Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Snaz 02
Artemis
Level 149
God Stats
327W - 312L
1,593 SR
Queue Stats
327W - 312L
1,558 Elo+
Party 1
Hades
Hades
SnazzyLlama4078
Hades
Level 29
God Stats
15W - 16L
1,579 SR
Queue Stats
254W - 220L
1,537 Elo+
Party 1
Team Averages
Level 113
1,557 SR
1,532 Elo+

VS

Team Averages
Level 57
1,401 SR
1,467 Elo+
Ymir
Ymir
AverageJoe865
Ymir
Level 24
God Stats
12W - 17L
1,227 SR
Queue Stats
49W - 89L
1,182 Elo+
Party 2
Zhong Kui
Zhong Kui
ChrisBadley
Zhong Kui
Level 109
God Stats
13W - 8L
1,593 SR
Queue Stats
867W - 489L
1,789 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nurtle8278
Ah Muzen Cab
Level 39
God Stats
12W - 18L
1,382 SR
Queue Stats
81W - 93L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 0 / 5
11,058
650
12,505
12,690
11,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Snaz 02
Artemis
15
3 / 1 / 5
10,579
622
15,044
14,899
6,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 6
10,792
635
12,342
12,123
8,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
10,206
600
4,890
17,204
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
ChrisBadley
Zhong Kui
16
2 / 3 / 0
10,619
625
16,861
16,313
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Nurtle8278
Ah Muzen Cab
15
0 / 2 / 2
10,043
591
9,784
12,642
5,762
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
5
6.5
L
0
4
2
0.25
L
Zhong Kui
ChrisBadley
Zhong Kui
2
3
0
0.67
L
Ah Muzen Cab
Nurtle8278
Ah Muzen Cab
0
2
2
0.5
W
Artemis
Snaz 02
Artemis
3
1
5
5.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
31,535
39,712
Taken
46,159
25,573
Mitigated
39,652
14,583
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,505
6,299
0
2,007
12,690
11,299
106
5,983
6,707
0
34,840
L
4,890
488
909
2,476
17,204
21,540
0
4,284
12,920
15,494
0
L
Zhong Kui
ChrisBadley
Zhong Kui
16,861
1,090
0
6,101
16,313
12,350
396
4,617
11,696
59,983
0
L
Ah Muzen Cab
Nurtle8278
Ah Muzen Cab
9,784
5,336
0
3,775
12,642
5,762
106
3,767
8,875
0
42,434
W
Artemis
Snaz 02
Artemis
15,044
5,888
0
4,718
14,899
6,182
644
9,408
5,491
0
50,295
W
12,342
812
1,192
6,666
12,123
8,092
192
6,772
5,351
40,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
30,868
210
Minions Killed
197
7
Camps Cleared
7
895,648
Distance Traveled
841,884
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,058
650
59
3
3
318,995
12
L
Ymir
10,206
600
24
1
0
232,190
3
L
Zhong Kui
10,619
625
100
6
3
291,119
4
L
Ah Muzen Cab
10,043
591
73
4
4
318,575
3
W
Artemis
10,579
622
57
3
2
279,193
1
W
Hades
10,792
635
94
6
2
297,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role