
0
4,398
9,802
7,676
0
705
9,097
0
46,444
W
8,467
3,140
0
4,742
9,968
3,900
0
695
9,273
0
58,213
L
Heimdallr
OscxrR1chxrds
Heimdallr
3,626
1,644
0
310
6,956
3,526
0
1,637
5,319
0
40,451
W
7,147
1,946
0
1,575
3,849
1,590
116
1,443
2,406
72,853
0
W
7,939
3,105
0
2,549
6,222
2,791
448
1,392
4,830
0
67,833
L
Poseidon
mG x Wake
Poseidon
2,111
354
0
1,707
8,772
2,996
0
4,709
4,063
57,467
0
L
2,877
353
254
2,305
10,033
6,829
0
1,198
8,835
26,456
0
L
2,040
719
0
1,540
12,564
5,010
0
1,269
11,295
0
54,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
31,730
477
Minions Killed
407
0
Camps Cleared
0
1,373,076
Distance Traveled
1,131,777
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,686
620
120
9
0
298,411
5
W
Kumbhakarna
7,104
507
8
1
0
316,184
6
L
Bellona
6,585
470
102
7
0
172,210
3
W
Loki
8,122
580
101
7
0
293,440
1
L
Heimdallr
5,921
423
87
6
0
216,703
1
W
Nu Wa
8,359
597
123
9
0
230,699
0
W
Neith
8,005
572
125
9
0
234,342
0
L
Poseidon
6,300
450
93
7
0
237,111
1
L
Khepri
5,769
412
31
2
0
232,367
1
L
Pele
7,155
511
94
7
0
273,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role